Titan Difficulty Campaigns ENG
2.1 The bloodless people
Complication:
The absence of Fire siphons;
Frequent, periodic attacks by Scandinavian cavalry and infantry.
Destroy the purple clan and send 5 workers to the transition.
In the first few minutes, you will be attacked by a pack of wolves, which immediately need to be transferred to a food resource.
The main defense tactic and the creation of an army will be an AI game – the construction of an open defense of walls and towers.
At the very beginning, there will be very few resources, and the army will not be enough to repel both enemy units. We use the Town Center as a cover and rebuild the defense of towers and walls as quickly as possible.
Having built up the defense, we improve and create an army, and then send them to the north of the map in order to destroy the cavalry.
Do not forget to leave the "open gate" so that the AI does not destroy the defense, but runs through a narrow passage.
Argus archers with incendiary arrows are suitable for destroying buildings
When attacking an infantry Village, you will be attacked by a squad of axe throwers who defended the sky passage, in the east of the map. Be prepared to spend a lot of effort to fight it off, which is why it's worth destroying the cavalry first.
2.2 The Rebirth of Atlantis
Complication:
A huge number of Greek infantry, siege weapons and unpredictable AI behavior.
Mission objective:
Destroy the enemy Town center
- At the very beginning, the Greek is in the starting era and develops in parallel to you, but at the same time starts off with a large amount of units.
- It also helps that, AI often pulls back the army even if it's attacked.
There is no need to create an army and destroy the enemy:
At the very beginning, we send all the workers to repair the five temples.
There are enough behemoths for a bold rush and the destruction of the Town center.
We send the initial army to distract the enemy army and send the Behemoths straight into the Town Center, fortunately, the gate is only at the entrance to the enemy territory.
If the enemy blocks the way for the behemoths and there is no way to get around, use the "Shockwave" ability and pass on.
2.3 Greek Hospitality
Complication:
The absence of an urban Town center;
A small number of resources near the "base".
To kill General Malagius
First of all, we send our squad to recapture the port that is located east of your landing site, destroying the statue of the general.
Don't forget to put up the gate!
After that, we will resort to reliable defense tactics through the "open gate".
We begin to build a defense: it will be enough to put two Palaces and a couple of towers.
- The only problem in defense may be the siege guns of the Greeks, therefore we hire Wreckers in the Palace for defense.
Having settled in, we begin to hire an army, turning them into heroes, which will come in handy later.
Having created an army, we send it to the east, to the caves of Polyphemus, and through the "underground passage" we send an army to destroy the enemy's barracks, thereby protecting ourselves from the raids of the Greeks from the north.
There are "Plenty" all over the map, you can periodically send one mounted unit to them to get an influx of resources.
You can also create a plantation of farms and sell food on the market.
Having created a powerful army, we send it through the caves of Polyphemus and aim at the General himself. Having almost killed the General, we will complete the mission.
It is not necessary to destroy the guards or buildings around.
2.4 Odin's Tower
Complication:
Rocks that do not allow you to move freely;
There are few safe gold veins in the area;
There are many towers that do not allow Pegasus to fly freely.
Destroy and replace three mountain temples, and then do the same with the Wonder of the World.
Get ready! The Scandinavians will not sit idly by and armies with mythical creatures will march on you.
The first small skirmish will occur when the eastern forest is burned, several Huskarls, after them there will be a large group of the enemy.
From the very beginning, we are preparing and rebuilding the defense, producing more workers so that there are enough resources. WE DO NOT BUILD BUILDINGS ADJACENT TO THE EASTERN FOREST
When we have strengthened, we are gathering an army in order to advance to the base of the green Scandinavian. It is not necessary to demolish it - our goal will be to get a relic - the "Bridle of Pegasus"
We have an endless "Dismantling" and "Funnel", we use them to make our way to the relics and temples.
We send funnel armies to destroy the towers that hinder the progress of Pegasus and dismantle the temples, replacing them with our own, using the blessings of the Crown.
After replacing the temples, it remains to send a whirlwind of Castor to Odin's Tower and dismantle it with a new ability.
2.5 Ancient Relics
Complication:
There are a lot of Egyptian mythical creatures;
The relics are mostly protected by walls.
Capture four relics and place them in the temple.
There are no special tactics for completing this level, but there are recommendations.
The destruction of the temple will lead to defeat
- We are rebuilding the defense, everything according to the old scheme, do not forget about the Palaces;
- We create a lot of heroes to defend against mythical creatures;
- There are many resources across the river, we do not allow the enemy to rebuild the Towncenter there;
- Leviathans will start floating on the river, be ready for them.
Having defended and rebuilt the army, we send it to the relics and rush through the walls and take them away.
Having taken the relics, we get away from there as quickly as possible.
This is what we do with all four relics.
2.6 Mount Olympus
Complication:
The appearance of cavalry at the sky crossing;
There are many Greek heroes who counter Mythical creatures.
To get to the top of Olympus by Castor
There is no point in waiting for reinforcements to arrive. Their appearance is tied to your progress up the mountain.
We are creating a squad of cyclopes and several valkyries. You can leave the Fanatics to kill the heroes of Greece. We aim at the next two sanctuaries and destroy them.
Having received the "curse", we use it on a large detachment of Greeks, near the underpass.
We send the pigs and escort them to the temples, and thus get additional creatures.
