How to deal 100k+ damage in a single Turn() in practice mode!

Transistor4 · 99 ratings7.7k views95 favorites1 min readby RahzenUpdated 2 Dec, 2015View on Steam ↗

Video version

Here's a video of me getting 103474 dmg. It also explains everything you need to know so you can just watch that if you don't feel like reading here. Otherwise scroll below for the text version.

Text version

Here's all the steps:

  1. use Get() with Bounce() to drag all the enemies to the top corner.
  2. kill all the enemies at the same time and be sure to be standing in the corner, damage doesn't matter here.
  3. wait for enemies to respawn, they will all be facing the corner (since you were there when they respawned)
  4. use Get() with Bounce() again to drag all the enemies close together. Be sure to do this using Turn() since this will replenish the health of your enemies at the end of Turn(). Also check if you can backstab all the enemies from a single location.
5. Remove Get(). Your setup will be:
  1. Crash() -> Load()+Bounce()
  2. Void() -> Spark()+Crash()
  3. Mask() -> Void()+Mask()
  4. Cull() -> Load()+Cull()
6. get yourself behind the group of enemies, start Turn() and do Void() -> Crash() -> Void() -> Void -> Mask() -> Cull()

Void() will lower the target resistances into oblivion, Crash() will deal some damage to all the targets without killing them, Mask() will amplify the next attack and Cull() will pretty much deal 99% of the damage. The two extra Void() in the middle of the sequence should not be needed but there's not much else to do there so I just threw them in for good measure. This can probably be done slightly better but I'm happy enough with the result.

Hope you enjoyed this quick guide, take care.

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