Fox's guide to resources in Tropico 6

Tropico 64 · 119 ratings16k views196 favorites7 min readby nini 🌙Updated 4 Apr, 2019View on Steam ↗

Intro

Most buildings in Tropico 6 have at least one upgrade or alternative work mode, and it's hard to memorize them all. With some of them, it becomes slightly difficult to determine whether a resource is renewable or not, as well - so I made a handy guide you can check with when you need a resource and can't remember what your options to get it are!

Bear in mind, this guide makes no mention of eras or research - some resources start out non-renewable, but become renewable as you progress.

By resource

Here's a list of all the resources in the game with the buildings that produce them, the buildings that consume them, and whether or not they're renewable.

Note that this only takes industrial buildings into account - eg. food is also consumed by your citizens, raid buildings sometimes require you to supply a certain amount of a resource to overcome a setback, etc. These are not listed here.

Name
Produced by
Consumed by
Renewable?
Aluminium
Mine (Aluminium), Automated Mine (Aluminium), Waste Treatment Facility (with Scrapheap Scrounging upgrade)
Shipyard (with Welding Plant upgrade)
❌*
Apparel
Fashion Company
✔️
Banana
Plantation (Banana), Hydroponic Plantation (Banana)
Juicery
✔️
Boats
Shipyard
✔️
Canned Goods
Cannery
✔️
Cars
Car Company
Cheese
Creamery
✔️
Chocolate
Chocolate Factory
✔️
Cigars
Cigar Factory
✔️
Cloth
Textile Mill
Fashion Company
✔️
Coal
Mine (Coal), Automated Mine (Coal)
Steel Mill
Cocoa
Plantation (Cocoa), Hydroponic Plantation (Cocoa)
Chocolate Factory (in Sweet Chocolate work mode), Chocolate Factory (in Dark Chocolate work mode)
✔️
Coconuts
Coconut Harvester
Juicery (with Nut Cracker upgrade)
✔️
Coffee
Plantation (Coffee), Hydroponic Plantation (Coffee)
Cannery (with Flash Freezer upgrade)
✔️
Corn
Plantation (Corn), Hydroponic Plantation (Corn)
Factory Ranch (Cattle), Factory Ranch (Sheep), Factory Ranch (Goat), Factory Ranch (Pig), Factory Ranch (Llama), Plastics Plant (with Bio-Polymer Fabrication Facility upgrade)
✔️
Cotton
Plantation (Cotton), Hydroponic Plantation (Cotton)
Textile Mill
✔️
Electronics
Electronics Factory
Fish
Fishermen's Wharf, Fish Farm (Fish)
Factory Ranch (Crocodile), Cannery
✔️
Furniture
Furniture Factory
✔️
Gold
Mine (Gold), Automated Mine (Gold)
Jewelry Workshop, Electronics Factory
Hides
Ranch (Cattle), Factory Ranch (Cattle)
Tannery
✔️
Iron
Mine (Iron), Automated Mine (Iron)
Steel Mill
Jewelry
Jewelry Workshop
Juice
Juicery
✔️
Leather
Ranch (Crocodile), Factory Ranch (Crocodile), Tannery
Fashion Company
✔️
Logs
Logging Camp
Lumber Mill
✔️
Meat
Ranch (Cattle), Ranch (Pig), Factory Ranch (Cattle), Factory Ranch (Pig)
Cannery (with High Pressure Canner upgrade)
✔️
Milk
Ranch (Sheep), Ranch (Goat), Factory Ranch (Sheep), Factory Ranch (Goat)
Creamery
✔️
Nickel
Mine (Nickel), Automated Mine (Nickel), Waste Treatment Facility (with Scrapheap Scrounging upgrade)
Weapons Factory
❌*
Oil
Oil Well, Oil Rig
Plastics Plant, Pharmaceutical Company
Pharmaceuticals
Pharmaceutical Company
✔️ (made from sugar, in Powerful Placebos work mode)
Pineapple
Plantation (Pineapple), Hydroponic Plantation (Pineapple)
Cannery, Juicery
✔️
Planks
Lumber Mill
Shipyard, Furniture Factory
✔️
Plastics
Plastics Plant
Furniture Factory (with Casting Molds upgrade), Electronics Factory
✔️ (with Bio-Polymer Fabrication Facility upgrade)
Rubber
Plantation (Rubber), Hydroponic Plantation (Rubber), Waste Treatment Facility (with Scrapheap Scrounging upgrade)
Car Company
✔️
Rum
Rum Distillery
✔️
Shellfish
Fishermen's Wharf (with Fishing Dredge upgrade), Fish Farm (Shellfish)
✔️
Steel
Steel Mill
Shipyard (with Welding Plant upgrade), Weapons Factory, Car Company
Sugar
Plantation (Sugar), Hydroponic Plantation (Sugar)
Rum Distillery, Chocolate Factory (in Sweet Chocolate work mode), Pharmaceutical Company (in Powerful Placebos work mode)
✔️
Tobacco
Plantation (Tobacco), Hydroponic Plantation (Tobacco)
Cigar Factory
✔️
Uranium
Mine (Uranium), Automated Mine (Uranium), Waste Treatment Facility (with Scrapheap Scrounging upgrade)
❌*
Weapons
Weapons Factory
Wool
Ranch (Sheep), Ranch (Llama), Factory Ranch (Sheep), Factory Ranch (Llama)
Textile Mill
✔️
* only renewable in trace amounts through Scrapheap Scrounging

