How to get the Red Keycard (for the Office gate)
What is the Red Keycard?
Red Keycard
Unlock Bob's super secret secret stash room
Bob's Legacy
Find Bob
The Red Keycard is a DOOM keycard used to open the gate in the basement of the Office. You cannot open the gate without this keycard. It can only be obtained through placing all 9 of Bob's notes on an alien pedestal, where gates to the secret room will open.
It is a Collectible, but it primarily opens the gate to the Office's Collectible Room found downstairs.
What if I've already incinerated the Office notes?
If you have incinerated Bob's Office notes (1 in the storage room, 1 in the bathroom), you have 1 of 2 options:
1) You will keep the same Office, but you will not be able to keep Bob's 2 Office notes (harder)
- Save a backup of your office, then wipe to default and get the Office notes again
- Save after every level (before you punch out if you want to bring other items back to the Office)
- Save and change office files (back to your old, original office) after bringing the keycard, etc. to the trunk
- You will need to save backups
2) Just clear your data to the default Office (easier)
- Wipe your Office data, get the Office notes again
- Continue normally and skip this section of the guide
- With your game still open, go to \Steam\steamapps\common\Viscera\Saves (see my guide on Office Data for more details, it is linked below)
- Delete your GlobalStatsData.sav file, IncidentReportsData.sav file, OfficeData.sav file, and TrophyDataCollective.sav file.
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1) Backup all of your Office Data (GlobalStatsData.sav, IncidentReportsData.sav, OfficeData.sav, and TrophyDataCollective.sav). See my guide on Office Data for more details.
Make backups of your save files before you make any changes.
You should see (or something similar to) this...https://steamcommunity.com/sharedfiles/filedetails/?id=832351957
2) Delete all of your current Office Data (GlobalStatsData.sav, IncidentReportsData.sav, OfficeData.sav, and TrophyDataCollective.sav).
3) Go into your Office. If it is the same, that probably means that Steam Cloud has redownloaded the files that you have deleted. You can either alt + tab, delete the files again, and restart your game (Steam Cloud will update to those files instead), or you can turn off Steam Cloud temporarily.
- - 4a) Try all the numbers. If it is a 4 digit code (3 digits on screen, 4th to confirm code), try "1111", then "2222", then "3333", in that pattern. Do the same with the 17 digit code (16 digits on screen, 17th to confirm code - i.e. the Bathroom code).
- - 4b) When the screen flashes green, that means that the digit in that place is correct. Write it down.
- 4c) Type in the full code you've found. Every digit you type in should have the screen flash green. Simply look at the list you've made and type in the numbers from there. Search for each place at a time.
5) Take Bob's notes from the default Office. One is located in the Basement to the left of the entrance at the bottom of the tunnel and one is located in the Bathroom to the right and behind the door.
6) Bring them to the main area of the Office. Don't put them in the Janitor's Trunk, but prepare a pile of notes.
Because the trunk data is tied to Office data, you'll lose everything that was brought to that level with saves, meaning that if you load a save that has items brought in from a different office save, those items will disappear, including Office notes. If you want Bob's Office notes in your old Office, you'll have to make a final save on each level and load it on both your old and new office save files.
This means that, since you've already incinerated them, you won't be able to get Bob's 2 Office notes back in your old Office. You'll be able to get the Red Keycard and every other note, but if you care about completeness, you'll have to restart with a new Office.
Collectibles (Eggs and Artifacts)
After each note I'll point to the collectibles as well, so you can take those with you if you want.
Achievements for Collectibles:
Eggregious
Find all the hidden painted eggs and return them to your office
Keep It Secret, Keep It Safe
Find all the unique and hidden collectibles and return them to your office
Although I will point towards a rough location with the collectibles, it's often not enough and in levels like Cryogenesis it's impossible to get them without doing a step beforehand. In order to keep the guide as straightforward towards notes as possible, I'm not going to go any more in depth on it.
So, if you want to check out the collectibles and take them along with you while you're at it, you can head over to this guide here (made by Jepp):
http://steamcommunity.com/sharedfiles/filedetails/?id=332986059
The sections "Collectible Achievements [Eggs]" and "Collectible Achievements [Artifacts]" will help.
Preparing yourself (Notes #1 and 2)
Bring Bob's notes to the center of the Office (spawn) or wherever you intend to make a pile of all 9 of Bob's notes.
