Plague Inc: Evolved - Achievement Guide
Evolve your disease
Bottle Smasher
Once your virus begins to get particularly nasty, a country will start sending out research teams to help other countries come up with a cure. Like the DNA bubbles and Biohazard bubbles, they will show up on the map and you have to manually "pop" them. This slows down the cure discovery rate. Simply pop your first one, and the achievement is yours.
The End Plague
Unlock Cheatmodes
You need to win a game on Brutal mode with the Bacteria, Virus, Fungus, Parasite, Prion, Nano-virus, Neurax Worm and Bio-Weapon plague type.
See the respective (Disease) Mastery achievements for Mega-Brutal Guides.
Upon completion, you will gain access to:- Immune Plague: No cure cheat. Impossible to find a cure for the Plague.
- Hidden Plague: No Governments cheat. Humans will never take action against you.
- Unlimited Plague: Unlimited DNA cheat. Evolve with the power of a god.
Note that achievements are locked while you are using cheats - if you use a cheat, then you will not be able to unlock any achievements,
Bacteria Victory
Bacteria Master
Aggression, aggression, aggression. You must be ruthless in order to win with the Bacteria. Your aim is to overrun the population before they can properly swing back. Gathering symptoms early on is crucial, as the costs rise as more people become infected.
Starting Country: Saudi Arabia. Offers close proximity to other countries and has both air and ship access.
Purchase the following symptoms and abilities when you can:
- Rash
- Sweating
- Skin Lesions
- Air 1
- Water 1
- Air 2
- Water 2
- Extreme Bioaerosol
- Coughing
- Pneumonia
- Cold Resistance 1
- Cold Resistance 2
- Insomnia
- Paranoia
- Drug Resistance 1
- Seizures
- Necrosis
- Pulmonary Fibrosis
- Total Organ Failure
By now, most, if not all, of the world should be infected. Don't be surprised when cure rates speed up as your severity increases - it slows back down as more people die off. Use a Genetic Reshuffle if the cure rate becomes too uncomfortable.
Virus Victory
Virus Master
The Virus will typically lead itself - it is fast and brutal, and really needs only minimal guidance. Once you have maxed out the Viral Instability line, your plague will be mutating left and right.
Starting Country: Saudi Arabia. Offers close proximity to other countries and has both air and ship access.
Purchase the following symptoms and abilities when you can (skip if mutated):
- Bird 1
- Water 1
- Air 1
- Water 2
- Air 2
- Cold Resistance 1
- Drug Resistance 1
- Cold Resistance 2
- Drug Resistance 2
- Viral Instability 1
- Viral Instability 2
- Viral Instability 3
- Coughing
- Sneezing
(Wait until all countries infected) - Immune Suppression
- Total Organ Failure
- Insomnia
- Paranoia
- Seizures
- Insanity
- Coma
- Paralysis
Just be wary of making your disease too lethal too soon - if a country is dying faster than it is spreading the disease, devolve some of your most lethal symptoms. You're not going to be hurting for DNA at this point.
Fungus Victory
Fungus Master
The Fungus struggles to cross large distances, so using the Spore Bursts is key to spreading. Random mutations are your friends, as the fungus is easily points-starved, so enable the Darwinist Gene if you have it. Patho-Stasis is also recommended.
Starting Country: Saudi Arabia. Offers close proximity to other countries and has both air and ship access.
Purchase the following symptoms and abilities when you can (skip if mutated):
- Bird 1
- Spore Burst x6
- Spore Eruption
- Spore Burst x6
- Spore Eruption
- Spore Hardening
- Air 1
- Water 1
- Air 2
- Water 2
- Cold 1
- Drug 1
- Cold 2
- Drug 2
- Coughing
- Sneezing
- Genetic Hardening 1
- Insomnia
- Paranoia
(Wait until all countries are infected) - Immune Suppression
- Total Organ Failure
- Coma
- Paralysis
- Genetic Reshuffle (as many as you can afford, if you need them)
Parasite Victory
Parasite Master
Prion Victory
Prion Master
Nano-Virus Victory
This achievement requires you to win the game as a Nano-virus on Normal or higher. This means that it will not unlock on Casual.
