Starbase Incursion Fleet Event Walkthrough

Star Trek Online2.1k views9 favorites4 min readby Arron DominionUpdated 28 Mar, 2013View on Steam ↗

Introduction


Welcome to the Starbase Incursion Fleet Event guide. This guide will do the following things:
  • Walk you through each phase.
  • Provide good overall strategy.

There are a few things you might want to have with you before you start on your Starbase Incursion though. The first item is a pulsewave weapon, since the weapon can cover a wider range, deal the most damage up close, and hit multiple targets. A recommended item is a sniper rifle for the first phase, will go into why in a later section. Another item I would recommend are hypo-sprays, since the second phase involves numerous enemies that you cannot kill. The last item I would bring is a remodulator, never know if Borg will show up or not, although they are provided at the entrance if you forget to bring one.

Phase 1

In this phase your goal is to kill as many saboteurs at once. To the right is an example of how you can tell what a saboteur is from the other opponents that you might encounter.
In this portion, it is really important to ignore the turrets and other NPCs. This ensures that you are able to get to the sabotuers easily and not waste time. Another important strategy is placement of everyone. Below is a map with the possible positions:

The general strategy is one in the middle, one top left, one top right, one bottom right, and one bottom left. Within each region, you only hunt for the sabotuers. This should lead to 25+ sabotuers killed if done right.

A tip if you notice a sabotuer further away is to switch to a sniper to get a shot off, to halt their progress timer.

Phase 2

In this phase, there are four specific sabotuers that need to be eliminated. Each of them are in one of the four quadrants away from the middle. Each section is surrounded by 5 squads or so of random enemies to deter progress. Fear not, these squads are not your goal.

A shotgun is really useful in this phase, since everyone will need to run up close and deal as much damage right next to the sabotuer. Everyone also will want to stay together as much as possible. Make sure your hypos or healing abilities are ready, since there will be a lot of enemy fire.

Here are the possible routes you can take to complete this efficiently:
First route

Second route

It does not matter which route you end up taking, just pick one and stick with it as a team. Your goal is usually near the top corner, but not exactly at the corner. Below are a few screenshots/explanation showing the positions based on some of the regions: Bottom Right

Top Right

Top Left

Bottom Left
This one is located near the consoles on the bottom wall, roughly in the middle between the door and the corner.

This strategy should complete this phase with no problems.

Alternate Strategy:
For you tactical players out there, there is a kit you can have equipped to avoid most of the enemies around. The Operative Kit has a stealth module which can be used to sneak past, in which you would decloak once ontop of your target.

For everyone else, you can accomplish this same method with the Omega Ground Set using Distortion Field. This method is not one hundred percent guaranteed, but it has a high success rate.

Phase 3

Before starting this phase, there will be a cutscene explaining the new stage. After this cutscene, stay where you are at. Sometimes people are dead, which gives less firepower for dealing with the goal in the third phase. Once everyone is revived, head out of spawn.

A timer starts, and there is a progress bar on your object. Before you can get to your goal, there are two waves of enemies you have to wipe out. A combination of snipers and pulsewaves are going to be useful. The sniper should be used while you are running up to the center of the map, while the pulsewave should be used once you are up close, to deal the extra damage to kill the enemies quicker.

Here is an approximate layout of how the enemies will appear:

One person should be near the goal. This person will then activate the generator that will appear. Here is a screenshot showing where the goal is located.
While this person activates the generator, everyone regroups near the goal, and will target the goal. Once the shields go down, all firepower should be focused on the goal, taking them down before the progress bar fills. Once down, the other enemies will go down relatively easily.

This is the hardest phase to get correct, but this will help lead towards the perfect run.

Conclusion

The above phase walkthrough of the Starbase Incursion is good for both the Klingon and Federation factions. This will help in getting both a higher score, and completing more objects.

Would like to thank Tom/Rick for the strategies in the first phase. Would like to thank Arnon Peaton for the strategy in the second phase. I would also liek to thank other members at New Republic Navy fleet (http://www.nrnr.org/?gid=211398) for supporting this guide. Also would like to thank Athgaar for their help with an alternative strategy for the second phase.

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