SMITE® Guide

The Simple Guide to Relics for SMITE

The Simple Guide to Relics

Overview

New to the game and unfamiliar with the relics? Want to know which relics work best with which gods and how to counter those annoying CC gods like Ares? Then this simple guide is sure to help you!

Introduction

Welcome to the simple guide to relics! In this guide I will be going over the relics I recommend for playing certain gods and countering certain gods. If you’re new to the game then this guide will hopefully give you a better idea as to which relics to pick depending on your team and the enemy team.These are just recommendations however so don’t think you ALWAYS have to pick a certain relic in certain situations, it all depends on the playstyle of you and your teammates.

Quick Overview of Relics

Sanctuary: Safe relic for if you’re unsure as it is effective against a lot of gods. It gives you two seconds of invincibility though be aware you can’t attack while it’s in effect.

Sprint: Makes you go fast! Affect an area so it can be used to aid teammates as well.

Frenzy: Removes disarm(unable to use basics), increases damage and attack speed and increased damage against objectives. One of my personal favourites. Good for securing objectives, destroying structures fast and giving you an edge in a team fight.

Curse: Reduces movement speed and healing of enemy gods within an area drastically.

Wrath: Deals large damage to minions and jungle camps and stuns gods for a second.

Blink: Instantly teleports you to the area indicated though you must not have dealt or been dealt damage for two seconds. Mainly a good option for guardians with powerful CC ultimate’s like Ares and Xing Tian.

Purification: Absorbs a CC effect and makes you immune to new ones for two seconds. CC(crowd control) includes stuns, roots, cripples, silences e.t.c. Very important in countering gods like Ares and Hercules which have powerful CC abilities.

Teleport: Teleport to an allied tower or ward while waiting in place a short while. Mainly only used in the solo lane in conquest.

Meditation: A good, relatively safe relic that works great as an alternative to sanctuary. Instantly restores a medium amount of health and mana to allies in an area including you. Mainly used by guardians and support roles.

Shell: Reduces damage and increases protections of allied gods in an area for a short while. Again, mainly used by guardian and support roles.

Scout: Allows you to place a free sentry ward and earn 25 gold for every enemy ward it reveals. I’ve personally never found it useful but that’s just me.

Sunder: Fires a projectile that deals a bit of damage and reduces the protections and attack speed of the enemy hit. Again, as with scout, I’ve never really found much of a use for it.

Thorns: Reflects 40% of the damage you take back to the enemy that dealt it. I think it’s quite an underrated relic though it does work better with certain gods.

Phantom: Allows you and your allies in a short area to pass through enemies and enemy structures such as Odin’s Cage of Spears and Ymir’s wall. It also completely gets rid of your basic attack movement penalty(reduced movement speed while attacking).

Counter Relics

Certain gods are difficult to play well against because their abilities(usually their ultimate) are hard to avoid, can result in your entire team being wiped out and can’t be countered with a simple activation of sanctuary. However, purchasing certain relics can make fighting them a lot easier. If a god is not on this list it means a simple sanctuary will suffice to decrease the effectiveness of their attacks. The requirement level is a measure of how much you need that relic against that god. Low means that the relic can help but isn’t generally needed if there are other relics you can use to increase your effectiveness and sanctuary can help just as much, if not more. Medium means getting the relic is recommended but you can still do well if you’re skilled enough at avoiding the gods attack(s). High means the relic is basically a NEED unless you want your team to get owned. Mediums and Highs are the ones you should take note of and be concerned about. Anyway, here are the relics I recommend buying when you are facing certain enemy gods.