By building

Food & Resources

Name
Produces
Consumes
Coconut Harvester
Coconuts
Logging Camp
Logs
Fishermen's Wharf
Fish
- with Fishing Dredge upgrade
Fish, Shellfish
Plantation
- Banana
Banana
- Cocoa
Cocoa
- Coffee
Coffee
- Corn
Corn
- Cotton
Cotton
- Pineapple
Pineapple
- Rubber
Rubber
- Sugar
Sugar
- Tobacco
Tobacco
Ranch
- Cattle
Meat, Hides
- Crocodile
Leather
- Goat
Milk
- Llama
Wool
- Pig
Meat
- Sheep
Wool, Milk
Mine
- Aluminium
Aluminium
- Coal
Coal
- Gold
Gold
- Iron
Iron
- Nickel
Nickel
- Uranium
Uranium
Oil Well / Rig
Oil
Fish Farm
- Fish
Fish
- Shellfish
Shellfish
Hydroponic Plantation
- Banana
Banana
- Cocoa
Cocoa
- Coffee
Coffee
- Corn
Corn
- Cotton
Cotton
- Pineapple
Pineapple
- Rubber
Rubber
- Sugar
Sugar
- Tobacco
Tobacco
Factory Ranch
- Cattle
Meat, Hides
Corn
- Crocodile
Leather
Fish
- Goat
Milk
Corn
- Llama
Wool
Corn
- Pig
Meat
Corn
- Sheep
Wool, Milk
Corn
Automated Mine
- Aluminium
Aluminium
- Coal
Coal
- Gold
Gold
- Iron
Iron
- Nickel
Nickel
- Uranium
Uranium


Industry

Name
Produces
Consumes
Lumber Mill
Planks
Logs
Rum Distillery
Rum
Sugar
Tannery
Leather
Hides
Cannery
Canned Goods
Pineapple / Fish
- with Flash Freezer upgrade
Canned Goods
Pineapple / Fish / Coffee
- with High Pressure Canner upgrade
Canned Goods
Pineapple / Fish / Meat
- with Flash Freezer and High Pressure Canner upgrades
Canned Goods
Pineapple / Fish / Coffee / Meat
Creamery
Cheese
Milk
Cigar Factory
Cigars
Tobacco
Shipyard
Boats
Planks
- with Welding Plant upgrade
Boats
Planks / Steel / Aluminium
Steel Mill
Steel
Coal, Iron
Textile Mill
Cloth
Wool
Weapons Factory
Weapons
Steel, Nickel
Chocolate Factory
- in Dark Chocolate work mode
Chocolate
Cocoa
- in Sweet Chocolate work mode
Chocolate
Cocoa, Sugar
Furniture Factory
Furniture
Planks
- with Casting Molds upgrade
Furniture
Planks / Plastics
Jewelry Workshop
Jewelry
Gold
Plastics Plant
Plastics
Oil
- with Bio-Polymer Fabrication Facility upgrade
Plastics
Corn
Car Company
Cars
Steel, Rubber
Electronics Factory
Electronics
Plastics, Gold
Fashion Company
Apparel
Leather / Cloth
- in Haute Couture work mode
Apparel
Leather, Cloth
Pharmaceutical Company
Pharmaceuticals
Oil
- in Powerful Placebos work mode
Pharmaceuticals
Sugar
Juicery
Juice
Banana / Pineapple
- with Nut Cracker upgrade
Juice
Banana / Pineapple / Coconuts
Waste Treatment Facility
- with Scrapheap Scrounging upgrade
Aluminium, Rubber, Uranium, Nickel

