All achievements with actual descriptions of things

The Henry Stickmin Collection4 · 147 ratings2.6k views211 favorites33 min readPolishby melisa_nikaUpdated Jun 11View on Steam ↗

Breaking the Bank (BtB)

Prologue of Henry's story. Starting simply with breaking into The Bank in the middle of desert to steal money.

This part have:
  • 5 Fails
  • 4 Achivments
  • 5 Bios

ᅠBtB - Gold Achivments:

The Story Begins
Complete Breaking the Bank.

Pick Disguise option and enjoy cutscene.

ᅠBtB - Silver Achivments:

Pentafail
Get all 5 fails in Breaking the Bank.

Pick everything but disguise - it's correct option.

Bank Account
Find all the bios in Breaking the Bank.

Click every person with right mouse button.

Henry is automaticly unlocked in the beginning of every story, so you only need to find 4.
You can get all of the Bios in ending cutscene (Disguise option).

After blue truck pass by you, two cops come to pick up the bag, click them

Then these two security guards.

(you can still get them after scene change - where truck drives inside the building)

ᅠBtB - Red Achivments:

*chirp chirp*
Can't have that going all day.

Pick the shovel and click the black car in front of the bank (after the explosion).

Escaping the Prison (EtP)

True beginning of the great story of our beloved burglar. After a clearly unsuccessful robbery on the bank, Henry must somehow get out of prison.

This part have:
  • 18 Fails
  • 9 Achivments
  • 38 Bios

ᅠEtP - Gold Achivments:

Rank: SE
Achieve the Rank: SE.
To achive Sneaky Escapist choose in this order:
  • File
  • Cell Door
  • Click the alert on the left
  • Click the alert on the right
  • Chair
  • Go to the right in the vents
  • Plungers

Rank: LU
Achieve the Rank: LU.
To achive Lawyered Up choose in this order:
  • Cell Phone
  • Disguise bag
  • Present evidence

Rank: BBO
Achieve the Rank: BBO.
To achive Basass Bust Out choose in this order:
  • Drill
  • Crowbar
  • Down arrow
  • Left arrow (towards the wall)
  • Click on the text that appears on screen as soon as the officer fires the gun

ᅠEtP - Silver Achivments:

Prisoneer
Get all 18 Unique Fails in Escaping the Prison.

Pick everything but correct options listed above.

You can check them in map view as well as change scene/route to get all the missing ones!
Map also tells the names of all scenes, we will be using that here!

Prisoner Log
Find all the bios in Escaping the Prison.

This part have 37 Bios to find, so we're gonna take in-game order to do it.
(Not like other tutorials, duh)

Number 1 (Page 1)
It's our beloved Henry Stickmin, no need for checking this one.
Number 2, 3 (Page 1)
Starting off with two cops in Intro
Number 4 (Page 1)
In Cell, choose Rocket Launcher and get this guy before rocket comes back.
In Rooftop, choose JetPack and get this guy before fail screen pops up.
Number 5, 6, 7, 8 (Page 1)
In Cell, choose NrG Drink to get 4 people during a cutscene.
One prisoner with a knife in a neighbouring cell.

And 3 cops here. (Don't forget the one in a frame!)

Number 9, 10 (Page 1)
In Closet, choose Belt of Grenades to easly get these two.
Number 11, 12, 13, 14, 15, 16 (Page 1)
In Closet, choose Chair and go left - there will be room full of cops.
Number 17, 18 (Page 1)
In Cell, choose Teleporter to got these two in shooting range.
Number 19, 20, 21, 22, 23 (Page 1)
In Bathroom, choose Opacitator and get all of these guys:

Number 24, 25, 26, 27, 28, 29, 30, 31 (Page 2)
In Cell, choose Cell phone to go to the court, where next few guys are (and outside of the court).
Number 32, 33 (Page 2)
In Bathroom, choose Crowbar and get two cops in the corridor (or in the next quick time event scenes, when they're gonne chase you down).
Number 34, 35, 36, 37, 38 (Page 2)
And last 5 guys in this circle (if you get quick time event right, you can try to collect bios during matrix scene, but it's harder).

ᅠEtP - Red Achivmenst:

It's a Joke...
I'm not dumb, ok?

In the Bathroom, pick the Opacitator and click first "opaque" before the explanation in brackets.

DONUT WANT!
...or do you?

You need to click all the donuts (and bagel) throughout this chapter.

In the Cell, choose NrG Drink, and get donut from cop's hands during the cutscene.


(Henry is still able to take a donut from cop's hand, even after we took this donut first for Achivment)

In the Cell, choose Drill to drop to the Bathroom, where bagel sits on a shelf.
(You can catch bagel before or after the options for that scene.)

In the Bathroom, choose Opacitator and get donut on top of a donut box during the cutscene.
(To be honest it's just a painting on a box, not real donut, but it counts)

In the Closet, choose Chair and go Left in the air duct.
They are on a table tray on left side of the room, you need to catch them before fail screen show up.

BRAAAGH!!
ow.

In the Sneaky Escapist cutscene, click the sun during the ending cutscene.

lolbrawlreference
lmao

In the Lobby Torn, pick the Down arrow and wait for a fail to show as well as achivment.

