Squad Leader 101
INTRODUCTION
SQUAD is a team game. There are other shooters that encourage teamwork, but SQUAD is a game that demands it. The outcome of a match depends on the entire 50-man team being able to work as a cohesive unit to take objectives, construct and supply forward operating bases, relay scouting intel, repel attacks, deploy fire support quickly and effectively, and eliminate the enemy.
The core leadership element of SQUAD is the Squad Leader, or "SL" for short. It is the Squad Leader's job to lead their 9-man squad into battle, and in coordination with the other squads on their team, achieve victory.
EARNING THE STRIPES
"Squad Lead, what's the plan?"
Many newbies and even longtime players are reluctant to take on the responsibilities of Squad Leader, resulting in a shortage of leadership in many games that quickly leads to Situation: FUBAR. Many players say they're afraid to let their team down, others say the role is too exhausting, and some say that they tried it and got chewed out by their squad and the other SL's. If you've played SQUAD for any length of time, you'll know what it's like to be in a squad led by a bad SL. Nothing teaches the value of leadership faster than playing in a squad that doesn't have any. Matches that clearly lack leadership on one or both teams are rarely fun for either team, while games with competent leaders on both sides - win or lose - are always enjoyable for everyone involved, and are the reason we all play SQUAD.
2 - Be fully familiarized with the Squad Leader kit and its unique capabilities
3 - Be educated in basic squad-level infantry tactics
4 - Be able to identify leadership mistakes that both you and other SL's are making
5 - Learn leadership skills that will earn trust and respect from your squad and other SL's
ARTICLE 1: SQUAD LEADER BASICS
Recap of gameplay basics. Seasoned players may skip this chapter.
These six abilities are unique to the SL role. The Squad Leader's list of abilities and constructables can be accessed by holding "T" and interacting with the Radial Menu.
ARTICLE 2: THE SQUAD LEADER
ARTICLE 3: R.O.P.E.
ARTICLE 4: RALLIES AND FOBS
Directing your squad to protect the Rally is important, but if there are enemies near the Rally, the SL should already be falling back to place a new one. Many a Rally is lost because the SL is too lazy to withdraw from the fighting and place a new Rally. Burning the Rally timer because enemies are within 50m is an extremely common SL mistake - there are many SL's who will use this as an excuse for not having a Rally up, shrugging their shoulders at their squadmates who are now unable to spawn as if to suggest, "I did my best." Do not expect to be able to drop a Rally down in the middle of the enemy position. Fall back with a squadmate and place a new one. Burning the timer out of carelessness almost guarantees your current Rally will be destroyed before you can place another one. Good SL's take time to place effective Rallies, and are always thinking one step ahead in regards to their placement.
ARTICLE 5: INFANTRY TACTICS
ARTICLE 6: SQUAD ROLES
These squad roles are the tools in your toolbox - learn to use them effectively.
ARTICLE 7: VEHICLES
ARTICLE 8: LEADERSHIP I
There are many aspects to leadership, but only one way to lead, and that's by example.
ARTICLE 9: LEADERSHIP II
Making the people around you feel invisible is the opposite of leadership.
ARTICLE 10: TERMINOLOGY
Green - Friendly squadmate (green player icons on map)
Main - Main Base
FOB - Forward Operating Base
SuperFOB - Heavily fortified Forward Operating Base
Rally - Squad Rally Point
SL - Squad Leader
Command - Command Voice Channel
Squad Chat - Squad Voice Channel
Local - Proximity Voice Channel
Logi - Logistics Truck
Logi Run - Logistics Resupply Run
Point/Flag - In-Game Objective
Cap Zone - Objective Capture Zone (on the Flag)
Flip - To completely take an Objective (Flag) from the enemy
Neutral - When an Objective (Flag) doesn't belong to either team
Neuting - To take an Objective (Flag) from the enemy-held state to the Neutral state
Capping - To take an Objective (Flag) from the Neutral state to the Captured state
Backcapping - To take a "safe" Flag while the team fights further along the Objective chain
