Costum general names for DEI Rome 2
Costum general names
Custom General Names for divide et impera mod (Rome 2)
Rome II
I didn't found any guide for this so this guide will show you how to add custom general names to the Divide et Impera (DEI) mod for Total War: Rome II. By following these steps, you can rename your faction leaders, generals, or characters.
Part I (rpfm)
Step 1: Download rpfm (RustedPackFileManager) & EditSF & SaveParser
Step 2: Make a back up of the following pack-files located in your Rome2 data folder: - _divide_et_impera_release_12_Part1.pack
- local_en.pack
(os (c:) -> program files (x86) -> steam -> steamapps -> common -> total war rome II -> data)
Step 3: Open the local_en.pack file in rpfm and navigate to: “Text” --> “db”--> “names.loc” and open it by clicking on it.
- From here navigate to the last row and right-click “add row”
- In the first collum (“key”)type in the exact same thing as rows above but with a number you want. For example: “names_name_xxx” (value following what is already above but no duplicates.)(I did: “names_name_2147349911”) (and without “quotation marks”)
- In the second collum (“text”)type in your custom name (f.e: Naois)
- For the third collum I checked the box
Step 4: - Go to settings (under packfile top left corner) and click the settings tab.
- check the box for “allow editing of CA PackedFiles”
- Then save packfile as... and save your packfile. Save to desktop. I chose to name it local_enmod.pack and renamed it later when I dropped it in my data folder to local_en.pack
Part II (rpfm)
Step 1: Open the _divide_et_impera_release_12_Part1.pack file in rpfm.
U will need two tables being “db -> names_tables -> DeI_names” (to add the name and such) and “db -> factions_tables -> DeI_factions” (to look up the group number in the “Name group” collum(7))
Step2: When you know the group number of your faction, navigate to “db -> names_table -> DeI_names and open it by clicking on it.
- From here navigate to the last row and right-click “add row”
- In the first collum (“Id”) type in the following: “The number you chose in part 1:your name:names_name_number you chose:your name”
An example: “214734991:Naois:names_name_2147349911:Naois” (no spaces and no quotation marks)
- In the second collum “Names Group” type in/choose your factions group number you looked up in step 1 (in DeI_factions)
- For the other collums pick the appropriate value (you can double click these boxes and choose a value)
Step 3: -Save packfile as... and save your packfile. Again save to desktop. I chose to name it _divide_et_impera_release_12_Part1mod.pack and again renamed it when I dropped it in my data folder to _divide_et_impera_release_12_Part1.pack
Part III (EditSF)
Step 1: Using SaveParser to look up CHARACTER_ARRAY number linked to your general:
Open SaveParser -> go to “file” in the top left corner -> click on open savegame -> select your savefile and open it.
In the “Parser” tab -> display table: select character -> faction array index: 0 -> Filter: generals -> click on Parse -> here you can look up your generals default name and his array index number (collum “arrayIndex”)
Step 2: Open EditSf and choose File (top left corner) and click “open” -> select your savefile you wish to edit and open it.
Make a back-up of your save file you are about to use. (Username -> AppData -> Roaming -> The Creative Assembly -> Rome 2 -> save_games)
Step 3: Click on the + next to CAMPAIGN-SAVE-GAME -> + COMPRESSED_DATA -> + CAMPAIGN_ENV -> + CAMPAIGN_MODEL -> + WORLD -> + FACTION_ARRAY -> + FACTION_ARRAY - 0 -> + FACTION -> + CHARACTER_ARRAY.
Choose the CHARACTER_ARRAY number wich is linked to your character f.e. character array number 1 if the array index number of your general is 1 (you can find this by using saveparser)
Step 4: From CHARACTER_ARRAY -> + CHARACTER_ARRAY - 1 -> + CHARACTER -> + CHARACTER_DETAILS -> + CHARACTER_NAME -> + NAMES_BLOCK -> + NAMES_BLOCK - 0 -> click on CAMPAIGN_LOCALISATION
Under the value collum type: names_name_and the number you chose
For example: “names_name_2147349911” (again no quatation marks)
Step 4: Save or Save file as...
Start Rome 2 and load your savefile.
Now you should have your custom name for your generals, enjoy!
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