Stealing the Dimond (StD)

Chapter two of Henry's story, guess prison didn't teach him anything. Now - it's time for stealing with style.

This part have:
  • 40 Fails
  • 10 Achivments
  • 27 Bios

ᅠStD - Gold Achivments:

Rank: UB
Achieve the Rank: UB.
To achive Unseen Burglar choose in this order:
  • Sneak In
  • Teleporter
  • Penny
  • Wire
  • Hammer
  • Plank
  • Diamond

Rank: IoaS
Achieve the Rank: IoaS.
To achive Intruder on a Scooter choose in this order:
  • Bust in
  • Ram
  • Shield
  • Tow Cable
  • Rock
  • Bubble Shield
  • Diamond

Rank: JPE
Achieve the Rank: JPE.
To achive Just Plain Epic choose in this order:
  • Sneak In
  • Pick
  • Airplane
  • Left arrow (Retro Room)
  • Mushroom
  • Left bottom button (Gear)

ᅠStD - Silver Achivments:

Failsterpiece
Get all 40 Unique Fails in Stealing the Diamond.

Pick everything but correct options listed above.

You can check them in map view as well as change scene/route to get all the missing ones!
Map also tells the names of all scenes, we will be using that here!

The Ledger
Find all the bios in Stealing the Diamond.

This part have 27 Bios to find, so we're gonna take in-game order to do it.

Number 1 (Page 1)
It's our money-starved Henry Stickmin, as usual.
Number 2 (Page 1)
In Intro Mayor is presenting museum's new acquisition - Tunisian Diamond.
Number 3 (Page 1)
In Rooftop, choose literally anything and you'll get this security guard.
Number 4, 5 (Page 1)
In Storage, these two are having long conversation (you can listen to it in two diffrent paths).
If you're going by map: Unseen Burglar path (middle one) - Storage - anything but cheese.
Number 6 (Page 1)
In Backdoor, choose anything but Jump.
Number 7, 8 (Page 1)
In Lookout, choose Bust In (you still can get them in Parking Lot scene in every oprion).
Number 9, 10 (Page 1)
In Parking Lot, choose Ram and get these two (be quick with guy near "Modern Art" sign).
Number 11, 12, 13 (Page 1)
In Medival Hall, choose anything but Flail to get all three of them.
Number 14 (Page 1)
In Medival Hall, choose Shield to get him while passing by.
In Tunisian Entrance you can get him easier.
Number 15, 16 (Page 1)
In Police chase (car) get these two before options show.
Number 17, 18 (Page 1)
In Police chase (car), choose Rock and grab them in a cutscene.
In Police chase (heli), choose anything but Bubble shield to easily get these two.
Number 19 (Page 1)
In Bridge during quick time event.
Number 20, 21 (Page 1 and 2)
In WWII Exibit, choose anything to get these two.
In Tunisian Entrance, after choosing Upwards arrow you can get Dave who lays on the floor behind pillar.
Number 22, 23 (Page 2)
In Tunisian Entrance, choose Left arrow (Retro Exhibit) and get these two during a cutscene.
In Retro Exhibit, choose Goodball and get these two while everything plunge into chaos.
Number 24, 25, 26, 27 (Page 2)
In Retro Exhibit, choose Goodball and wait for egg scene, pterodactyl will grab guy on the far right - it's number 24.
Number 25 (Page 2)
In Retro Exhibit, choose Goodball and wait for Henry to hit a wall, ten grab the guy in a doorway.
Number 26, 27 (Page 2)
In Retro Exhibit, choose Goodball and wait for Center for Chaos Containment (CCC) building to show up.

ᅠStD - Red Achivments:

BUNP
I TOLD you about stairs.

In Backdoor, choose Snap Neck

Like a D6
Lose 6 points.

In Outer Wall, use Jumble Hoppers three times in a row.

100111010
6d 69 73 73 69 6e 67 6e 6f 0d 0a

In the Retro Exhibit, choose Goodball and get rid of at least 3 error messages before the failure message pops up.

Connoisseur
I must own this art.

To get this achivment, you need to collect 30 pieces of art (after clicking, they will not reapperar - easier stealing)

In Parking Lot, choose Ram and be fast to get all 7 of them. (7/30)

In Medival Hall, before quick time event options show up. (8/30)

In Medival Hall, choose anything and grab two at the wall. (10/30)

In Storage, choose Cannon to grab one with a pirate and three more leaning on the wall.
You can also choose Cheese for first one and then retry and use Plank to get other three and go to next scene. (14/30)

In Outer Wall, choose Pick and grab all of the art on the wall before choices pop up.
In WWII Exhibit, choose anything and grab what you missed in previous point. (21/30)

In Tunisian Entrance, choose Left arrow (Retro Exhibit) and grab two paintings before options show up. (23/30)

In Retro Exhibit, choose Alien and get three paintings on a wall in this room. (26/30)

In Retro Exhibit, choose Mushroom and get two paintings when Henry hits a wall and in a next scene - next to a guy in a doorway. (29/30)

In The C.C.C., choose Bottom-left button (Gear) and during cutscene last painting lays close the exit (be quick - debris will fall from the ceiling and cover it). (30/30)

tl;dr
Ain't got no time for that.

