how to rimworld
Intro
Um Just gonna Start Yapping and Hope something good comes from it lol
I've Played RimWorld For 200 Hour (almost) and im pretty Sure i know at least the bare minimum to call my self a Self Appointed RimWorld Idk as i said Yapping any way Next Page... >
Rimworld but juice world lol
Basic Crap lol/Starting the game!
So you are starting Rim World... No crap...
first things First...
I recommend you Choose Randy Random for your story teller here is my reasoning he is not the random he is actually a saint sending you crashed drop pods when you are in need or 89 man hunting rabbits same thing right?
And you want Losing Is Fun... Because it is! not.. you will understand later maybe. anyways you want to do reload any time in case randy is feeling a bit nasty and sends something Really Really REALLY bad........ Besides all of that you Should Be Good! Next.
You can Make Your own scenario But i recommend if you are new just do crash landed its the fastest way to get started playing this AMAZING game
PS. I know i got these mixed up i have bad memory
NEXT!!!!!!!!!!!!!
For Terrain/world generation you Want to choose 100% or 30% world generation Side note this doesn't really matter its better to use 100% Over the others but if your device is not too good you should for sure run a lower setting.
You want to always add MORE Factions Make sure you add pirates as they allow you to get access to better technology You can Choose which ones to add Apart from those things its up to you really
clearing the pollution to 0% is what i always do as i think its fair but Then again its just personal preference!
Generating Terrain.....
Next Choose your Home! You can choose whatever Biome you want up to you my Personal Favourite is the Snow you might be thinking this guy is a idiot?!?!?! right the Snow? in a survival game where you can choose were to spawn???? Yes I know... But I will explain Later..
Next!
Choose Your Starting Colonists!
Lets Say You have all DLC's. with all of the DLC's i think its ideology you can create your own xenotypes Basically your own custom race But! You can use this to your advantage.
For Crash Landed You get 3 Colonists If you are New I Recommend You make your colonists these three things
- Fighter one of your colonists Should always be a Fighter This colonist should Have at least
10+ Social 15+ Melee/Shooting (5 - 7 cooking and gardening) <--- Optional) Should also have the traits Hegemonic and either the Spike fire or long jump Abilities Also optional Though - Builder Now the More builder colonists the better. These Colonists should have
14+ Building Over 10 mining and 15+ Crafting ( If you can Try and get High Gardening as well) - Scientist or Smart Guy whatever you want to call these guys they should have Very High Medical Social and Intellectual Skills 15+ for all (it is possible Just don't Give up) These to Make all the stats Even feel free to give this guy all the Negative Fighting Traits Weak melee fragile Ect. Also very Helpful For these Colonists to have the never Sleep Trait As they wont need to sleep and just research all Night Long!
Little Little Little Things To take Note of This is for the people that don't read the menus
You can randomize your colonist Dont like the stats RANDOMIZE!
You can also Change how the Colonists Look in the xenotype editor lets say you want on race to only have pink hair you can do that at no extra cost.
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