Double Neut - When the two relevant Flags are being simultaneously held by opposite teams in AAS or RAAS, forcing a stalemate and denying capture progress past the Neutral stage
Grid Ref - Map Grid Reference (ex. Charlie Four One Seven)
30 Mike - 30mm Autocannon (found on APC's, MT-LB's, and IFV's)
LAT/HAT - Light Anti-Tank and Heavy Anti-Tank, respectively
Nade - Grenade
Smoke - Smoke grenade or mortar
Mic Check - Roll call for squad members
Middle Mouse Safety - Resting the index finger on the scroll wheel to prevent accidental weapon discharge
Tongue Clicking - Method of communication and celebration used by the Insurgent faction
Hold Spawns/Holding Spawns - To delay your spawn until further instruction
Burned - In reference to Rallies, when the Rally is overrun by enemies and destroyed, or when the timer is reset due to trying to place it too close to enemies (burning the timer)
Proxy/Proxied - When friendly spawns are disabled due to there being two or more enemies close to a HAB
Hot - In reference to Rallies and FOBs, when there are enemies engaging friendlies in the area
Lone Wolfing - Playing away from your squad
Downed - Incapacitated, but not killed
Rez - Reviving of a downed player
Dead-Dead - If you are downed again in a certain time frame without being healed, you are killed outright
Wipe - When the squad or team gets downed to the last man, preventing revives
Layer - Version of a map featuring unique arrangement of factions, faction assets, and map Objectives
AAS - Advance and Secure, one of the game modes in SQUAD
RAAS - Random Advance and Secure, one of the game modes in SQUAD
Invasion - One of the game modes in SQUAD
Insurgency - One of the game modes in SQUAD
Skirmish - One of the game modes in SQUAD
Destruction - One of the game modes in SQUAD
Territory Control - One of the game modes in SQUAD
Tickets - Team resource tied to deaths, destruction of vehicles, Flag capture, and Radio destruction - the win condition of SQUAD
ARTICLE 11: CALLOUTS
"Form up on Squad Leader"
"Loose formation"
"Tight formation"
"Watch your spacing!"
"Overwatch"
"Spread out"
"Stay on me"
"Squadmate on me for Rally"
"Squadmates on me for Radio"
"Lead the way"
"Take me to it"
"Weapons hot"
"Hold your fire"
"Wait for my command"
"Standby squad"
"Hold spawns for Rally"
"Spawn at FOB"
"Spawn at Rally"
"Rally is hot"
"FOB is hot"
"I have visual on X"
"Contact!"
"...infantry!"
"...multiple infantry!"
"...enemy armor!"
"...Southwest!"
"...bearing Two-One-Zero!"
"Sniper!"
"Covering fire!"
"Suppressive fire!"
"Keep their heads down!"
"I want fire superiority!"
"Lay it on them!"
"Find some cover!"
"Cover me"
"I'm covering you"
"Reloading!"
"Follow their tracers!"
"Follow my tracers!"
"Conserve your ammo!"
"Short, controlled bursts"
"Empty your mags!"
"Right flank is folding!"
"Left flank is folding!"
"Secure left flank!
"Secure right flank!"
"Cease firing!"
"Target down"
"Enemy armor destroyed"
"Enemy is retreating"
"Friendly is hit!"
"X is hit!"
"Move in!"
"Slow and steady"
"Stay low"
"Don't skyline yourself"
"Stay in defilade!"
"Hold position!"
"Hold position, wait for stragglers"
"Roll up their right flank!"
"Roll up their left flank!"
"Regroup with your squad"
"Pull back to us!"
"Dogpile on X!"
"Get bodies on cap zone!"
"Sweep the area"
"Clear those buildings top to bottom!"
"Clear!"
"X, you're on point"
"Set weapons to full auto"
"Check your corners!"
"Watch those windows!"
"Watch those rooftops!"
"Building clear"
"Town is clear"
"Enemy has capped X!"
"Enemy HAB on (your name here)'s position, mark it!"
"Enemy Radio on (your name here)'s position, mark it!"
"Enemy HAB on (grid reference), mark it!
"Enemy Radio on (grid reference), mark it!"
"Enemy HAB is down!"
"Enemy Radio is down!"
"Disengage!"
"Break contact!"
"Fall back to Move Marker!"
"Fall Back to Rally!"
"I want eyes in all directions"
"I want X on overwatch"
"I want guys on rooftops"
"I want people at windows"
"Watch for that X"
"I want eyes looking East"
"Area clear"
"North is clear"
"Man those emplacements!"
"Breach!"
"They're breaching North!"
"Enemies in compound!"
"Those are friendlies!"
"Check your targets!"
"Check your fire!"
"That was friendly"
"No friendlies in the area, shoot on sight!"
"Misfire!"
"Get frags out!"
"Get frags over the wall!"
"Smoke out!"
"Get smokes out!"
"Wait for smokes!"
"Mark with colored smoke"
"Marked with red smoke"
"Grenade, get down!"
