Overview
Short Gameplay Videos with Skill overviews about the heroes in kingdom rush frontiers
Cronan
Boarmaster
- Summons a boar with 160 life to attack and block enemies in range
- Summons 2 Boars with 160 life each to attack and block enemies in range
- Summons 2 Boars with 240 life each to attack and block enemies in range
Stampede
- Summons a stampede that deals damage and has a 25% chance to stun enemies
- Increases stampede herd size and stun chance to 30%
- Increases stampede herd size and stun chance to 35%
Falconer
- Trains a falcon companion to attack enemies in range for 3 to 9 damage
- Trains a falcon companion to attack enemies in range for 9 to 27 damage
- Trains a falcon companion to attack enemies in range for 18 to 54 damage
Deep Lash
- Special attack that deals 14 damage and bleeds its target for an additional 12
- Special attack that deals 24 damage and bleeds its target for an additional 36
- Special attack that deals 36 damage and bleeds its target for an additional 72
Regeneration
- Grants Cronan instant regeneration of 3 life per second
- Grants Cronan instant regeneration of 6 life per second
- Grants Cronan instant regeneration of 9 life per second
Ashbite
Blazing Breath
- Spews forth a cone of searing flames dealing 28 area damage
- Spews forth a cone of searing flames dealing 42 area damage
- Spews forth a cone of searing flames dealing 56 area damage
Feast
- Dives and feasts upon an enemy dealing 80 damage, with 20% chane of devouring it
- Dives and feasts upon an enemy dealing 140 damage, with 30% chane of devouring it
- Dives and feasts upon an enemy dealing 200 damage, with 40% chane of devouring it
Fiery Mist
- Sends out a cloud of hot smoke that slows enemies by 30% for 3 seconds
- Sends out a cloud of hot smoke that slows enemies by 40% for 4 seconds
- Sends out a cloud of hot smoke that slows enemies by 50% for 5 seconds
Wildfire Barrage
- Scorches the ground, melting all enemies with 4 explosions of 30 damage each
- Scorches the ground, melting all enemies with 8 explosions of 30 damage each
- Scorches the ground, melting all enemies with 12 explosions of 30 damage each
Reign of Fire
- Fire based attacks set enemies on fire, burning them for 6 damage over 3 seconds
- Fire based attacks set enemies on fire, burning them for 18 damage over 3 seconds
- Fire based attacks set enemies on fire, burning them for 30 damage over 3 seconds
Grawl
Stomp
Smashes the ground 4/6/8 times, damaging, slowing
and stunning nearby enemies
Boulder Throw
Throws a huge boulder that deals
20-40/40-60/60-100 area damage
Bastion
While holding ground, Grawl gradually gains
bonus damage up to a maximum of 6/12/18
Shard Punch
Special attack that deals 60/120/180 damage, with a
10/20/30% slay chance if Grawls life its triple it targets life
Hard Rock
Increases Grawl`s maximum
life by 50/150/300
Captain Blackthorne
Release the Kraken
Summons the kraken to trap up to 4/5/6 enemies while slowing all others by 25/50/75%
Thoughness
Increases Blackthornes maximum life by 30/60/90
Rum and Bang!
Throws a explosive keg that deals 48/84/120 area damage
Looting
Enemies defeated close to Blackthorne yield an additional 10/20/30% gold
Swordmanship
Improves attack damage by 3/6/9 points
Nivus
Magic Missiles
Casts 3/5/7 homing magic missiles that never miss and deal 12/18/24 damage each
Chain Spell
Casts an overcharged ray that bounces off up to 2/3/4 targets
Disintegrate
Disintegrates enemies in range with a combined total life of 170/330/480 or less
Arcane Reach
Increases Nivus`attack range by 10/20/30 %
Arcane Focus
Increases Nivus`base attack damage by 2/4/6 Points
Alric
Swordsmanship:
Improves base attack damage by 2/4/6 points
Spiked Armor:
When damaged, Alric returns 10/30/60% of that damage to his target
Toughness:
Increases Alrics`s maximum life by 30/60/90
Flurry:
Special maneuver that strikes an opponent 2/4/6 times in quick succesion
Sand Warrior:
Summons 1/2/3 sand warrior/s with 60/100/140 life to block and damage enemies
Mirage
Precision:
Improves Mirage`s attack range by 10/20/30%
Shadow Dodge:
Gives Mirage a 20/40/60% dodge chance and the ability to leave an illusion in her place
Swiftness:
Increases Mirage`s movement speed by 20/40/60%
Shadow Dance:
Sends forth 2/3/4 shadows to strike nearby enemies for 24/32/40 damage each
Lethal strike:
Mirage backstabs her target for 90/180/270 damage, with a small instant kill chance
Kutsao
Snake style
Attack that causes crippling pain.
Causing its victim to deal 20/40/60% less damage on every attack
Dragon style
Kutsao transforms his chi into a flaming dragon, dealing
25-75/40-120/80-160 damage to enemies around him
Tiger style
Focusing his chi, Kutsao performs an armor piercing attack,
dealing 30/50/70 damage to one enemy
Leopard style
Unleashes 3/5/7 lighting fast attacks on multiple targets,
dealing 10-30/12-36/14-42 damage each
Crane style
Gives Kutsao a 20/40/60% dodge chance and the ability to counterattack for 20/40/60 damage
Karkinos
Iron Pincer
Improves base attack damage by 5/+5/+10 points
Battle hardened
If harmed while his health is below 40%, Karkinos has a 35/50/65% chance of becoming invulnerable for 4 seconds
Pincer attack
Shoots his mechanical pincer dealing 15-35/25-75/50-100 damage to all enemies caught in its path
Shoulder cannon
Fires a bold of watery glue that deals 30/45/70 damage and slows enemies for 4/5/8 seconds
Burrow
Grants Karkinos the ability to travel 60/+60/+60% faster below ground
Dierdre
Holy light
Healing affects up to 2/3/4 allies, healing them for 25/50/75 life each,
with 10/20/30% chance of reviving fallen ones
Consecrate
Consecrates a tower, granting it a bonus of 15/20/25% to damage for 6/10/14 seconds
Wings of light
Allows Dierdre to teleport while blessing nearby allies armor for 10/20/30 seconds
Blessed armor
Grants Dierdre a heavenly armor to protect her from physical attacks
Improves Dierdre`s armor rating to medium/high
Divine health
Increases Dierdre`s maximum life by 30/60/90
Sha`tra
Energy glaive
Throws a glaive that deals 22/30/35 damage and has a 30/40/50% chance
to strike and additional target
Purification protocol
Summons a drone that shoots overheated plasma dealing
80/160/240 damage over 1/2/3 second
Abduction
Calls its mothership to abduct 1/2/3 specimen with 250/600/1000 life or less
Vibroblades
Increases Sha`tra`s base attack damage by 5/10/15 and makes his attacks bypass armor
Final countdown
Whenever Sha`tra reaches 0 life, he explodes dealing 100/160/220 area damage