Guide to Scoring and Ranked Play in Beat Saber
Basic Scoring
- 100 of the points are based on your swing-angle. A perfect hit will have a pre-swing angle of at least 100 degrees, and a follow-through of at least 60 degrees.
- 15 of the points are based on how close your cut was to the center of the block.
Arcs are long beams of light that are used to guide you from one note to another. There is no scoring tied to Arcs themselves, so you are allowed to move your saber however you'd like. On the other hand, notes connected by arcs are scored differently:
- If there is a note is at the beginning of an Arc, a follow-through of 60 degrees is no longer required.
- If there is a note at the end of an Arc, a pre-swing of 100 degrees is no longer required.
- For Chain notes, the beginning section of the chain with the arrow will only take accuracy into account (how close your cut was to the center) and your pre-swing angle. This block will give a maximum of 85 points.
- Each of the dotted links in the chain is worth 20 points, regardless of how you hit them.
The more blocks you hit in a row, the higher your Score Multiplier will be. The multiplier builds to 2x, then to 4x, and caps out at 8x. As an example, if you hit a block for 110 points, and your current Score Multiplier is 4x, the number added to your total score will be 440.
Doing any of the following will instantly halve your current Score Multiplier:
- Missing a block
- Slicing a block the wrong direction or with the wrong color (bad cut)
- Hitting a bomb
- Having your head in a wall for any amount of time
- 100% - SSS (practically impossible)
- 90-99% - SS
- 80-89.99% - S
- 65-79.99% - A
- 50-64.99% - B
- 35-49.99% - C
- 20-34.99% - D
- Anything below 19.99% - E
Most ranked maps do not allow positive modifiers to improve your score (modifiers that make the song harder for a point increase), however all ranked maps allow negative modifiers (modifiers that make the song easier for a point decrease).
- Every successful hit (regardless of score value) will raise the bar's health +1%
- A miss (not hitting a block) will decrease the bar's health -15%
- Hitting a bomb will also decrease the bar's health -15%
- A bad cut (slicing a block the wrong direction or slicing it with the wrong color) will decrease the bar's health -10%
- Having your head in a wall will decrease the bar's health rapidly
When the bar's health reaches 0, you will fail the level and be exited back to the song-select (or have your score reduced by 50% if using the No Fail modifier)
Ranked Introduction
Only maps that meet the ranking criterias[scoresaber.com] are accepted for ranked play. To view these maps, visit the official ScoreSaber website,[scoresaber.com] or filter by ScoreSaber Ranked in the "Get More Songs" tab in-game.
Performance Points (PP)
Ranked score is tracked through Performance Points (abbreviated to PP). The more Performance Points you have, the higher on the leaderboard you will be.
Every time you complete a map, you are awarded a certain amount of Performance Points depending on the difficulty of the map played and how well you performed. This number is your raw point value.
Image: Top 5 players on the ScoreSaber Global Leaderboards[scoresaber.com] (August 2021)
However, there is a curve to ranked scores. This curve is calculated using the formula 0.965^(x-1), where x is the position of the song in your profile's ranked leader-board. Your raw point value, when put into this equation, creates the weighted point value. Only your weighted value is added to your total point score.
To simplify, every ranked PP score will be calculated as a percentage of your top score.
- A player's top score on a map is 200pp. Because it is their top score, they are awarded the full 200 points.
- That player's second-to-top raw point value on another map is 180pp. When ran through the curve, the amount awarded to the player's total PP score is 173.7pp, or 96.5% of the raw value.
- Their third-to-top raw value is 170pp. Its weighted value is 158.3pp, 93.1% of the raw value.
While it can be confusing at times, the Performance Point system is an effective way of competitively ranking players in Beat Saber. It allows players to enjoy a variety of ranked maps, while still making it worth it to go back and improve your bests.
Star Difficulty Ratings
A map's Star Rating can be viewed either on the ScoreSaber page for the map or in-game with the BetterSongList mod.[github.com]
Conclusion
The BeatLeader Team[beatleader.xyz] - for maintaining an awesome leaderboard of their own!
You - for reading my guide!
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