In Catwalk, choose Wormhole Rifle and click the word "here" in the fail message.

Infiltrating the Airship (ItA)

Henry's raw talent was noticed by Captain Galeforce himself. That's why Henry was somehow kidnapped to do Government's dirty work with bringing Toppat Clan down .

This part have:
  • 60 Fails
  • 17 Achivments
  • 58 Bios

ᅠItA - Gold Achivments:

Rank: GSPI
Achieve the Rank: GSPI.
To achive Government Supported Private Investigator choose in this order:
  • Earpiece
  • Vacuum
  • Glue
  • Robo-helper
  • Bone Melt
  • Spook
  • Reroute the power
  • Force Gun

Rank: RPE
Achieve the Rank: RPE.
To achive Rapidly Promoted Executive choose in this order:
  • Cannonball
  • Chair
  • Eject
  • Beans
  • Rocket Jump
  • Tools (for Dirk) / Goods (for Yoyo)
  • Glider
  • Dummies

Rank: RBH
Achieve the Rank: RBH.
To achive Relentless Bounty Hunter choose in this order:
  • Cannonball
  • Chair
  • Eject
  • Beans
  • Rocket Jump
  • Tools (for Dirk) / Goods (for Yoyo)
  • Glider
  • Tank

Rank: PBT
Achieve the Rank: PBT.
To achive Pure Blooded Thief choose in this order:
  • Grapple Gun
  • Wait
  • Vent
  • Leap
  • Paperizor
  • Shrink 'n Grow
  • Armor
  • "Prototype" disc

ᅠItA - Silver Achivments:

Frequent Failer
Get all 60 Unique Fails in Infiltrating the Airship.

Pick everything but correct options listed above.

You can check them in map view as well as change scene/route to get all the missing ones!
Map also tells the names of all scenes, we will be using that here!

Membership
Find all the bios in Infiltrating the Airship.

This part have 58 Bios to find, so we're gonna take in-game order to do it.
Feel warned, some parts are gonna be srtaight from hell.

Number 1 (Page 1)
It's our sly fox Henry Stickmin we love (or hate).
Number 2, 4 (Page 1)
These two are at the start of Intro
Number 3 (Page 1)
Say hello to favourite pilot - Charlie.
He's also in Intro.
(He deserves his own spot here)
Number 5, 6, 7, 8, 9 (Page 1)
In Intro get five on the front line - most important people in Toppat Clan.
Number 10 (Page 1)
In Airship Topside, choose Knock.
Number 11, 12, 13, 14, 15 (Page 1)
In Boardroom, choose Disguise.
In Airship Topside, choose Vacuum and grab them before options show up.
Number 16 (Page 1)
In Boardroom, choose Glue.
Number 17 (Page 1)
In Engine Vents he's standing in front of locked door and can't open them.
Number 18 (Page 1)
In Records Library he's reading some troublesome files.
Number 19 (Page 1)
In Air Duct, choose Reroute the power to destroy this guy's photos.
Number 20, 21 (Page 1 and 2)
In Cargo Bay (Evidence), choose Banana bomb.
Number 22, 23 (Page 2)
In Helicopter Door, choose Cannon Ball.
Number 24 (Page 2)
In Bridge, choose Chair.
Number 25, 26 (Page 2)
In Ventillation, choose Glider and get these two before options show up.
Number 27 (Page 2)
In Viewing Platform, choose Wait.
Number 28, 29, 30, 31 (Page 2)
In Vault, choose Shrink 'n Grow
Number 32 (Page 2)
In Outer Wing, choose Propane Tank.
Number 33-52 (Page 2 and 3)
Remember when I mentioned part that is going to be hell to get Bios?
It's this part.
22 Bios are to collect during this one cutscene, and beside last 2 - you need a couple attempts to get everyone.
Number 33, 34, 35, 36 (Page 2)
In Outer Wing, choose Armor.
Grab the one in white hat first as he quickly run off the screen.
Number 37, 38, 39, 40, 41 (Page 2 and 3)
In Outer Wing, choose Armor.
Number 42, 43, 44, 45 (Page 3)
In Outer Wing, choose Armor.
Number 46, 47, 48, 49 (Page 3)
In Outer Wing, choose Armor.
Number 50 (Page 3)
In Center for Chaos Containment, choose Prototype and get the far right one in little trio.
Be fast as they will evaporate after flying guy shoot them. s
Number 51 (Page 3)
In Outer Wing, choose Armor.
In Center for Chaos Containment, choose D.E.B (Dark Energy Bomb).
In Center for Chaos Containment, choose bottom left (smeared / scratched one)
Number 52 (Page 3)
In Outer Wing, choose Armor.
Number 53, 54 (Page 3)
In Center for Chaos Containment, choose D.E.B (Dark Energy Bomb).
Number 55, 56, 57 (Page 3)
In Center for Chaos Containment, choose Prototype.
Number 58 (Page 3)
It's Dave!
In Brig (Damaged), choose anything.

