How to get a nuclear

Call of Duty: Black Ops II - Multiplayer4 · 184 ratings19k views147 favorites7 min readby WHAT THE HELLYUpdated Jan 19, 2016View on Steam ↗

Best perk and attachment setup

In this part, I will explain what each attachment and perks of the ones which are included does and why it is preferable for you to use them. Don't ask for what weapon to use. Thats 100% your choise as everyone has his own taste.

Attachment list:
  • -Stock - A must have. Easy way to avoid bullets with strafing, no need to jumpshot/dropshot. That is just way too easy to counter and you will end up getting killed EASLY if you hipfire and can't aim flawlessly at close ranges.
  • -Silencer (optional) - Basically if you preffer to go stealthy or if you feel the weapon works better for you (like the MTAR for example)
  • -Quickdraw (optional) - Not necesairly needed, maybe if you feel you get outaimed but if you get used to it, you won't need it afterwards, its basically like helping wheels.
  • -Fast mags (optional) - Usefull for weapons which reload slow or have a glitchy reload like the scorpion (you hear the click but when you try to shoot it still hasn't reloaded) or the SCAR-H
  • -Long barrel - A must have for any smg except for the scorpion as its stability gets just ridicilous and its not a long range wep anyway.
  • -Grip (optional) - Really usefull for some LMGs or for the Scorpion and Scar-H to give them some extra stability.

Perk list:

  • -Flak Jacket(1) - A 100% must have. There is almost NO possible way to get a nuclear without dying a lot or easy without this perk. Many people don't seem to understand how important this perk is. 1/3 of a person's deaths in this game are from explosives and by getting this you reduce it to 0.2/3 or even less. Basically you can survive any explosive to the face exept stuckable explosives/launcher hit to the face.
  • -Lightweight(1)*** - ONLY*** if using 2 attachments. Use only as a bonus perk with a wildcard.
  • -Toughness(2) - A must have, especialy for med-long range kills and if your aim is bad, this will help you so when you get shot you won't completeley miss your target. This does not apply for hipfire.
  • -Scavenger(2) - Pretty self-explainatory. Why make a gun class when you will end up trowing it in less than a minute?
  • -Tactical mask(3) - A 100% must have. It's pretty much the same as Flak Jacket. You can argue as much as you want that noone uses lethals/tacticals but this is completeley false and you are wrong. 6/10 from the whole player base is using them because 1st. they don't know they can remove them (minority) and the rest doesn't know that they can get something more usefull if they do so or simply are come to using them.

Wildcards:

  • -Perk greed 2 - A must have for scavenger + toughness combo.
  • -Perk greed 1 (optional) - Only if using 2 attachments.
  • -Primary gunfighter (optional) - Only if not using 2 blue perks.
Sample Class:

How to play according to skill level, enemies and map.

This is a simple one as it doesn't require much explenation to understand.

Skill level:

Depending how familiar you're with the game or if you're new, It's not hard to get a nuclear if you practice a bit. There are many ways to get a nuclear as this game is simply newbie-welcoming so even if you're new to the game, you won't, supposedley, have many problems getting it.
New players - If you're new to the game, I'd reccomend you to practice with bots and play with the classes if you're going to try a nuclear. Go to Combat Training afterwards as its simply easy to get one there. I would reccomend playing more deffensive in a small part of a map while using a guardian so you can cover that part of the map more easly. Listening in is VERY important and NEVER forget to watch the radar. An UAV is a must have if if you are new and can't get to a VSAT as easy. There is allways the option to camp in 1 spot but be aware that any experienced player will not let you kill him twice if you haven't moved.
Experienced players - Same applies for the experienced players (the part of holding a part of the map with the help of streaks like such as a guardian and a radar tool), but as supposedley you are more experienced, it should be easier for you to take down enemies, so don't forget to move out of that area from time to time as ANY other experienced player will try to counter you even if camping on a good spot. Snipers are pretty much the biggest fear for you if you do not move.
Veteran players - ????

Maps:

Depending of the map, you should swap out playstyles as you can't use the same one in every map, and being predictable is never a good thing (for example after a gunfight, if the enemy retreats, rushing him is the worst choice ever to be made). If the map is small (who am i kidding, all the maps are small) but you get me, more of a closed map whith more close combat or a really small one such as hijacked or nuketown which has open spots a part from being small, your best bet on theese ones it so simply camp (yeah ♥♥♥♥♥ about this as much as you can, it's a playstyle. Deal with it), but if the map is rather wider like slums or standoff, the holding an area pretty much applies as it's not that hard if you have a guardian, and if the map is big enough like carrier or turbine, rushing is probably your best option as you will eventually run out of time [don't try it on big maps (if you can call a normal sized map that is the same as all the cod 4 maps by size small...) if you still don't know how to aim propperly or are not as familiar with the map.]

If you can't get it in any of theese ways, just youtube "the worm Black ops 2" and copy that. Most likeley the cheapest and easiest way of doing it but expect to be insulted by the whole server, but then again, thats for what the guide is about, getting the nuclear and the option to hide the chat is allways there.

How to deal with those nasty campers and c4/lethal equipment users

As its an interesting topic, I'll explain it shortly as it doesn't require much skill nor thinking of doing it.

1st of all, notice where the camper is. If on a high spot where you need to climb, your best bet would be to lure him out, but you will need to have a longer range gun such as a sniper or an AR gun with low recoil because spots like the 2 roofs on plaza can allow the people up the roof headglich and have an advantage over you. 2nd of all, get good aim because if you can't aim or are come to hipfiring, and ofc. if the camper is rather skilled, you won't be able to do anything and your best bet would be to just avoid that part of the map, if nothing else helps, just nuke him with explosives or a lethal streak.

Ohh c4/lethal equipment users! Yay! Easiest thing to do as already mentioned earlier in the perk/attachments part, just use flak jacket and seriously, even if you have it, that doesn't make you 100% explosive proof so even if they keep trowing lethal stuff, just try to avoid them at least a bit, because you can easly get killed if some 1 trows a c4 and rushes in after, especialy if it landed close to you.

Scorestreaks

Simple thing as well, so here it is:

Scorestreaks:

  • 1) UAV/CUAV/GUARDIAN - If you can't get a VSAT, allways take the cuav so if people try to rush you if you're camping, they won't know your exact position, unless the enemy has hard wired, then you're basically fuc.ked.

  • 2) UAV/GUARDIAN/VSAT - CUAV is not as important if playing alone so the VSAT is pretty much every time the best bet you'd have as it shows the enemy's position with 100% accuracy, i.e., it's a legit wallhack.

Also don't forget you can still play with this as well, depending what suits you best. When you get better if you're not already, you can remove the guardian and the UAV and use something more lethal if you think you can make it eitherways.

Sample screenshot:

Result after you get more experienced

Idk what to put here so, Sample Text:





Result of 0 fcksgivn:

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