God Name
Relic to Counter
How it counters them
Requirement level
Amaterasu
Purification
Escape ultimate stun
Low
Anubis
Purification
Escape mummify
Low
Ares
Purification
Absorb ultimate
High
Artemis
Purification
Escape Boar stun
Low
Athena
Purification
Escape taunt
Medium
Cabrakan
Phantom
Escape ultimate
Medium
Chaac
Curse/Sprint
Prevent him chasing
Low
Chang’e
Purification
Escape ultimate stun
Low
Cupid
Sprint
Escape AOE ultimate
Medium
Erlang Shen
Purification
Escape spear stun
Low
Fenrir
Purification
Escape ultimate
High
Geb
Purification
Escape ultimate stun
Low
Hades
Purification
Escape ultimate
High
Hercules
Purification
Escape pull and stun
Medium
Hun Batz
Purification
Escape ultimate
High
Janus
Purification
Escape portal
Low
Kali
Curse/Sprint
Escape ultimate aura
Low
Khepri
Purification
Escape pull and stun
Medium
Khumba
Purification
Escape CC chain
Medium
Medusa
Purification
Escape ultimate stun
Low
Neith
Purification
Escape stun
Low
Nox
Purification
Escape shadow lock
Medium
Odin
Phantom
Escape ultimate
High
Poseidon
Purification
Absorb ultimate
Low(sanct works too)
Raijin
Purification
Escape taunt+fear ultimate
Low
Scylla
Purification
Escape root
Low
Skadi
Curse/Sprint
Escape ultimate
Low
Sobek
Purification/Sprint
Escape throw/ultimate
Medium
Sylvanus
Purification
Escape root pull+stun
Medium
Thor
Phantom
Move through wall
Low
Tyr
Purification
Escape juggle
Medium
Vamana
Sprint
Escape ultimate
Low
Xing Tian
Purification
Escape ultimate
High
Ymir
Phantom
Move through wall
Medium
Zhong
Curse/Sprint
Escape AOE ultimate
Medium

Relic-God Combo’s

Using certain relics can make you all the more dangerous to the enemy team as certain gods and make it easier to hit some of your attacks. Again, if a god is not on this list it means there are no specialist relics that could increase their effectiveness and can do well with most of the staple relics(mainly sanctuary, meditation and purification). If you are not confident at avoiding certain god’s attacks without the aid of a relic and their ability has a high requirement level you should probably get the relic recommended above and choose one of these relics as your second relic at level 12. Here are the relics I recommend choosing for each god and why.

God Name
Relic
How it helps
Requirement level
Agni
Curse
Make gods easier to ultimate
Low
Ares
Blink
Surprise and ultimate gods
High
Bakasura
Curse
Prevent enemy escape
Low
Bastet
Curse
Prevent enemy escape
Low
Cabrakan
Blink
Surprise and ultimate gods
Medium
Chaac
Thorns
More effective at 1v1 fights
Low
Erlang Shen
Thorns
More effective at 1v1 fights
Low
Fenrir
Curse
Prevents enemy escape
Low
Geb
Blink
Surprise and ultimate gods
Medium
Hades
Thorns
Ultimate Harder to escape
Medium
Hercules
Thorns
More effective at 1v1 fights
Low
Kali
Curse
Prevents enemy escape
Low
Osiris
Thorns
More effective at 1v1 fights
Low
Ravana
Thorns
More effective at 1v1 fights
Low
Skadi
Curse
Prevents enemy escape
Low
Sun Wukong
Frenzy
Rip through structures
Medium
Sylvanus
Blink
Surprise and ultimate gods
Medium
Tyr
Blink
Get behind and juggle enemies
Medium
Vamana
Curse
Slow enemies to help ult
Medium
Xing Tian
Blink
Surprise and ultimate gods
High
Ymir
Blink
Surprise and freeze gods
Medium
Zhong
Curse
Keep enemies in AOE ult
Medium

Notes

*Hades cannot activate thorns while his ultimate is active so be sure to activate it before.*

*I personally find that if you ultimate then use frenzy as Sun Wukong you can rip through towers in seconds, especially with minions helping.*

Exceptions

If you are playing conquest and are in the solo lane, it is recommended you get Teleport as you will be defending the lane on your own and will have to quickly return back to lane to defend it. Mid don’t need it as much as the jungler will never be far from middle lane and will often be close enough to help.

Conclusion

That was my simple guide to relics for SMITE! Remember, these are only recommendations to help you if you are newer and unfamiliar with the game so don’t feel you have to follow it to the word. Experiment and try new idea’s! If you have any suggestions, feel free to post them in the comments and I will most likely add them. Criticism and feedback is also more than welcome.

You can also check out this SMITE guide and others on my blog here:
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