ᅠItA - Red Achivments:

Biggol Sword
Legend says the Toppats have it.

You need to go through series of events through all story lines in this chapter.

Pure Blooded Thief path :
Firstly, you need to go through PBT path (bottom one on a map).

In Surveillance Room, grab key on a book on computer desk.

In Brig, Henry will free Security guard from his cell using key form Surveillance Room.

In Vault, freshly saved Security guard should fall from vents into right side of the room and drop flashdrive - click on flashdrive before options pop up.

In Center for Chaos Containment, choose Flashdrive to get secret code 1-2-1-4.

Government Supported Private Investigator path :
Then, you need to go through GSPI path (top one on a map).

In Boardroom, click the keypad on a wall and enter code from C.C.C. to open the doors.

Rapidly Promoted Executive / Relentless Bounty Hunter path :
Lastly, you need to go through RPE / RBH path (middle one on a map).

In Warehouse, choose Eject and while running through corridor find open doors with Biggol Sword and achivment

Barnyard Blitz
It sure is animal-y in here.

In Air Duct, choose [Make an animal noise]

Buttery Snack
yum yum

In Cargo Bay (Hostage), choose Parachute and click "Butterfingers" in the failure message.

Gold
Is it edible?

In Cargo Bay (Evidence), click "OOoohhhhh BANANA!" in the failure message.

Famous Movie Line
Okay, it's not THAT famous.

In Record Library, choose Ninja Star and click letters to spell MULAN from failure message.

Bound to the Earth
Oh my goodNess!

In Showdown, choose Yo-Yo and then Goods.

Last Reverie
Should've kept you Locke-d up.

In Showdown, choose Dirk and then Tools.

You win!
Good job!

In Helicopter Door, choose Sticky Hand and then Ball 'n Chain

braaagghh..
...cough...

In Cargo Bay (Hostage), choose Tank and click the Sun in ending cutscene.

LOLOLOL!!11
ROFLMAO

In Brig, choose Hack and hover over italic parts of failure message (watt, shocking, current, Ohm)

BEEEEEEEE
EEEEEEEEEHHHHHHH!!

In Cargo Bay (Hostage), choose Dummies and click TF2 icon during ending

Fleeing the Conplex (FtC)

After previous stunt where most of endings got Henry in path of continued crime - Complex caught him. But who he is to stay at such place.

This part have:
  • 60 Fails
  • 15 Achivments
  • 75 Bios

ᅠFtC - Gold Achivments:

Rank: GI
Achieve the Rank: GI.
To achive Ghost Inmate choose in this order:
  • Boost Up
  • Left Arrow
  • Whoopee Cushion
  • Power Jump
  • Balloon
  • Helium
  • Leaf
  • Dinghy (little boat)

Rank: PD
Achieve the Rank: PD.
To achive Presumed Dead choose in this order:
  • Charge Tackle
  • Acrobatics
  • Item
  • Sword Man
  • Truck
  • Slam
  • No Option

Rank: CA
Achieve the Rank: CA.
To achive Convict Allies choose in this order:
  • Boost Up
  • Up Arrow
  • Synchronized Takedown
  • The Force
  • Sniper Rifle and Taser
  • Toss
  • Make a Face
  • Right Arrow (Motocycle)

Rank: IRO
Achieve the Rank: IRO.
To achive International Rescue Operative choose in this order:
  • Wait for Transfer
  • Laser Plane
  • Government
  • Flash
  • Mini Helicopter
  • Left Arrow

Rank: TB
Achieve the Rank: TB.
To achive The Betrayed choose in this order:
  • Wait for Transfer
  • Laser Plane
  • Toppat Clan
  • Drill Pod
  • Sick Ride

ᅠFtC - Silver Achivments:

Notorious Failster
Get all 60 Unique Fails in Fleeing the Complex.

Pick everything but correct options listed above.

You can check them in map view as well as change scene/route to get all the missing ones!
Map also tells the names of all scenes, we will be using that here!

Roll Call
Find all the bios in Fleeing the Complex.

This part have 75 Bios to find, so we're gonna take in-game order to do it.