After crossing the subway, we retake the sanctuary in the east
When they are destroyed, a trap squad will attack you and a wall will appear.
Get ready!
North of the crossing, behind the Manticore temple, there is a sanctuary guarded by heroes, breaking it - we get the ability "Betrayal", it can be used on Colossi, west of the crossing, near the sanctuary.
We will definitely create a Manticore, because we will have to fight our way through a huge number of Greeks
I recommend attacking from the north, despite the fact that there is a fortress there, archers are located in the south.
We will have to try to break through the army of the Greeks, but after we destroy the walls, kill the heroes and send Castor to the top, thereby completing the mission.
2.7 Betrayal in Sikios
Complication:
Titan Prometheus;
A lot of Prometheans.
Survive fifteen minutes and send three Roc birds to the Town center of Castor
This is the simplest mission.
- At the very beginning, we create a temple and a Roc bird;
- We put the workers in the transport and send it to the Castor base.
After flying over, we rebuild the wall between the two Atlanteans so that they do not fight with each other.
After that, we create a temple, extract the necessary amount of gold to create three Rukhs and send them to the Town center of Castor.
At the end of time, we complete the mission.
The developer fixed
2.8 Cerberus
Complication:
Many enemy Atlanteans;
There are many mythical creatures.
Awaken the Guardian and kill Cerberus (The first is not necessary).
One of the most stuffy missions.
Very quickly we send the army to the first gorge and prepare to rebuild the defense there. We take the Son of Osiris away so as not to lose him.
Do not forget to build walls on the other passages.
While building up the defense, we collect all the camels located all over the map.
They are our main, irreplaceable source of income.
Do it as fast as possible
After building a defense, we strengthen ourselves and create an army of elephants, they are well suited as a defense and offensive.
Then we rebuild the walls around the Guardian for reliability and send the Son of Osiris to him.
For reliability, we attach a Priest to them so that he heals the Hero.
We protect them and prepare to take on the attack of the Titan. At one point, when the awakening of the Guardian is coming to an end, Cerberus will begin to attack our base, distract him.
Having awakened the Guardian, we send him to Titan and defeat him.
There is also an option to create an army and demolish the Atlantean base, completely protecting yourself.
To do this, you need to use the abilities of the Mythical era and for the stars to converge and the Titan to be away from the base.
Well, or take him aside.
2.9 Ferocious opponent
Complication:
Titan.
Kill the Titan.
We're sending everyone to the enemy. For reliability, we can rebuild the barracks and hire more units.
Our goal will be to kill every enemy Scandinavian so that they cannot rebuild their base.
Using a Foil bag, we freeze the Titan and kill the Scandinavians.
Don't forget about the workers
The initial forces and resources are enough to destroy the enemy's Scandinavian.
After that, we can easily rebuild and kill the Titan in any way we can.
You can even use only Folstag to freeze and safely deal damage to Titanium.
2.10 Making amends
Complication:
Frequent Promethean attacks;
The presence of an enemy Atlantean.
To extend the Meadows of Gaia into four "settlements";
Kill Prometheus.
There will be frequent raids by mythical creatures on us, from Titan, so it's worth building up a defense of heroes.
If you eliminate the workers from the enemy's Atlanta at the very beginning, the enemy army will not be hired.
Our Heroes are well suited for this
After the construction of the Town center, a Hesperides tree will grow next to it, with its help we hire dryads and together with the destroyers we demolish the enemy base.
Then it remains to calmly rebuild and prepare for an attack on Prometheus.
Infantry heroes are perfect for her.
When the army is created, we send peasants to build urban centers when Titan is not nearby.
Don't forget the guards for the peasants!
Near the southernmost Town center there is a relic - the Book of Gaia's Knowledge, which will be useful for additional damage to the titans.
2.11 Devoted Atlantis
Complication:
A huge number of Automatons;
The inability to build buildings.
Put the heroes in the sky passage, in the center of the map.
With the help of the Valor ability, we create more heroes and make our way to the first peasants, through an army of automatons.
After we have successfully fought back, we send our warriors to the west, to the camp, where we can get reinforcements.
We send them through the sky passage to the second besieged peasants and beat them off.
Their death will lead to defeat.
The last workers who need to be saved remain, we send the cards to the north and beat them off too. After that, we can hire troops to attack the center of the map.
It is recommended to assemble troops between the four "Mirror Towers", at the northwestern entrance to the enemy's fortification, through which the assault will be carried out.
We definitely make grades for collecting resources in the Merchants Guild.
Don't forget to gather soldiers west of the north gate
Having created an army, we make our way through the enemy's fortification, if necessary, we use a "shock wave" if the enemy does not allow us to pass.
"Funnel" is also great.
Our task is to demolish the gate and put the heroes in the sky passage.
This concludes the mission.
2.12 Battle of the Titans
Complication:
The Invulnerable Kronos
Mission objectives:
Summon the four trees of Gaia;
Wait for the Titansha's summons;
Defeat Crohn with the help of Gaia.
We are sending our squad to all four ponds of Gaia and using all the "Seeds of Gaia"
We rebuild the defense of one of the trees, scoring on the other three.
There is no need to keep them all.
Kronos will show up at one point.
We distract him with our army and chase him all over the map until the Gaia summoning timer expires.
After that, we arrange a drunken battle between son and mother and end the campaign.
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