Brutal Guide
The Nano-Virus is immediately discovered, and humanity races towards a cure at an alarming rate. No need to panic though! Your first priority is infecting - the cure can be dealt with afterwards. Spread, slow down the cure, and use Genetic Shuffles when the cure is almost complete - that's the name of the (Nano-Virus) game.
This is not an exact guide - feel free to deviate from this path. Everything on the dot points are suggestions.
Recommended genes:
DNA Gene - Metabolic Jump (Bonus DNA with red Biohazard bubbles)
Travel Gene - Native Biome (Bonus infectivity in starting country. Use Aquacyte if not unlocked)
Evolution Gene - Sympto-stasis (Symptoms do not increase in cost, but your plague is easier to cure)
Mutation Gene - Genetic Mimic (Slows down cure research)
Environment Gene - Extremophile (Minor bonus to all environments, otherwise any will do)
China - high population density and its close proximity to other landmasses.
- Transmissions: Air 1, Water 1.
Symptoms: Insomnia, Paranoia, Coughing, Cysts and a Rash. Insomnia and Paranoia slow down research rates, and the rest assist with transmission. We're not exactly going for subtlety.
Abilities: Code Fragment interception 1, Radical elements stabilized 1, Drug Resistance 1. This opens up the path to get Genetic Hardening and Genetic Reshuffle. - Transmissions: Air 2, Water 2, Extreme Bio-aerosol, Cold 1, Bird 1.
Symptoms: Vomiting, Pneumonia, Sneezing, Sweating and Abscesses.
Abilities: Code Fragments 2, Radical Elements 2, Genetic Hardening 1 + 2. Start using Genetic Reshuffle when the cure is almost ready.By now most of the population should be infected, and the cure rate should be slowed down significantly. Keep using those Genetic Reshuffles, and pile on the deadly symptoms.
- Symptoms: Hyper Sensitivity, Paralysis, Coma, Total Organ Failure, and any other fatal symptoms you can afford. Remember to keep enough DNA points for a Genetic Shuffle in case you need it.
Abilities: If you've infected every country and are waiting for everyone to be infected, bust out the Replicator overload. This rapidly increases infectivity for a few days, and can really help push that last percentage. If you're out of time, and the cure is at 99%, use the Broadcast overload. It could buy you those last few seconds you need.
Transmissions: Not necessary, since every country should be infected by now.
Nano-Virus Master
Bio-Weapon Victory
Bioweapon Master
Trojan Horse
This only works with the Neurax Worm.
On the Abilities page, purchase "Trojan Planes 1". This will allow you to periodically send a plane filled with infected people to another country, introducing your plague to that country. The Trojan Plane bubble looks like this:
Click on it, and then select the country you wish to send the place to. Once your plane lands, you will get the achievement.
Note that this overrides any closed airports - the trojan plane is still able to infect the selected country.
Neurax Worm Victory
As with the Bacteria Victory, complete a game as a Neurax Worm however you wish on Normal difficulty or higher. This will not unlock on Casual.
Also see the achievements Worm Food and Assuming Direct Control - you will have unlocked one of these depending on how you won your game.
Neurax Master
Worm Food
Assuming Direct Control
To unlock this achievement, you must win the game by making every single human worship the Neurax Worm, thereby ceasing all research on its cure. This is accomplished through the Symptoms tree, following either the Frontal Mesh line or the Androgenic Constriction line, finishing with Transcendence.
The Frontal Mesh line will cost you 102 DNA points, and the Androgenic Constriction line will cost you 113.
Insane Bolt
- Begin in Saudi Arabia. Immediately devolve any symptoms that increase lethality or severity - you want to spread mostly unnoticed first.
- Evolve some mild infectious symptoms, such as a Rash, Sweating and Skin Lesions.
- Pile on the Transmissions. Particularly the Water, Air and Insect line, along with some Resistances. Suggested order is Water 1, Insect 1, Air 1, Drug 1, Water 2, Insect 2, Air 2, Cold 1 then Cold 2.
- Spread your disease with some more with evolutions to the Coughing, Sneezing, Nausea and Vomiting symptoms. This also opens up access to the mildly lethal symptoms.