Number 1 (Page 1)
It's our totally innocent Henry Stickmin who doesn't deserve to be in Complex.
Number 2 (Page 1)
It's Ellie!
In Transfer Cell, choose Boost Up or Play Dead.
Number 3 (Page 1)
In Intro.
Number 4 (Page 1)
In Intro.
In Transfer Cell, choose Play Dead.
Number 5 (Page 1)
It's Charlie!
In Phone a Friend, choose Government. s
Number 6 (Page 1)
In Phone a Friend, choose Toppat Clan. s
Number 7, 8 (Page 1)
In Storage Room, choose any option (it works for both paths). s
Number 9 (Page 1)
In Outside Security (Solo), choose Spring.
In Outside Security (Ellie), choose The Force or GraviToT v2.0.
Number 10 (Page 1)
In Outside Security (Solo), choose Longshot.
Number 11, 12, 13, 14 (Page 1)
In Elevator, choose Button.
Number 15, 16 (Page 1)
In Docks, choose anything.
Number 17 (Page 1)
In Docks, choose Leaf.
Number 18, 19 (Page 1)
In Outer Docks, choose S.S. Annie (big ship).
(Be quick with this one)
Number 20 (Page 1)
In Transfer Cells Hallway, choose nothing.
Number 21, 22 (Page 2)
In Transfer Cells Hallway, choose Acrobatics.
Number 23, 24 (Page 2)
In The Yard (Tactical), choose Boxer Man.
Number 25 (Page 2)
In The Yard (Tactical), choose Boxer Man.
Number 26 (Page 2)
In The Yard (Tactical), choose Tank.
Number 27 (Page 2)
In The Yard (Tactical), choose Sword Man.
Number 28, 29, 30 (Page 2)
In Behind the Truck, choose Costume.
Number 31, 32, 33, 34 (Page 2)
In Car Chase, choose Bail.
Number 35, 36, 37, 38, 39, 40 (Page 2)
In Cafeteria (Toppat), choose Undercover Agent.
Number 41, 42, 43, 44 (Page 3)
In Cafeteria (Toppat), choose Neurotoxin and get 4 on top half of the room.
Number 45 (Page 3)
In Fire Escape, choose anything.
Number 46, 47 (Page 3)
In Helipad, choose anything but down arrow.
Number 48, 49, 50 (Page 3)
In Cafeteria (Toppat), choose Drill Pod.
Number 51 (Page 3)
In Phone a Friend, choose Toppat Clan - it's the guy on the right. s
Number 52, 53, 54, 55, 56, 57, 58, 59 (Page 3)
In Outside Security (Ellie), choose The Force.
People here run quite fast (no wonder why), so it may take a couple attempts get everyone.
Number 60, 61 (Page 3 and 4)
In Hallway Standoff, choose Crossbow and anything.
Number 62, 63, 64, 65, 66 (Page 4)
In Two Elevators, choose Pass By or Toss.
Number 67, 68, 69, 70 (Page 4)
In Two Elevators, choose Toss
Number 71 (Page 4)
In The Yard (Escape Route), choose Left Arrow (Broken wall).
Number 72, 73, 74 (Page 4)
In The Yard (Escape Route), choose Middle Arrow (Truck).
Number 75 (Page 4)
In Henry's Cell, choose Fake Illness.

ᅠFtC - Red Achivments:

Rise 'n Shine
Wake up and smell the snow.

You need to find man with a mysterious man with a suitcase throughout all paths.

(Going from top to bottom path on map)

In Docks, choose Leaf and he's standing near the prow.

In Two Elevators, choose Toss and he's at the center of the scene.

In The Yard (Tactical), choose Sword Man and he will open the door in the building in background.

In Cafeteria (Government), choose Earthbend and catch him at top left corner.

In Phone a Friend, choose Toppat Clan and he's standing next to top tables.

Nailed it!
Stuck the landing.

You need to click where Henry is about to land to prevent him from plummeting his face into floor.
I recommend spamclicking.

In Outside Security (Solo), choose Power Jump and torture floor to catch Henry.

In Bowels of the Complex, choose Helium and wait Henry with your mouse near boxes in Docks.

In Docks, choose Leaf and get the achivment.

brUGHNO
Gettin' real sick of seeing this guy.

You need to find Shoop da Whoop 3 times in diffrent paths.

In Cliffside Wreck, choose nothing and click the moon in ending cutscene.

In Transfer Cells Blockade, choose Item and spamclick for the watermelon to appear.

In Docks, choose Shadozer and spamclick for th watermelon to appear.

xXn00bslayerXx
*LOUD SOUNDS*

In Hallway Standoff, choose Sniper Rifle and Crossbow. Then click failure message to get an achivment.

Waldorf
Where is he?

In The Yard (Escape Route), click person behind the rock.

aeiou
aeiou

In Bowels of the Complex, choose Plunger Boots and keep clicking on failure message till you get an achivment.

Spooked
That was over 100 Haunted.

In The Yard (Tactical), choose Building.

Easy Achievement
It's easy.

In Airship, choose Slingshot.
Be carefull near Menu button. Wait when it tells you "Don't click this button"

Completing the Mission (CtM)

Wheather being sided with crime or not - Henry got out of chilly attitude of the Wall. Now's the time to reorganise insides of Toppat Clan (weather that being destruction or new leadership).

This part have:
  • 164 Fails
  • 27 Achivments
  • 222 Bios

ᅠCtM - Gold Achivments:

Ending: TK

Achieve the Ending: TK.
To achive Toppat King choose in this order:
  • Wrist Strapped Grapple Hook
  • Mounted Gun
  • Flute
  • Duel Tech
  • Henry
  • Abandoned Tank

Ending: CeO

Achieve the Ending: CeO. To achive Cleaned 'em Out choose in this order:
  • Magic Hat
  • Window
  • Free Transform
  • SuccPak

Ending: SSR

Achieve the Ending: SSR. To achive Stickmin Space Resort choose in this order:
  • Stop
  • No Option
  • Spiked Wheels
  • Rightmost Hammer
  • Precision Shot

Ending: LNE

Achieve the Ending: LNE. To achive Little Nest Egg choose in this order:
  • Plow
  • Agility
  • Item, then Mirror
  • By Sea