If you have a default office already and/or don't have the Office keypad doors open, go to the second section of this guide and start from step 4. Do NOT put any of Bob's notes in the Office Janitor's Trunk until Unearthly Excavation.
From now on, all of the notes will start from Note #3, as you should have already found Note #1 and Note #2 (the Office notes).
All of the notes will go in chronological order in terms of lore.
The areas in the screenshots highlighted in yellow are where notes should spawn. If not, look around the area or find the notes yourself.
Make sure you do not leave without the note(s) in the Janitor's Trunk, otherwise you will have to return to the level.
Evil Science (Note #3)
The note is located upstairs (take the elevator on the opposite side of the map from spawn) and behind the keypad door. The code is 2199.
Collectibles: 1 (One Artifact), in the same room as the note but in a vent on the ceiling (take the vent grate off and it should fall).
Cryogenesis (Note #4)
The note is behind the Slosh-O-Matic and the Incinerator all the way to the right corner, behind the crate.
Collectibles: 2 (Two Artifacts), in a panel behind the incinerator near the note.
Put the Friedmann PDA on the third (empty) screen spot in the Control Room to open it. The Control Room has the door with the keypad. Once open you can use a barrel or a lantern to jump up.
Caduceus (Note #5)
Take a left into the small room with the door to the left of the Slosh-O-Matic. Once inside that room, take a left. The note is located in the left corner.
Collectibles: 0
Waste Disposal (Note #6)
Go up the tunnel at spawn. The note is located to the right of you once you pass the stairs and enter the set of rooms.
Collectibles: 0
Hydroponic Hell (Note #7)
If you take a right out of the incinerator and punch-out area, you will find a sun cross of blood and limbs, with a laser welder in the center (looks like ⊕).
The note is in the right corner, to the right of the keypad and near the crates.
Collectibles: 2 (One Egg) (One Artifact)
If you take a right from the ⊕ (see image) you will find a Dead Space helmet in the plants. You can get up into the plants to get the helmet by jumping on the crates.
If you take a left out of the incinerator and punch-out area, you will find an elevator.
When facing this elevator it should be to the right corner (behind the elevator). You can get up into the plants to get the egg by jumping on the crates.
Revolutionary Robotics (Note #8)
The note is to the left of the incinerator and the robot statue in the same room. There will be a pile of crates and boxes, but the note is in that corner. Check to the right of the vending machine.
Collectibles: 1 (One Artifact)
The artifact is in one of the bathrooms and is in the right-most cubicle (yellow "Wet Floor" signs are in front of it). Look inside the toilet.
Preparing yourself for Unearthly Excavation
You will need all 8 notes + the 9th note from Unearthly Excavation in order to get the Red Keycard.
Unearthly Excavation (Note #9)
The final note (for the altar) is located behind barrels near the plasma welder.
Collectibles: 3 (Three Artifacts)
The first collectible (a lightsaber) can be found by feeding sand pits a large amount of items (throwing in the Big Banger Supernova while it is playing also works).
The second and third collectibles are both where the keycard is located. One is a Warhammer gun and the other is the keycard itself.
Getting the keycard (Hidden Notes #10-12)
HIDDEN NOTE #1 (Note #10)
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HIDDEN NOTE #2 (Note #11)
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HIDDEN NOTE #3 (Note #12)
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Once you have gathered all of Bob's notes outside of hidden notes, place them all on the alien altar, highlighted in the screenshots below.
You should have 9 notes in total.
After placing all of the notes on the altar, head back to the incinerator (located on the second floor, stairs lead up to it in the area with the largest sand/tooth pit).
The gates that were previously closed earlier should now be open.
Once entering, you will find a few items like TNT. There is a closet which contains the keycard, a few junk items such as mop props, 3 hidden Bob notes, Bob, and Bob's trunk (you can bring it back to the office by placing it on top of the normal Janitor's Trunk, as the Janitor's Trunk transports anything inside of it and on top of it into the office, but you should remove the items inside the trunk first).
Inside the trunk is the collectible (Artifact) gun. The keycard is also considered an artifact.
After finishing the level, you should save just in case you make a mistake. Make sure you bring the keycard back to the office.
Opening the Office gate (Hidden note #13)
HIDDEN NOTE #4 (Note #13)
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Take the keycard and bring it to the storage room/downstairs. The gate is to the left.
Hold the keycard up to the pad. The gate should open.
The final hidden note is inside of the collectible room.
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