- When a large portion of the population is infected, say, 5 billion, bump up your symptoms with Necrosis, Diarrhea, Dysentery, Pulmonary Edema, Pulmonary Fibrosis, Total Organ Failure, Hemorrhagic Shock and Internal Hemorrhaging. This will kill off the population swiftly whilst delivering the plague to any survivors rapidly. And then killing them.
RMS Watchlist
Peer Pressure
The people are sick, but "the man" won't listen!
I recommend the ATP Boost (Bonus DNA at beginning), Creationist (Less mutation chance) and Native Biome (Bonus infectivity in starting country) Genes.
This works in any country of origin. I started in the USA, so I will be detailing that route. I also recommend attempting this on the Normal difficulty.
Evolve the Coughing symptom, along with the Drug 1 + 2 resistances. If you evolve any more symptoms, your disease will be identified, and an investigation will not be launched. When the USA is close to fully infected, or a short time after, you should begin receiving the following pop-ups:
Patient Who?
Start in any country, and spread your plague around the globe. Also evolve as many non-lethal symptoms as you can, like coughing, anemia, nausea, vomiting, and so on. Eventually, you will receive the following two announcements:
Once the CDC narrows down which country the plague originated in, evolve some deadly symptoms to kill off Patient Zero, if they're not already dead. Eventually, you will receive the final notice:
Olympic Spoiler
As a random event, you will get a pop-up stating that the Olympics are coming to the UK.
Evolve Drug Resistance 1 + 2, along with the Air and Water transmissions, if you haven't already. Your aim is to infect the UK, and so ruin the Olympics. If you get these pop-ups and you have already infected the UK, you should get the last pop-up anyways.
Touchscreen Trash
Apple$oft. Har har.
During the course of researching a cure, Apple$oft may begin development of the iCure to help find a cure for the plague. After some time, the device will be released to the public.
There are two ways of getting this achievement:
- "Normal" way - After it has been released, evolve the Sweating Symptom to ruin the touchscreens.
- Necroa Virus - Evolve the Hyper Salivation Symptom to drool all over the touchscreens.
STALKERs Delight
This relies on a very random chance event. You don't get a pop-up to signal the event, and after triggering it, it might not even complete itself. This might be a bug.
Keep an eye on the News ticker, and watch out for this message:After seeing it, evolve the Insanity symptom. This should eventually trigger a nuclear explosion somewhere in the world:
Russian/Chinese Nuclear Retaliation
This relies on a semi-random event involving the President of the United States becoming ill, and electing someone in his place. The two achievements are almost identical - the Transmission you choose determines which country is accused and nuked.
- Begin in the USA, and evolve Drug Resistance 1 + 2, along with any transmissions you see fit. Once the world is infected, evolve some lethal symptoms to begin culling the numbers. When the US population drops by 10% - 50%, you should receive the following pop-up:
- The President has been infected! Now evolve the Insanity symptom for a surprising turn of events.
Madness!
- This is where your Transmission matters. To make the USA target China, evolve the Bird 1 + 2 Transmissions. To make the USA target Russia, evolve the Cold Resistance 1 + 2 Abilities.
- Now evolve the Paralysis symptom, and within weeks or months the USA will nuke the accused.
N.B. By devolving your selected transmission and evolving the other after the first nuking, you can unlock both of these achievements in one go, as Spalin will then accuse and nuke the other country.
Plague in Space
This is a semi-random chance event. Even after completing the events to trigger it, it may not completely resolve. This might be a bug.
Begin in the USA, and evolve Air 1 + 2, Water 1 + 2 and Extreme Bio-aerosol. Once the whole population is infected, increase your severity by evolving symptoms like Coughing, Cysts, Sneezing, Rash, and so on. You don't want to have any lethal symptoms - devolve them if they happen.
Eventually you will receive two pop-ups:After launch, evolve a few lethal symptoms. The supposed "non-infectious" astronauts will die, and the mission will become a failure.
