POWERFUL SECRET JUTSUS FOR EVERY CLASS
ATTACK
Try using it on a cluster of enemies rather than just one to maximise the effort.
Can be activated only on ground and need to see the enemy to hit them.
Master: Kakashi Hatake
Kamui has a slow startup, so be sure to use it when enemies are closing in on you, stationary, or if they are backed into a corner by your teammate(s).
Master: Hashirama Senju
It should be used against multiple opponents, rather than just chasing down one at a time.
Master: Minato Namikaze
Rasen-Flash Super-Circle Dance Howl Stage Three is basically a guaranteed hit. Use it against a target who is not facing you/running away to catch them off guard. Can even counter opponents with an active Sharingan.
Master: Might Guy
Use this near the end of a match, especially a combat battle, as the use of it will mean death either way. With the extra power and speed boosts, this can be used to sweep out enemies targeting bases or flags.
Master: Naruto from Boruto
Use it away from any enemies so you can get all health back without having to worry about getting whaled on. But when using FFB, use it fairly close to in-range enemies.
Master: Shisui Uchiha
Activate Zanko just before the timer runs out on the first section - this will leave the whole ally team nigh-invulnerable for a whole 15 seconds.
Master: Kawaki
A fantastic tool to finish any stray opponents off, use this against anyone trying to flee the active field.
RANGED
Master: Sasuke Uchiha
Kirin is a difficult Secret Tech to use. It's best used against opponents who are far away and possibly attacking allies, meaning that it would be harder for them to get away.
Master: Itachi Uchiha
Use Totsuka Blade when backed into a corner, so the enemies that are trying to corner you will get knocked back and you will have a moment to escape. It's also best used mid-battlefield to get some easy kills.
Master: Madara Uchiha
Heaven Concealed is slow, but the impact is worth the effort. It can wipe out the whole opposing team if they get caught up in it the boulder is so large, so use it wisely.
Master: Orochimaru
Summoning Jutsu: Reanimation is a good way to sweep away opponents that are getting in the way, especially in the Ninja World Leagues. The speed and power is unmatched in the Ranged Class.
Master: Tobirama Senju
Try to use Tandem Paper Bomb in the open, where opponents are bound to land if they are chasing you or your teammates, like on a base in Base Battles; but at the same time, don't make it obvious when you place it.
Master: Haku
This Secret Technique is one of the easiest to use, especially for those favoring close combat. It's a great way to keep enemies away from allies with how it traps them.
Master: Sasuke from Boruto
A great sweeping move, Takemikazuchi can potentially wipe out the entire enemy team; essentially the ranged class edition of Minato's Rasen-Flash Super-Circle Dance Howl Stage Three.
Master: Kakashi Hatake (Double Sharingan)
This is best used against clusters of enemies, especially in VR Missions.
This can also be good against cornered enemies, or those trying to attack teammates.
DEFENSE
Master: Mitsuki
Like the other power-up Ultimates, use Sage Mode to top up your damage output. But since you can't use your other jutsu, be careful with your targets during the jutsu's active time.
Master: Hiruzen Sarutobi
One of the most precise Ultimate Jutsu for the defense class. Use this if you prioritise eliminating the opposition quickly and effectively, or for near-on guaranteed damage.
Master: Jiraiya
Bring Down The House Jutsu is a good way to finish off opponents that are close to you, making them unable to get away if they are actively attacking you.
Master: Zabuza Momochi
It's a fantastic passive jutsu that favors those who attack up close and personal. Without the opponents being able to use substitution, this can leave them in a VERY sticky situation.
Master: Boruto (Karma)
As it grants you super armor during the technique, it can be a good way to preserve flags or bases.
Master: Sasuke (Last Battle)
With such a massive range and high power, aim for killing at least 2 people with it in regular online play. This will also be good in the "Protect the Village Gate!" missions, as it can clear out whole waves with a single shot of this secret tech.
HEAL
Master: CaC
This jutsu can be beneficial to confusing players by removing their HUD, unable to know whether any of their jutsu is ready for use or not.
Master: Shikamaru Nara
Shadow Pull is best used in VR against tens of enemies at a time, so do be aware of your surroundings before using this.
This can be used in the midst of the field where everyone is, where enemies are, or purely allies. This Jutsu is very quick, so try to time it right with the situation.
Master: Naruto (Last Battle)
This should be treated similarly to Spring Storm, as it heals allies and kills enemies in one move.
Master: Itachi (Reanimation)
This one can turn the tides of a match, activate it when you know at least one person has a negative effect - and use it AFTER a technique that buffs the enemy team, such as KLM.
THE END
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