Mass Effect 2 DLC Guide: Worth it?
Quick Personal Opinion
For those of you who don't want to read, here is my quick personal opinion.
Worth buying:
-Cerberus Network (Free)
-Kasumi – Stolen Memory ($7)
-Lair of the Shadow Broker ($10)
-Arrival ($7)
Maybe Worth buying:
-Overlord ($7)
-Genesis ($4) (If you are not importaing a character from the first game)
-Firepower Pack ($2)
Not worth buying:
-Alternate Appearance Pack (1 and 2) ($2, each)
-Equalizer Pack ($2)
-Aegis Pack ($2)
-Any other items or cosmetics packs
For those of you wanting a more informed approach, please continue reading.
Worth buying:
-Cerberus Network (Free)
-Kasumi – Stolen Memory ($7)
-Lair of the Shadow Broker ($10)
-Arrival ($7)
Maybe Worth buying:
-Overlord ($7)
-Genesis ($4) (If you are not importaing a character from the first game)
-Firepower Pack ($2)
Not worth buying:
-Alternate Appearance Pack (1 and 2) ($2, each)
-Equalizer Pack ($2)
-Aegis Pack ($2)
-Any other items or cosmetics packs
For those of you wanting a more informed approach, please continue reading.
Cerberus Network
-Zaeed – The Price of Revenge
-Firewalker
-Crash Site
-Cerberus Weapon and Armor
-Arc Projector
Firewalker has a few missions in which you get to use a new vehicle, the Hammerhead. It’s a fun little distraction from the main gameplay, but ultimately the missions can be a wee bit boring, and you don’t get much for completing them.
The Crash Site is a little non-combat mission that you can take. It is mostly just wandering around a crash site with some eerie music. Not much else here.
The two equipment packs with the Cerberus Network expand your arsenal, but don’t offer anything truly interesting. Get them because they’re free.
Kasumi – Stolen Memory
The main reason I put this on the “worth it” list is because this DLC adds a new weapon. An SMG.
I almost see this entire DLC as a fix, just for adding a new SMG that makes the non-soldier classes more playable.
Lair of the Shadow Broker
This DLC does not add any new permanent squad members or weapons or items, but it does add a lengthy mission that is quite fun to play. And you get to fight along a squad member from the first game.
Arrival
Arrival adds a new, fairly lengthy mission. It is more difficult from the rest of the game, because you operate alone for most of it. If you like a challenge and story, I would definietly get this one.
This DLC becomes available after about the first third of the game. However, from a narrative point, I feel this DLC works best when played as the last thing before exporting your save to Mass Effect 3.
Overlord
Because it does not add anything or affect the rest of Mass Effect 2 in any way, this DLC gets put on the Maybe pile. If you're finding that you're enjoying your Mass Effect 2 experience, and would like another neat challenge, then I recommend Overlord.
Genesis
If you do not import a Shepard, and do not have Genesis, then Bioware will make all the decisions from the first game for you, and they are not nice.
I ultimately feel it is more worthwhile to play through Mass Effect and import that character rather than start at Mass Effect 2. But if you can't stand the idea of playing the first game, then defninetly consider getting Genesis.
Firepower Pack
The Mattock is a new assault rifle. It is the only semi-automatic assault rifle, and packs a solid punch. It is probably one of the most satisfying and balanced weapons in the game.
The Phalanx is a new pistol that does not use the conventional zoom, but rather a laser pointer. The laser pointer jitters around a bit, but is hyper accurate. It is good for making long range pistol shots, or for methodically dismembering mechs.
Other
Conclusion
Thank you for reading my guide. I hope it has helped. If you still have questions, comments, or criticism (preferably constructive), let me know in the comments.
All images were obtained from Bioware's Mass Effect 2 website gallery. I do not claim ownership.
All images were obtained from Bioware's Mass Effect 2 website gallery. I do not claim ownership.
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