Brainzzzz (Combo)
Long Shot (Combo)
Uh Oh (Combo)
Red Rain (Combo)
Brown Streets (Combo)
Oink oink (Combo)
Contaminated Package (Combo)
The Glorious Dead (Necroa Virus)
Necroa Master
I'll Be Back (Necroa Virus)
Flash Mob (Necroa Virus)
Who needs DEET (Necroa Virus)
Once you have created zombies, you may receive a pop-up stating that there has been in insect population boom, which increases your zombie decay rate.
Evolve the Zoonotic Shift -> Insect 1 Transmissions, and your zombies will now repel insects, returning their decay rate to normal, and earning you this achievement.
Zcom: Enemy Undead (Necroa Virus)
This is a Zcom Fortress.
They will appear sometime after you've created zombies. To overrun and destroy them, evolve symptoms that give your zombies combat advantages (Acidic Reflux, Dermal Calcification, etc). You can also evolve the Horde Instinct abilities to send zombies to the country with the fortress.
When the country is almost completely overrun, the fortress will be destroyed, earning you this achievement. Only one needs to be destroyed, even if there are multiple active.
Runner (Necroa Virus Combo)
Tank (Necroa Virus Combo)
Spitter (Necroa Virus Combo)
Boomer (Necroa Virus Combo)
Walking Contradiction (Necroa Virus Combo)
Tasty (Necroa Virus Combo)
Use your head (Necroa Virus Combo)
Jaws (Necroa Virus Combo)
Is it a bird? (Necroa Virus Combo)
Evolve the Vampiric Hunger symptom and Bat 1 + 2 transmissions. Increases lethality, increases danger of zombies and increases the chance to turn people into zombies.
(Cytopathic Reanimation → Anaerobic Resuscitation → Enhanced Sensory Integration → Temporal Lobe Manipulation → Cathemeral Shift → Vampiric Hunger)
(Zoonosis → Bat 1 → Bat 2).
Not Another Zombie Game (Necroa Virus)
To unlock this, you must complete the game while never evolving Cytopathic Reanimation. This includes via random mutation - if it mutates into Cytopathic Reanimation, you have to start again. Even if it mutates and you devolve it immediately, it will still count.
I highly recommend using the Creationist Gene, and at least either Metabolic Jump or Cytochrome Surge, since your accumulation of DNA will be slow and scarce.
- Start wherever you please, and in no particular order, work towards evolving the following groups of Transmissions and Abilities:
Abilities: Drug Resistance 1 -> Genetic Hardening, Heat Resistance 1
Transmissions: Saliva 1, Blood 1 -> Urogenital Expansion
- Wait. The pain with attempting NAZG is that you don't have access to the zombie symptoms, which usually speeds the whole thing up. If you get detected too early, you'll be cured faster than you can kill, since your lethal symptoms really aren't that lethal.
Hopefully, you'll be able to infect everyone without being detected. It's incredibly likely that you will mutate at least one symptom (even with Creationist), and you can't afford to waste DNA devolving it. Particularly since it seems to be stubborn and just mutates again. If this does happen, immediately dive into evolving symptoms.
- Evolve as many symptoms as you can, not including Delirium, Psychosis and Cannibalism. Keeping these symptoms free acts as a "buffer" for mutations - if one of these mutates, you can devolve it so there's no longer a path to Cytopathic Reanimation.
Of course, you could gamble and keep these symptoms. They do add to your Lethality, and also slow cure rates. You do of course run the risk of mutating into Cytopathic Reanimation. You could always evolve these, and save every few minutes, just in case it does mutate so you can re-load.
- Wait again. That's really all you can do at this point - you're as lethal as possible. The cure rate will slow down as more people die. If you have the DNA, you can use a Genetic Reshuffle or two.
Eventually, everyone will die, with not a single zombie in sight! The last billion or so are very stubborn about dying, but they'll give in eventually.
Hide and Seek (Necroa Virus Origin Story)
- Start in Ukraine. The events needed for this only trigger if you start in Ukraine.
- Evolve Saliva 1 and Zoonotic Shift within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "Chernobyl tourist recovered from animal attack".
