NavalArt

NavalArt

About This Game

-Join our Discord channel https://discord.gg/TbFPPsH to give feedback, download mods and learn about upcoming updates! Let’s make NavalArt more enjoyable, together!

-Feel free to contact the dev if you come across a bug, or have any suggestion.

-NavalArt is still under improving , the goal of the game is to create the best Naval sandbox game on PC, if you like the game and willing to support the development, you can visit my Patreon https://www.patreon.com/navalart

Please Note:

-NavalArt is still being refined, so please read our description for the early-access status. We will kick the updates in every 1-2 months, with a lot of content additions. Meanwhile, the price of the game will increase as the game develops. We declare that there will not be in-game purchases of any kind in NavalArt.

Game Description:

-NavalArt is a sandbox game that combines design, construction, physics, and combat, offering players a variety of experience in different stages. Players will play as designer, engineer, and commander, respectively, and guide their fleets through the ages of steel and nerve.

Gameplay

-As a player, you will construct your warships in dock, using parts offered by the game or the mod community. Through careful placing and adjusting of parts, from overall hull shapes, to tiny anchor chains, you can shape your warships to anything you like.

-Each property is critical to your design, as different armor & weapon layouts will have different effects. Take your unfinished/newly finished ships for trials, and see if it is satisfactory.

-Lead your vessel to victory in Campaigns and Quick Battle Modes, through aggressive yet careful use of your powerful armaments like torpedoes and armor-piercing shells.

-Walk around your ships as a fellow sailor in Gallery Mode, lineup your fleet and enjoy the parade from your flagship!

Features

·Historic Equipment
·Numerous Campaigns
·Under-water View
·Real-time Physics Calculation (including the waves)
·Various Sea Conditions and Day-Night Cycle
·Quick Battle Mode
·Gallery Mode
·Anti-air Weapon System
·Submarine Mechanics
·Mod Support
·Steam Workshop Support

What We Plan to Add

·Spotter/Scout Plane Mechanics
·Aircraft Carrier Gameplay
·Historical Encounters
·Mission Editor
·More Maps
·More Armaments (including modern weapons such as Phalanx and missiles)
·Steam-based Multi-player Battles

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