How to get carried and not ruin the run
Intro
I also answer questions if any are asked!
Where to stand, What to do and what to hit
You should also not press G, before the builder has pressed it, this will reduce the pressure on the carrier since he is not building on time.
The place to stand would be in range of crowd control since this will get the assassins off you. When it's not on you anymore you wont be taking as much damage from it and will be able to hit, repair and upgrade again.
And by the new addition on Chaos 7 With the Kobolts there is more than double the danger since these pesky little brats is on the ground lanes... All over them.
What to upgrade
How to handle assassins
The main problem is when people think they can AFK at carries and don't think about moving with them, these creatures do also knock back sometimes.
Your hero placement should be around the crowd control towers, this is most often the walls since it is very common to have sharpened spikes at chaos 7 difficulty. If you can't find any crowd control, you should go to where the most damage [towers / aura / traps] are at and stand there until it's dead.
How to fight siege rollers
Your Hero placement should be in a stack. This will have more ground you can run to for avoiding the rocket damage.
It can't shoot rockets at all party members at once. You can start running away from your spot after you see the launchers turning to avoid getting hit, however if you run to where your other party members stood when the launchers started turning you will still get hit.
This means you have to look out for both yourself and your team mates. This can also be the reason the one that carries die around siege rollers.
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