- Watch the news for two announcements: "Chernobyl tour group attacked by wild dogs" and "Military deployed in Chernobyl over rabid animals".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-up: "[Virus] originated in Chernobyl". This will not trigger if your Ukrainian zombie population exceeds 3 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from Ukraine". You will have to start again.
Note: Now is a good time to save, for the convenience of Test This! and Breathe Deep.
- Immediately devolve Zoonotic Shift. This disproves the link between the animals and Chernobyl.
Congratulations! You've now unlocked the Hide and Seek achievement. See Test This! and Breathe Deep for related achievements.
Test This! (Necroa Virus Origin Story)
This achievement begins the same way as Hide and Seek, except you do not devolve Zoonotic Shift when your virus is discovered to have originated in Chernobyl.
- Start in Ukraine. The events needed for this only trigger if you start in Ukraine.
- Evolve Saliva 1 and Zoonotic Shift within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "Chernobyl tourist recovered from animal attack".
- Watch the news for two announcements: "Chernobyl tour group attacked by wild dogs" and "Military deployed in Chernobyl over rabid animals".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-ups: "[Virus] originated in Chernobyl" and “Chernobyl animals infected with [Virus]”. This will not trigger if your Ukrainian zombie population exceeds 3 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from Ukraine". You will have to start again.
Note: If you saved during Hide and Seek, this is where you start from. You just need to wait for the second pop-up.
This is also a good time to save for Breathe Deep.
- Evolve either Bat 1 -> Bat 2, Bird 1 -> Bird 2 OR Rodent 1 -> 2. This will cause the testing to fail.
Congratulations! You've now unlocked the Test This! achievement. See Hide and Seek and Breathe Deep for related achievements.
Breathe Deep (Necroa Virus Origin Story)
This achievement begins in the same way as Test This!, however instead of forcing the tests to fail, you let them continue. For a while.
- Start in Ukraine. The events needed for this only trigger if you start in Ukraine.
- Evolve Saliva 1 and Zoonotic Shift within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "Chernobyl tourist recovered from animal attack".
- Watch the news for two announcements: "Chernobyl tour group attacked by wild dogs" and "Military deployed in Chernobyl over rabid animals".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-ups: "[Virus] originated in Chernobyl", “Chernobyl animals infected with [Virus]” and “Chernobyl animal tests successful”. This will not trigger if your Ukrainian zombie population exceeds 3 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from Ukraine". You will have to start again.
Note: If you saved during Test This!, this is where you start from. You just need to wait for the third pop-up.
- Evolve Blood 1 -> Blood 2, and Air 1 -> Air 2 -> Air 3. This will compromise the lab.
Congratulations! You've now unlocked the Breathe Deep achievement. See Hide and Seek and Test This! for related achievements.
Getting Colder (Necroa Virus Origin Story)
- Start in Egypt. The events needed for this only trigger if you start in Egypt.
- Evolve Saliva 1 and Heat Resistance 1 within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "Exploration of Secret tomb in Pyramid of Giza Continues".
- Watch the news for two announcements: "Pyramid of Giza hieroglyphs 'warn of ancient plague'" and "Mummy from Pyramid of Giza tomb has 'odd bite marks'".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-up: "[Virus] may have come from Pyramid of Giza". This will not trigger if your Egyptian zombie population exceeds 4 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from Egypt". You will have to start again.
Note: Now is a good time to save, for the convenience of It's a Trap! and Revenge of Osiris.
- Immediately devolve Heat Resistance 1 and evolve Cold Resistance 1 + 2. This disproves the link between the Necroa Virus and Giza.
Congratulations! You've now unlocked the Getting Colder achievement. See It's a Trap! and Revenge of Osiris for related achievements.
It's a Trap! (Necroa Virus Origin Story)
This begins the same way as Getting Colder, except you do not devolve Heat Resistance 1 when your virus is found in Giza.
- Start in Egypt. The events needed for this only trigger if you start in Egypt.
- Evolve Saliva 1 and Heat Resistance 1 within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "Exploration of Secret tomb in Pyramid of Giza Continues".