Good prices

Here's a table of all the good prices and their availability.

Tier describes how far down the production chain a good can be made:
  • Tier 1 goods are the basic ones - they require nothing to produce. They're mined, harvested, cultivated, or otherwise produced "out of nothing".
  • Tier 2 goods are made from one or more Tier 1 goods
  • Tier 3 goods are made from one or more Tier 2 goods
  • Tier 3(+1) goods are made from one or more Tier 2 goods and one or more Tier 1 goods

Food is consumed and sold in Groceries and Shopping Malls. Consumer goods are consumed and sold in Shopping Malls. A Shopping Mall with the luxury goods upgrade can additionally sell Luxury goods (thanks Zeekay980 for pointing that out!)

Additional thanks to elmutor for corrections.

Name
Price/1k units
Available since
Tier
Consumer/Luxury/Food?
Renewable? (since)
Boats
$32 000
World Wars
3
Luxury
✔️
Cars
$28 000
Cold War
3(+1)
Luxury
Jewelry
$16 500
Cold War
2
Luxury
Weapons
$15 000
World Wars
3(+1)
Luxury
Apparel
$13 200
Modern Era
2
Consumer
✔️
Furniture
$12 400
Cold War
2
Consumer
✔️
Uranium
$12 000
Cold War
1
-
Cigars
$11 500
World Wars
2
Luxury
✔️
Pharmaceuticals
$10 900
Modern Era
2
Consumer
✔️ (in Powerful Placebos work mode)
Electronics
$9 800
Modern Era
3(+1)
Consumer
Rum
$9 200
Colonial Era
2
Consumer
✔️
Gold
$9 000
Colonial Era
1
-
Chocolate
$7 600
Cold War
2
Consumer
✔️
Oil
$9 000
World Wars
1
-
Juice
$5 400
Modern Era
2
Food
✔️
Leather
$5 400
Colonial Era
1
-
✔️
Cloth
$5 200
World Wars
2
-
✔️
Steel
$5 200
World Wars
2
-
Cheese
$4 900
World Wars
2
Food
✔️
Canned Goods
$4 800
World Wars
2
Food
✔️
Nickel
$4 200
World Wars
1
-
Coffee
$3 800
Colonial Era
1
-
✔️
Cocoa
$3 600
Colonial Era
1
-
✔️
Rubber
$3 200
Colonial Era
1
-
✔️
Shellfish
$2 800
Colonial Era
1
Food
✔️
Aluminium
$2 600
Cold War
1
-
Fish
$2 600
Colonial Era
1
Food
✔️
Plastics
$2 600
Cold War
2
-
✔️ (in Modern Times)
Iron
$2 500
Colonial Era
1
-
Sugar
$2 500
Colonial Era
1
-
✔️
Coal
$2 400
Colonial Era
1
-
Wool
$2 350
Colonial Era
1
-
✔️
Meat
$2 300
Colonial Era
1
Food
✔️
Milk
$2 200
Colonial Era
1
Food
✔️
Tobacco
$2 150
Colonial Era
1
-
✔️
Planks
$2 100
Colonial Era
1
-
✔️
Corn
$2 000
Colonial Era
1
Food
✔️
Banana
$1 700
Colonial Era
1
Food
✔️
Coconut
$1 650
Colonial Era
1
Food
✔️
Pineapple
$1 600
Colonial Era
1
Food
✔️
Logs
$1 500
Colonial Era
1
-
✔️
Cotton
$1 250
Colonial Era
1
-
✔️
Hides
$750
Colonial Era
1
-
✔️

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