Ending: SBO

Achieve the Ending: SBO. To achive Special BROvert Ops choose in this order:
  • Drawing
  • Trapeze
  • Remote Toppat
  • Red Herring
  • Swapper
  • Horn

Ending: MBH

Achieve the Ending: MBH. To achive Master Bounty Hunter choose in this order:
  • Convert
  • Suppressing Fire
  • Cheap Fighting Combo
  • Ocarina

Ending: JB

Achieve the Ending: JB. To achive Jewel Baron choose in this order:
  • Mosquito Mode
  • Teleporter
  • Open
  • Yell
  • Grow 'n Shrink

Ending: VH

Achieve the Ending: VH. To achive Valiant Hero choose in this order:
  • Trash Ball
  • Charles
  • Vent
  • Escape Pod 33 (middle one)

Ending: FM

Achieve the Ending: FM. To achive Free Man choose in this order:
  • Magic Spell
  • Metal Hat
  • Pew Pew Gun
  • Nano-Suit
  • Max Gravity Boots
  • Right option - Pod

Ending: R

Achieve the Ending: R. To achive Revenged choose in this order:
  • Blade Forme
  • Y-Type Move
  • Staple

Ending: TCW

Achieve the Ending: TCW. To achive Toppat Civil Warfare choose in this order:
  • Helicopter Hat
  • Dave
  • Deuces!

Ending: PP

Achieve the Ending: PP. To achive Pardoned Pals choose in this order:
  • Rope and Wings
  • Time Machine
  • Block
  • The Government

Ending: TR

Achieve the Ending: TR. To achive Toppat Recruits choose in this order:
  • Rope and Wings
  • Time Machine
  • Block
  • The Toppat Clan

Ending: CG

Achieve the Ending: CG. To achive Capital Gains choose in this order:
  • Fire
  • Fulton
  • Wombo Combo

Ending: T4L

Achieve the Ending: T4L. To achive Toppat 4 Life choose in this order:
  • Abuse Physics Engine
  • Lagswitch
  • Scrambler
  • Fingerprint (Bottom Left)

Ending: TT

Achieve the Ending: TT. To achive Triple Threat choose in this order:
  • Jetpack Option
  • Barrel
  • Cannon
  • Diversion
  • Henry's Plan

ᅠCtM - Silver Achivments: (Page 1 - 5)

The Story Ends
Get all 164 Unique Fails in Completing the Mission.

Pick everything but correct options listed above.

You can check them in map view as well as change scene/route to get all the missing ones!
Map also tells the names of all scenes, we will be using that here!

Allies & Enemies
Find all the bios in Completing the Mission.

This part have 222 Bios to find, so we're gonna take in-game order to do it.

Number 1 (Page 1)
Welcome our chaotic hero or worse problem for everyone - Henry.
Number 2, 3, 4 (Page 1)
Toppat King path (1st from top on left)
In Intro pretty early on.
Number 5 (Page 1)
Toppat King path (1st from top on left)
In Control Tower, choose Very Accurate Targetting System.
Number 6 (Page 1)
Toppat King path (1st from top on left)
In Inside Helicopter, choose anything.
Number 7 (Page 1)
Toppat King path (1st from top on left)
In Inside Helicopter, choose Abandon.
Number 8, 9, 10 (Page 1)
Toppat King path (1st from top on left)
In Inside Helicopter, choose Mounted Gun.
Number 11, 12, 13, 14, 15 (Page 1)
Toppat King path (1st from top on left)
In Back to Back, choose Charge or Dual Tech.
Number 16, 17, 18, 19, 20, 21 (Page 1 and 2)
Toppat King path (1st from top on left)
In Driving Up the Ramp, choose anything.
Number 22, 23, 24, 25, 26 (Page 2)
Toppat King path (1st from top on left)
In Left Behind!, choose Abandoned Tank.
Number 27 (Page 2)
Cleaned 'em Out path (3rd from top on right)
In Intro, he gives breifing of mission.
Number 28, 29 (Page 2)
Cleaned 'em Out path (3rd from top on right)
In Intro, they are in front of a rail cart.
In Cargo Stopped, choose anything.
Number 30, 31, 32, 33, 34 (Page 2)
Cleaned 'em Out path (3rd from top on right)
In Cargo Stopped, choose Magic Hat.
Number 35 (Page 2)
Cleaned 'em Out path (3rd from top on right)
In Passenger Car, choose Sit.
Number 36 (Page 2)
Cleaned 'em Out path (3rd from top on right)
In Top of the Train, choose Free Transform.
Number 37, 38, 39, 40, 41 (Page 2 and 3)
Stickmin Space Resort path (5th from top on left)
In Intro, all in wide bar scene.
Number 42, 43 (Page 3)
Stickmin Space Resort path (5th from top on left)
In Jungle Trail, choose Stop.
Number 44 (Page 3)
Stickmin Space Resort path (5th from top on left)
In Onramp, before options show up.
Number 45, 46 (Page 3)
Stickmin Space Resort path (5th from top on left)
In Top of the Rocket, choose Hammer on the right.
Number 47, 48 (Page 3)
Stickmin Space Resort path (5th from top on left)
In Tethered!, choose nothing.
Number 49, 50, 51, 52 (Page 3)
Stickmin Space Resort path (5th from top on left)
In Tethered!, choose Precision Shot.
Number 53 (Page 3)
Little Nest Egg path (7th from top on left)
In Intro, buddy in pink hat.
Number 54, 55, 56 (Page 3)
Little Nest Egg path (7th from top on left)
In Tank Attack, choose Plow.
Number 57, 58 (Page 3)
Little Nest Egg path (7th from top on left)
In Traintop Sprint, choose Inside.
Number 59, 60 (Page 3)
Little Nest Egg path (7th from top on left)
In Traintop Sprint, choose Agility.
Number 61, 62, 63 (Page 4)
Little Nest Egg path (7th from top on left)
In Conductor Battle, choose Item > Mirror.
Number 64 (Page 4)
Little Nest Egg path (7th from top on left)
In Getaway Means, choose By Sea.
Number 65, 66, 67 (Page 4)
Special BROvert Ops path (3rd from top on left)
In Intro, dont forget the guy smoking in the back.
Number 68, 69, 70, 71, 72, 73 (Page 4)
Special BROvert Ops path (3rd from top on left)
In Cross Over, choose Trapeze.
Number 74, 75, 76, 77, 78, 79, 80, 81, 82, (Page 4 and 5)
Special BROvert Ops path (3rd from top on left)
In Cross Over, choose Trapeze.
Number 83, 84 (Page 5)
Special BROvert Ops path (3rd from top on left)
In Cross Over, choose Trapeze.

ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ(Page 5 - 8)

Number 85, 86, 87 (Page 5)
Special BROvert Ops path (3rd from top on left)
In Storage Bay, choose TV Broadcast.
Number 88 (Page 5)
Special BROvert Ops path (3rd from top on left)
In Storage Bay, choose Remote Toppat.
Number 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99 (Page 5)
Special BROvert Ops path (3rd from top on left)
In Engine Room, choose Red Herring.
Number 100 (Page 5)
Special BROvert Ops path (3rd from top on left)
In Hall of Leaders, choose Painting Portal.
Number 101, 102, 103, 104, 105 (Page 6)
Special BROvert Ops path (3rd from top on left)
In Cockpit, choose Horn.
Number 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116 (Page 6)
Master Bounty Hunter path (4th from top on right)
In Front Gate, choose Convert.
Number 117, 118, 119 (Page 6)
Master Bounty Hunter path (4th from top on right)
In Bounty's Fate, choose Dance-Off.
Number 120 (Page 6)
Master Bounty Hunter path (4th from top on right)
In Bounty's Fate, choose Rewire.
Number 121, 122, 123, 124 (Page 7)
Master Bounty Hunter path (4th from top on right)
In Bounty's Fate, choose Ocarina.
(be quick with the one with weapon, he is on screen for 0,3s)
Number 125 (Page 7)
Master Bounty Hunter path (4th from top on right)
Jewel Baron path (6th from top on left)
In Intro, she provides public reports about Toppats.
Number 126, 127 (Page 7)
Jewel Baron path (6th from top on left)
In Space Scooter, choose Mosquito Mode (right one).
Number 128 (Page 7)
Jewel Baron path (6th from top on left)
In Station Vault, choose Open.
Number 129, 130 (Page 7)
Jewel Baron path (6th from top on left)
In Gamma Lounge, choose Yell.
(be quick with the left one, he runs off fast)
Number 131, 132, 133 (Page 7)
Jewel Baron path (6th from top on left)
In Secret Weapon, choose Grow 'n Shrink.
Number 134, 135, 136, 137 (Page 7)
Valiant Hero path (5th from top on right)
In Intro, inside the bar and outside.
Number 138 (Page 7)
Valiant Hero path (5th from top on right)
In Escape Pods, choose Escape Pod 34 (on the right).
Number 139, 140, 141 (Page 7 and 8)
Valiant Hero path (5th from top on right)
In Escape Pods, choose Escape Pod 32 (Luxury).
Number 142, 143 (Page 8)
Valiant Hero path (5th from top on right)
In Escape Pods, choose Escape Pod 33 (middle one).
Number 144 (Page 8)
Free Man path (2nd from top on left)
In Orbital Cell (Still), choose Metal Hat and click the one on the floor here.
Number 145, 146, 147 (Page 8)
Free Man path (2nd from top on left)
In Choose Your Weapon, choose Pew Pew Gun.
Number 148 (Page 8)
Revenged path (8th from top on right)
In Intro.
Number 149 (Page 8)
Revenged path (8th from top on right)
In Showdown, choose Spirit Forme.
Number 150, 151, 152 (Page 8)
Revenged path (8th from top on right)
In Claim Revenge, choose Drop.
Number 153, 154, 155, 156, 157, 158, 159, 160 (Page 8)
Toppat Civil Warfare path (6th from top on right)
In Intro, there are more Toppats than listed here, but we go with in game order.

ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ(Page 9 - 12)

Number 161 (Page 9)
Toppat Civil Warfare path (6th from top on right)
In The Brig, choose Dave to get Dave!.
Number 162, 163, 164, 165, 166, 167, 168, 169, 170 (Page 9)
Pardoned Pals / Toppat Recruits path (1st from top on right)
In Intro, start from the right on the parking lot.
Number 171, 172, 173, 174, 175 (Page 9)
Pardoned Pals / Toppat Recruits path (1st from top on right)
In Launch Tower Hallway, choose Time Machine.
Number 176 (Page 9)
Pardoned Pals / Toppat Recruits path (1st from top on right)
In Faction Friction, choose The Wall.
Number 177, 178, 179 (Page 9)
Capital Gains path (7th from top on right)
In Intro, in the Caravane.
Number 180, 181, 182, 183, 184, 185 (Page 9 and 10)
Toppat 4 Life path (2nd from top on right)
In Intro.
Number 186, 187 (Page 10)
Toppat 4 Life path (2nd from top on right)
In Cliffside, choose Abuse Physics Engine.
Number 188 (Page 10)
Toppat 4 Life path (2nd from top on right)
In The Watchtower, choose Knife.
Number 189, 190, 191, 192, 193 (Page 10)
Toppat 4 Life path (2nd from top on right)
In Secret Weapon, choose Scrambler.
Number 194 (Page 10)
Toppat 4 Life path (2nd from top on right)
In CCC Mobile Unit, choose Left top option.
Number 195, 196, 197, 198, 199, 200, 201 (Page 10 and 11)
Toppat 4 Life path (2nd from top on right)
In CCC Mobile Unit, choose Left bottom option.
Number 202 (Page 11)
Triple Threat path (4th from top on left)
In Where We Droppin', choose Parachute.
Number 203 (Page 11)
Triple Threat path (4th from top on left)
In Where We Droppin', choose Parasol.
Number 204, 205 (Page 11)
Triple Threat path (4th from top on left)
In Cafeteria, choose Fusion.
Number 206, 207 (Page 11)
Triple Threat path (4th from top on left)
In Combo Time!, choose Cannon.
Number 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222 (Page 11 and 12)
Triple Threat path (4th from top on left)
In Cafeteria, choose Diversion.
SPAMCLICK. HARD.

ᅠCtM - Red Achivments:

Assemble the Crew
Everyone is here!

You need to find 12 Among Us Crewmates in Completing the Mission

The White Crewmate
Free Man path (2nd from top on left)
In Orbital Cell, choose Remote.
The Brown Crewmate
Triple Threat path (4th from top on left)
In Where We Droppin'?, choose Umbrella.
The Lime Crewmate
Stickmin Space Resort path (5th from top on left)
In Onramp you can hop in and get the plushie.
The Purple Crewmate
Jewel Baron path (6th from top on left)
In Gravity Pit, choose Teleporter.
The Green Crewmate
Toppat 4 Life path (2nd from top on right)
In CCC Mobile Unit, choose Left top option.
The Yellow Crewmate
Cleaned 'em Out path (3rd from top on right)
In Top of the Train, choose Free Transform.
The Blue Crewmate
Cleaned 'em Out path (3rd from top on right)
In Storage Bay, choose Leafmode.
The Red Crewmate
Master Bounty Hunter path (4th from top on right)
In Front Gate, choose Convert.
The Cyan Crewmate
Valiant Hero path (5th from top on right)
In Escape Pods, choose Escape Pod 32 (Luxury).
The Pink Crewmate
Toppat Civil Warfare path (6th from top on right)
In A Few Ideas, choose Midnight Surprise.
The Orange Crewmate
Capital Gains path (7th from top on right)
In Train Assault, choose Fire.
The Black Crewmate
Revenged path (8th from top on right)
In Intro.
Play of the Game
THIS is Play of the Game..?

Revenged path (8th from top on right)
In Finishing Move, choose Absorb nad click blue text in failure message.

Greasy Delight
Rub some butter on that bad boy.

Valiant Hero path (5th from top on right)
In Orbital Hull, choose Hot Knife and click failure message.

Lockpick Pro
No lock, no problem.

Free Man path (2nd from top on left)
In Orbital Cell (Still), choose Lockpick 6 times.

This is fun!
Hee Hee Hee haha!

Triple Threat path (4th from top on left)
In Rocket Boarding: Last Call, choose Swap 6 times.

Speedrun Strats
Glitchless.

Toppat 4 Life path (2nd from top on right)
In Secret Weapon, choose Walkthrough and spamclick, after 15 seconds you get achivment.

BRRYYESS!
Happy boi.

Capital Gains path (7th from top on right)
In The Floating Cart, choose Wombo Combo and click the Sun in ending cutscene.

Respects
Pay them.

Cleaned 'em Out path (3rd from top on right)
In Passenger Car, choose Mannequin and press F key when the failure message appears or click the F in the message itself.

Multiverse Correction
Anomaly detected.

You need to get all Endings and Unique Fails in entire game

Then Toppat 4 Life path (2nd from top on right)
In CCC Mobile Unit, remove sticky notes and press Button to Fix Multiverse Imbalance.

🏆

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