- Watch the news for two announcements: "Pyramid of Giza hieroglyphs 'warn of ancient plague'" and "Mummy from Pyramid of Giza tomb has 'odd bite marks'".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-ups: "[Virus] may have come from Pyramid of Giza" and "[Virus] DNA supports Giza link". This will not trigger if your Egyptian zombie population exceeds 4 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from Egypt". You will have to start again.
Note: If you saved during Getting Colder, this is where you start from. You just need to wait for the second pop-up.
This is also a good time to save for Revenge of Osiris.
- Evolve Cold Resistance 1 -> Mummification, and Regenerative Activation -> Ambush Predation. The expedition will soon fail.
Congratulations! You've now unlocked the It's a Trap! achievement. See Getting Colder and Revenge of Osiris for related achievements.
Revenge of Osiris (Necroa Virus Origin Story)
This achievement begins in the same way as It's a Trap!, but you allow the archaeologists to explore the pyramids.
- Start in Egypt. The events needed for this only trigger if you start in Egypt.
- Evolve Saliva 1 and Heat Resistance 1 within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "Exploration of Secret tomb in Pyramid of Giza Continues".
- Watch the news for two announcements: "Pyramid of Giza hieroglyphs 'warn of ancient plague'" and "Mummy from Pyramid of Giza tomb has 'odd bite marks'".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-ups: "[Virus] may have come from Pyramid of Giza", "[Virus] DNA supports Giza link" and "Giza Pyramic Expedition Successful". This will not trigger if your Egyptian zombie population exceeds 4 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from Egypt". You will have to start again.
Note: If you saved during It's a Trap!, this is where you start from. You just need to wait for the third pop-up.
- Evolve -> Anaerobic Resuscitation -> Enhanced Motor Control -> Peptide Surge -> Dermal Calcification -> Cranial Elephantitis. This gives the zombies enough of a combat advantage to overrun the military.
Congratulations! You've now unlocked the Revenge of Osiris achievement. See Getting Colder and It's a Trap! for related achievements.
Due Dilligence (Necroa Virus Origin Story)
- Start in the UK. The events needed for this only trigger if you start in the UK.
- Evolve Saliva 1 and Segmented Genome within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "PfiGlax announces early success for AIDS cure".
- Watch the news for two announcements: "Blog claims PfiGlax struggling with virus mutation" and "PfiGlax executives in huge share sell off".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-up: "PfiGlax linked to [Virus]”. This will not trigger if your UK zombie population exceeds 4 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from UK". You will have to start again.
Note: Now is a good time to save, for the convenience of Banana Skin and Don't Ask me.
- Evolve Drug Resistance 1 + 2 -> Genetic Hardening-> Genetic Reshuffle 1 +2
Congratulations! You've now unlocked the Due Diligence achievement. See Banana Skin and Don't Ask Me for related achievements.
Banana Skin (Necroa Virus Origin Story)
This achievement begins the same way as Due Diligence, except you do not evolve Genetic Reshuffle when your plague is linked to an AIDS cure.
- Start in the UK. The events needed for this only trigger if you start in the UK.
- Evolve Saliva 1 and Segmented Genome within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "PfiGlax announces early success for AIDS cure".
- Watch the news for two announcements: "Blog claims PfiGlax struggling with virus mutation" and "PfiGlax executives in huge share sell off".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-ups: "PfiGlax linked to [Virus]” and "PfiGlax able to manipulate [Virus]". This will not trigger if your UK zombie population exceeds 4 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from UK". You will have to start again.
Note: If you saved during Due Dilligence, this is where you start from. You just need to wait for the second pop-up.
This is also a good time to save for Don't Ask Me.
- Evolve Autolytic Delay -> Putrefactive Resistance -> Liquefactive Resistance.
Congratulations! You've now unlocked the Banana Skin achievement. See Due Diligence and Don't Ask Me for related achievements.
Don't Ask Me (Necroa Virus Origin Story)
This achievement begins the same way as Banana Skin, except you do not evolve any resistances when your plague is modified.
- Start in the UK. The events needed for this only trigger if you start in the UK.
- Evolve Saliva 1 and Segmented Genome within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "PfiGlax announces early success for AIDS cure".
