SnowRunner vs. MudRunner, a love story
Introduction
Before comparison I would like to get rid of the following words and give them as context:
At the time of writing, I have neither owned nor played SnowRunner - however, I do my research very carefully, and I will update this guide as soon as I can incorporate my personal experience with the game. I don't compare it to Spintires, but exclusively to MudRunner, because the latter is clearly superior to the former in my opinion, with nearly identical content. Still, there are things that Spintires does better than MudRunner, already addressed here.
I rated things at a point of time, where SnowRunner still could get some updates, but MudRunner don't (even if SnowRunner, looking back, is not really tried to improve, apart from adding more content - but to be fair it also introduces many new, requested mechanics as well as a ton of content). Also in MudRunner, the modder scene seems to have already had its peak of activity, whereas in SnowRunner there is probably still a lot to come. Still, MudRunner has so much top-notch community content that you probably won't get bored for a lifetime, and therefore the whole package needs to be valued. In the case of SnowRunner, we cannot yet rule out the possibility that it might improve a little (and these little things could have a hugh impact).
But development of SnowRunner seems to be a bumpy road too, and for many (even more) ideas that would be more than contemporary by now (especially regarding the activity of the talented modding community) unfortunately it seems that the time has still not come.
Several poor technical peculiarities "by design" from MudRunner again find their way onto our screens with SnowRunner while some QoL improvements and ideas that would have been good for MudRunner unfortunately don't - both are pointed out here and thus they aren't included in a comparison.
Even though the successor SnowRunner (previously MudRunner 2) might be a downgrade in many kinds of aspects (so far), it seems that it doesn't want to be a direct successor at all (even if the similar designed logo and title talk us into thinking that), but its own game. And that's actually it - it's a different game, where many components have been substantially changed and which especially in comparison doesn't live up to its descriptions as a simulation, as "the next gen off-road experience" or as "the ultimate off-road experience" or as "the most advanced terrain simulation ever" - and where also MudRunner has its right to exist more than ever.
Both require patience and a certain affinity, but SnowRunner is close to push you to the limits of madness due to its unbalanced nature and instability, and might teach anti-virtures like rage or loss of faith... Both games obviously don't want to be a simulation and have many elements adapted for gameplay (in real life many of the vehicles don't have automatic transmission, in terms of tires standard all terrain tires would work even in plenty of mud, partly with AWD turned on). Although some elements do seem too pronounced (mud in SnowRunner feels like you're driving over super glue, even mud tires have a hard time driving through), ultimately the fun of the game is all that matters at the end of the day!
Comparison: general
...to be continued (due to character limit)
Comparison: general, part II
Comparison: system
...to be continued (due to character limit)
Comparison: system, part II
...to be continued (due to character limit)
Comparison: system, part III
Comparison: environment
...to be continued (due to character limit)
Comparison: environment, part II
Comparison: vehicles
...to be continued (due to character limit)
Comparison: vehicles, part II
...to be continued (due to character limit)
Comparison: vehicles, part III
add-ons and their uses (find out yourself), vague vehicle stats (e.g. "off-road: excellent" with different types), engine names made up just to sound authentic (confuses)
Comparison: cargo
Closing words & credits
This guide is the result of a long (almost never ending) story. At this point I expressly like to thank the whole community for sharing so much useful information and experience about the games! Paired with what I've noticed and tested so far, I hereby want to make this available to everyone! Comments and feedback are always welcome!
If you have questions, it would make more sense to ask them in MudRunner's or SnowRunner's discussions, where they will be seen by more people, referring to the guide, if needed then.
Unfortunately, however, all comparisons with people incapable of discussion or supporters of one side degenerate too much to the reader's chagrin - one should therefore not take it too seriously!
This guide might be linked (to keep the ID) to a SnowRunner guide as soon as I own the game in my own Steam Library.
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