How to make any NPC faction Ideology fluid
Using Ideology DLC to full potential
But how to make it fluid
Each faction has requirements for memes and other things, and you can't give them Ideology without meeting those. Easiest factions to make fluid Ideologies for are those that require only one meme. Those are all tribals (no meme requirements at all), outlanders and rough outlanders, and 2 factions from Odyssey (traders and salvagers). I'll show how to change rough outlander faction Ideology to fluid, but you can apply this guide to any other faction, some factions require two memes so how to do fluid for them I'll explain also.
Step 1:
Step 2:
Factions that have more than one meme in requirements
You can also make their Ideology fluid! What you need is a saved fluid Ideology that meets their requirements. You can make that by 2 ways: reforming your Ideology during game by adding memes that intended faction requires (only for use in the next run). Or you just start a test game, enable dev mode and give yourself reform points to reform Ideology enough times to meet requirements of intended faction and save it for later.
For example you can't load fluid Ideology with one meme for Empire faction because it requires 2 memes (collectivist and loyalist).
For example you can't load fluid Ideology with one meme for Empire faction because it requires 2 memes (collectivist and loyalist).
Create fluid Ideology that will meet Empire faction requirements
As you see here I started a test run with fluid Ideology that has Archist structure and collectivist meme, then reformed it once to add Loyalist meme. I used dev mode to reform instantly, but it can be done without dev mode, just play for a bit and do rituals to acquire reform points. Now I will save it and exit to main menu.
Now load that saved Ideology into Empire faction
Benefits of this:
You can have full freedom to shape your Ideology experience in the same run, having multiple Ideologies in your colony allows for endless rituals and allows to have more than two types of specialists, you can have them all in one colony. To make Ideologies "compatible" I recommend to set "Diversity of thought" precept to neutral or to appreciated. Everything else don't matter. Enjoy!
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