[Archived] SAS Soft Caps

Dungeon Defenders II5 · 172 ratings13k views285 favorites8 min readby eSteckoUpdated Mar 9, 2017View on Steam ↗

Introduction

Guide retired.

Note for 28/2/2017 (End Game) update:

    The Stat Allocation System
  • The previous Stat Allocation System is retired.
  • You will be able to find many similar options in the Ascension system and level them to the MAX.

Alrighty, currently the game shows how much X stat you'll for each point before you invest into it, so there is no real point with transitioning of this guide into Ascension one, unless there is a soft cap - if there is one at all. In either case, this guide will be archived due to history keeping and nostalgia.

Anyway, have fun and thanks for coming around. :)

Cheat Sheet / tl'dr

Alternative for easier reading...[docs.google.com] - link to Google Spreadsheets

Hero Damage
- Archer - 20 points.
- Abyss Lord, Apprentice, Series EV 2, Gunwitch, Monk, Squire, Mystic, Lavamancer - 15 points.
Hero Health
- Apprentice, Archer, Gunwitch, Mystic, Lavamancer - 15 points.
- Abyss Lord, Series EV 2, Monk, Squire - 100 points
Defense Damage and Defense Health
- All classes - 15 points
- Gunwitch gains no benefits from this stat.
Ability Power
- Apprentice, Gunwitch, Lavamancer - 20 points
- Abyss Lord, Archer, Series EV 2, Monk, Squire, Mystic - 15 points
Hero/Defense Crit Damage
- All classes - 15 points
- Gunwitch gains no benefits from Defense Crit stat. But her Hero Crit seems to scale way better.
Defense Speed/Range
- No diminishing returns for any class, 1:1 ratio.
- Gunwitch gains no benefits from this stat.

- - -

Details by class can be found below.

Apprentice

Hero Damage
- 15 points.
~50 Hero Damage per point up to 15 points, making up total of 752 points. After that, you'll get 4 Hero Damage for each point.
Hero Health
- 15 points.
~75 Hero Health per point up to 15 points, making up total of 1149 points. After that, you'll get 3 Hero Health for each point.
Defense Damage/Health
- 15 points.
12 Defense per point up to 15 points, making up total of 188 points. After that, you'll get 1 Defense for each point.
Ability Power
- 20 points.
~12 Ability Power per point up to 20 points, making up total of 250 points. After that, you'll get 1 Ability Power for each point.
Hero/Defense Crit Damage
- 15 points.
~43 Crit Damage per point up to 15 points, making up total of 658 points. After that, you'll get 3.5 Crit Damage for each point.
Defense Speed/Range
Those two stats have no diminishing returns. Their scaling is 1:1 all up to the end.

Archer

Hero Damage
- 20 points.
~62 Hero Damage per point up to 20 points, making up total of 1250 points. After that, you'll get 5 Hero Damage for each point.
Hero Health
- 15 points.
~62 Hero Health per point up to 15 points, making up total of 970 points. After that, you'll get 2.5 Hero Health for each point.
Defense Damage/Health & Ability Power
- 15 points.
~12 Defense/AP per point up to 15 points, making up total of 188 points. After that, you'll get 1 Defense/AP for each point.
Hero/Defense Crit Damage
- 15 points.
~43 Crit Damage per point up to 15 points, making up total of 658 points. After that, you'll get 3.5 Crit Damage for each point.
Defense Speed/Range
Those two stats have no diminishing returns. Their scaling is 1:1 all up to the end.

Monk

Hero Damage
- 15 points.
~31 Hero Damage per point up to 15 points, making up total of 470 points. After that, you'll get 2.5 Hero Damage for each point.
Hero Health
- 100 points.
~75 Hero Health per point up to 100 points, making up total of ~7500 points. After that, you'll get 4 Hero Health for each point.
Defense Damage/Health & Ability Power
- 15 points.
~12 Defense/AP per point up to 15 points, making up total of 188 points. After that, you'll get 1 Defense/AP for each point.
Hero/Defense Crit Damage
- 15 points.
~43 Crit Damage per point up to 15 points, making up total of 658 points. After that, you'll get 3.5 Crit Damage for each point.
Defense Speed/Range
Those two stats have no diminishing returns. Their scaling is 1:1 all up to the end.

Squire

Hero Damage
- 15 points.
~35 Hero Damage per point up to 15 points, making up total of 526.4 points. After that, you'll get 2.8 Hero Damage for each point.
Hero Health
- 100 points.
~80 Hero Health per point up to 100 points, making up total of 8000 points. After that, you'll get 4 Hero Health for each point.
Defense Damage/Health & Ability Power
- 15 points.
12 Defense/AP per point up to 15 points, making up total of 188 points. After that, you'll get 1 Defense/AP for each point.
Hero/Defense Crit Damage
- 15 points.
~43 Crit Damage per point up to 15 points, making up total of 658 points. After that, you'll get 3.5 Crit Damage for each point.
Defense Speed/Range
Those two stats have no diminishing returns. Their scaling is 1:1 all up to the end.