- Watch the news for two announcements: "Blog claims PfiGlax struggling with virus mutation" and "PfiGlax executives in huge share sell off".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-ups: "PfiGlax linked to [Virus]”, "PfiGlax able to manipulate [Virus]" and "PfiGlax able to manipulate [Virus]". This will not trigger if your UK zombie population exceeds 4 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from UK". You will have to start again.
Note: If you saved during Banana Skin, this is where you start from. You just need to wait for the third pop-up.
- Evolve Hot 1, Cold 1 -> Mummification.
Congratulations! You've now unlocked the Don't Ask Me achievement. See Due Diligence and Banana Skin for related achievements.
Non Starter (Necroa Virus Origin Story)
- Start in USA. The events needed for this only trigger if you start in USA.
- Evolve Saliva 1 and Drug Resistance 1 within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "Darkwater 'concerned' for missing geneticist".
- Watch the news for two announcements: "DarkWater denies containment breach in weapons facility'" and "DarkWater weapons facility shut down over security fears".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-up: "Darkwater created [Virus]". This will not trigger if your USA zombie population exceeds 5 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from USA". You will have to start again.
Note: Now is a good time to save, for the convenience of Dead End and Big Bang.
- Evolve Segmented Genome.
Congratulations! You've now unlocked the Non Starter achievement. See Dead End and Big Bang for related achievements.
Dead End (Necroa Virus Origin Story)
- Start in USA. The events needed for this only trigger if you start in USA.
- Evolve Saliva 1 and Drug Resistance 1 within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "Darkwater 'concerned' for missing geneticist".
- Watch the news for two announcements: "DarkWater denies containment breach in weapons facility'" and "DarkWater weapons facility shut down over security fears".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-ups: "Darkwater created [Virus]", and "Darkwater Successfully Analyses [Virus]" . This will not trigger if your USA zombie population exceeds 5 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from USA". You will have to start again.
Note: If you saved during Non Starter, this is where you start from. You just need to wait for the second pop-up.
This is also a good time to save for Big Bang.
- Evolve the Genetic Hardening ability via Drug Resistance 1.
Congratulations! You've now unlocked the Dead End achievement. See Non Starter and Big Bang for related achievements.
Big Bang (Necroa Virus Origin Story)
- Start in USA. The events needed for this only trigger if you start in USA.
- Evolve Saliva 1 and Drug Resistance 1 within 60 days. If you take too long, the rest of the events will not trigger. You'll get the pop-up "Darkwater 'concerned' for missing geneticist".
- Watch the news for two announcements: "DarkWater denies containment breach in weapons facility'" and "DarkWater weapons facility shut down over security fears".
- Begin the zombification. Evolve Insomnia -> Fever -> Photophobia -> Delirium -> Cytopathic Reanimation. Wait for the pop-ups: "Darkwater created [Virus]", "Darkwater Successfully Analyses [Virus] and "Darkwater begin Z-rest experiment" . This will not trigger if your USA zombie population exceeds 5 million. If this happens, you will instead receive a pop-up stating that "Authorities can't protect from USA". You will have to start again.
Note: If you saved during Dead End, this is where you start from. You just need to wait for the third pop-up.
- Evolve Anaerobic Resuscitation -> Enhanced Motor Control -> Peptide Surge -> Acidic Reflux -> Naja Mortis -> Autothysis.
Congratulations! You've now unlocked the Big Bang achievement. See Non Starter and Dead End for related achievements.
Complete Global Warming (Scenario)
Complete Xenophobia (Scenario)
Complete Created Equal (Scenario)
Complete Black Death (Scenario)
Complete Who Cares (Scenario)
Complete Volcanic Ash (Scenario)
Super Sparrow (Scenario)
Mr President (Scenario)
Lava God (Scenario)
Complete Swine Flu (Scenario)
Complete Sovereign Default (Scenario)
Complete Mirror Earth (Scenario)
Complete Ice Age (Scenario)
Complete Pirate Plague (Scenario)
Complete Shut Down Everything (Scenario)
Complete Smallpox (Scenario)
Complete Golden Age (Scenario)
Translations
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Français Guide - Translated by Tazor
http://steamcommunity.com/sharedfiles/filedetails/?id=263268244&preview=true
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