"Bad frag, get down!"
"You're hitting high, bring it down"
"Adjust 5 meters left"
"Adjust 5 meters right"
"Good hits, good hits"
"Pace your shots"
"Target down"
"MG, get ready to displace"
"MG, displace!"
"MG, deploy on Eye marker!"
"MG, notify me when deployed"
"MG, be ready to return fire"
"MG, commence firing"
"Lay it on them, MG!"
"I want to hear that MG firing!"
"Ease up on that MG!"
"MG, cease firing, cease firing!"
"What's the ETA on that rocket?"
"LAT, how's your ammo?"
"LATs and HATs, resupply here"
"LAT, can you get a visual?"
"LAT, it hasn't seen you"
"LAT, you're in its blind spot"
"LAT, you are safe to approach"
"LAT, zero for X meters"
"Good rocket"
"...on grid Bravo One-Six-Three"
"Fire when ready!"
"Fire for effect"
"Sending"
"Rounds complete"
"Good hits, good hits"
"Mortars, walk your shots."
"Mortars, shift your fire North 100 meters"
"Mortars, shift your fire East 100 meters"
"Mark your targets for mortars"
"Friendly mortars inbound, let us know how they land"
"Mortars are dry"
"They've got us zeroed!"
"Shells incoming in 20"
"Shells incoming!"
"Find overhead cover!"
"Danger close!"
"Mortars, check your fire! You're hitting friendlies!"
"Mortars, switch to smokes."
"Mortars, cease firing, we're moving in"
"Clear comms, please!"
"Clear comms, I'm radioing Command"
"Squad 2, say again?"
"Type it in chat please"
"What's the situation down at X?"
"What's the ETA on X?"
"All squads, be advised"
"Squad 4, be advised"
"Never mind, disregard"
"Wrong chat, disregard"
"Squad 2, we're pinned down, over."
"Squad 2, heavy resistance in X, over."
"Squad 2, no resistance in X, over."
"Squad 2, we've got your flank, over."
"Squad 2, we're waiting on you to engage, over."
"Squad 2, we've taken heavy casualties."
"Squad 2, X is hot, over."
"Squad 2, no enemies sighted at X, over."
"Squad 2, enemy squad moving in on your position from the Northwest, over."
"Squad 2, enemy armor headed your way."
"Squad 2, we need reinforcements at X, over."
"Squad 2, we're losing X, over."
"Squad 2, we're on our way to relieve you, over."
"Squad 2, we're falling back."
"Is everyone onboard?"
"Engines on"
"Slow down"
"Speed it up"
"Stay on the road"
"Get off the road!"
"Stop the vehicle"
"Disembark!"
"Disembark at Move Marker"
"Embark at Move Marker"
"Friendly armor inbound!"
"Be my eyes"
"You're assigned to Squad X"
"Reinforce Squad X"
"I want regular updates"
"Let me know when it's done"
"Regroup when it's done"
"I want my squad on shovel duty"
"Shovel that up"
"Shovel that down"
"Please mark on map"
"Mark your contacts"
"Is X icon still accurate?"
"Is my marker accurate?"
"Clean up your markers"
"Give me a grid for X"
"Grid B-Five-One-Five"
- Defend / Hold
- Flank
- Search & Destroy
- Ambush
- Relief
- Reinforce
- Regroup
- Withdraw
- Recon
- Recover Vehicle
- Fortify / Build
- Logistics / Logi Run
- Transport
- Recon
- Patrol
- Flank
- Base of Fire
- Fire Support
- Guard Duty
- Overwatch
- Tank Hunting
- VIP
- Shovel Duty
- Ammo Resupply
- Standby
- Pair w/ Squad Member
DEBRIEFING
Official SQUAD Website: https://joinsquad.com/
Official SQUAD Forums: http://forums.joinsquad.com/
OTHER GUIDES BY VANCE:
Winning At Squad
CHANGELOG
8/13/18 - v1.0
8/16/18 - IFV ticket value fixed
11/15/18 - Updated for SQUAD v12 (tanks, wave rallies, ammo bags, revive changes)
12/3/18 - Added Fireteams to Article 1
5/3/19 - Updated for SQUAD v13 (combat engineers)
4/12/20 - Updated for SQUAD v2.0 and official game launch (helicopters)
8/30/23 - Typo fix
1/17/26 - Added link to the new guide "Winning At Squad" in Debriefing
1/18/26 - Added the Unofficial Game Soundtrack to Debriefing
7/18/26 - Updated now that SL kits have shovels
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