Abyss Lord

Hero Damage
- 15 points.
~30 Hero Damage per point up to 15 points, making up total of 450 points. After that, you'll get 2.5 Hero Damage for each point.
Hero Health
- 100 points.
~170 Hero Health per point up to 100 points, making up total of 17,000 points. After that, you'll get 8 Hero Health for each point.
Defense Damage/Health & Ability Power
- 15 points.
~13 Defense/AP per point up to 15 points, making up total of 201 points. After that, you'll get 1 Defense/AP for each point.
Hero/Defense Crit Damage
- 15 points.
~45 Crit Damage per point up to 15 points, making up total of 675 points. After that, you'll get 3.5 Crit Damage for each point.
Defense Speed/Range
Those two stats have no diminishing returns. Their scaling is 1:1 all up to the end.

Series EV2

Hero Health
- 100 points.
~142.4 Hero Health per point up to 100 points, making up total of 14,242.5 points. After that, you'll get 7.5 Hero Health for each point.
Hero Damage
- 15 points.
~75.2 Hero Damage per point up to 15 points, making up total of 1,128 points. After that, you'll get 6 Hero Damage for each point.
Defense Damage/Health & Ability Power
- 15 points.
~12.5 Defense/AP per point up to 15 points, making up total of 188 points. After that, you'll get 1 Defense/AP for each point.
Hero/Defense Crit Damage
- 15 points.
~43.9 Crit Damage per point up to 15 points, making up total of 658 points. After that, you'll get 3.5 Crit Damage for each point.
Defense Range/Speed
The stat have no diminishing returns. The scaling is 1:1 all up to the end.

- Note: Defense Speed does not seem to buff Attack Speed of other towers, but only increases pulse times of your damage beam.

Gunwitch

Hero Damage
- 15 points.
~75.2 Hero Damage per point up to 15 points, making up total of 1,128 points. After that, you'll get 6 Hero Damage for each point.
Hero Health
- 15 points.
~229.8 Hero Health per point up to 15 points, making up total of 3,447 points. After that, you'll get 9 Hero Health for each point.
Ability Power
- 20 points.
~12.5 AP per point up to 20 points, making up total of 250 points. After that, you'll get 1 AP for each point.
Hero Crit Damage
- 15 points.
~250.7 Crit Damage per point up to 15 points, making up total of 3,760 points. After that, you'll get 20 Crit Damage for each point.

Note: Gunwitch has no abilities that scale from Tower related stats.

Mystic

Hero Damage
- 15 points.
~37.5 Hero Damage per point up to 15 points, making up total of 564 points. After that, you'll get 4 Hero Damage for each point.
Hero Health
- 15 points.
~613 Hero Health per point up to 15 points, making up total of 9192 points. After that, you'll get 3 Hero Health for each point.
Defense Damage/Health
- 15 points.
12.5 Defense Health per point up to 15 points, making up total of 188 points. After that, you'll get 1 Defense Health for each point.

15 Defense Damage per point up to 15 points, making up total of 225 points. After that, you'll get 1 Defense Damage for each point.

Ability Power
- 15 points.
~18 Ability Power per point up to 15 points, making up total of 323 points. After that, you'll get 1 Ability Power for each point.
Hero/Defense Crit Damage
- 15 points.
~43 Crit Damage per point up to 15 points, making up total of 658 points. After that, you'll get 3.5 Crit Damage for each point.
Defense Speed/Range
Those two stats have no diminishing returns. Their scaling is 1:1 all up to the end.

Lavamancer

Hero Damage
- 15 points.
~50 Hero Damage per point up to 15 points, making up total of 752 points. After that, you'll get 4 Hero Damage for each point.
Hero Health
- 15 points.
~613 Hero Health per point up to 15 points, making up total of 9192 points. After that, you'll get 3 Hero Health for each point.
Defense Damage/Health
- 15 points.
12.5 Defense Health per point up to 15 points, making up total of 188 points. After that, you'll get 1 Defense Health for each point.

15 Defense Damage per point up to 15 points, making up total of 225 points. After that, you'll get 1 Defense Damage for each point.

Ability Power
- 20 points.
12.5 Ability Power per point up to 20 points, making up total of 250 points. After that, you'll get 1 Ability Power for each point.
Hero/Defense Crit Damage
- 15 points.
~43 Crit Damage per point up to 15 points, making up total of 658 points. After that, you'll get 3.5 Crit Damage for each point.
Defense Speed/Range
Those two stats have no diminishing returns. Their scaling is 1:1 all up to the end.

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