Mods for Portal 1 / Portal 2
Mods from Steam
I would like to start with modifications for Portal 2 from Steam, since they are the most accessible to the average Steam user. Such modifications can be downloaded from the Steam store after purchasing Portal 2, they are added to the library, so you can easily find them after downloading)▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Aperture Tag: The Paint Gun Testing Initiative
I'll start with my favorite modification called Aperture Tag, don't let the long name scare you, this modification gives you the opportunity to use a paint gun that can spray blue and orange gel wherever you want, this mod will give you a really new gameplay because the mechanics of the game is completely changed, but it's still the Portal, here is the download link https://store.steampowered.com/app/280740/Aperture_Tag_The_Paint_Gun_Testing_Initiative/the only negative is the paid mod
(requires Portal 2)
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Portal Stories: Mel
There is also a great mod, it's called Portal Stories: Mel, this is the story of one character, as you understand by the name, this mod will suit you if you like to solve complex puzzles and you didn't have enough locations in the style of the old Aperture cases, what can I say, if we were given the first prototype of the gun portal, in general, I recommend it, link https://store.steampowered.com/app/317400/Portal_Stories_Mel/(requires Portal 2)
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Thinking with Time Machine
There is another mod on steam that might be of interest to you - Thinking with Time Machine. One of my friends even had a hand in its creation (he wrote the plot), in this modification all the textures were redesigned, new mechanics were added and a very interesting storyline, in general, you will like it, download in steam here https://store.steampowered.com/app/286080/Thinking_with_Time_Machine/(requires Portal 2)
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A small digression, the next mod is not for Portal 2, but for the first part, respectively, for Portal, but the mod itself does not get worse from this fact)
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Rexaura
A very interesting mod for the first portal, but now all the puzzles will be related to plasma balls, the puzzles themselves are quite complex and will make you think, so you have a lot of content to pass, and also the motivation to return to 2007 and nostalgic, here is a link to this creation https://store.steampowered.com/app/317790/Rexaura/(requires Portal)
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Portal Reloaded
Another mod, it has new mechanics, and it is very interesting, of course, there has been something similar in the workshop for a long time, but in this mod this mechanic is elevated to absolute - the third portal for moving in time! The developers have worked out various rules for time travel and it makes you think a lot when going through the test chambers, I think the creators of the mod turned out to be interesting puzzles, but it looks kind of hacky, but most likely all the forces were thrown into working out new mechanics, I think this justifies all the shortcomings https://store.steampowered.com/app/1255980/Portal_Reloaded/(requires Portal 2)
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VR and RTX mods
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The game changed the textures, changed the lighting, added a reflection. This is not at all like Portal Remake Mod, not in terms of the fact that the remake mod is ♥♥♥♥, but in terms of the fact that they are completely different.
Minimum RTX 3060 graphics card required
https://store.steampowered.com/app/2012840/Portal_with_RTX/
(requires Portal)
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https://store.steampowered.com/app/2410180/Portal_Prelude_RTX/
(requires Portal)
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(requires Portal 2)
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https://store.steampowered.com/app/247120/Portal_2_Sixense_Perceptual_Pack/
I recently read a post on VK, where they told a lot of interesting information about this mod and how you can play it, here >>ссылка<<[vk.com]
(requires Portal 2)
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Portal with RTX
I don’t know what to say about it, because the video card is a little short of me. It has mixed reviews, but I can not play it :P I advise you to play it in order to have your own opinion.The game changed the textures, changed the lighting, added a reflection. This is not at all like Portal Remake Mod, not in terms of the fact that the remake mod is ♥♥♥♥, but in terms of the fact that they are completely different.
Minimum RTX 3060 graphics card required
https://store.steampowered.com/app/2012840/Portal_with_RTX/
(requires Portal)
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Portal Prelude RTX
The same as the Portal with the newfangled PTX, but the Prelude, which will be discussed below. I would say that this is a good option to get acquainted with one of the legendary or not so legendary mods, but... This statement is debatable, as is the reputation of the mod, because you have a video camera with PTX? I don’t have this, but for those who do, lags are not uncommon.https://store.steampowered.com/app/2410180/Portal_Prelude_RTX/
(requires Portal)
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Portal Stories: VR
Finally! Portal in VR! Well, it’s a beautiful graphic according to the screenshots, I didn’t manage to play it myself, since I don’t have a VR helmet, but I think it’s an interesting gaming experience. Although the portals themselves are not in fashion either: P Well, in any case, here is a link to the mod https://store.steampowered.com/app/446750/Portal_Stories_VR/(requires Portal 2)
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Sixense Perceptual Pack
A controversial modification to be honest, its main feature is the ability to interact with a new gadget, a motion capture, but this is also the main disadvantage, the modification itself is free, but exclusive to this device, you won’t be able to play without that crap, which means you'll have to spend money. The mechanics are new, of course interesting and all that, but there’s nothing else in the mod, simple cards without a special plot, it’s better to buy Aperture Tag, it will be more interesting and cheaper.https://store.steampowered.com/app/247120/Portal_2_Sixense_Perceptual_Pack/
I recently read a post on VK, where they told a lot of interesting information about this mod and how you can play it, here >>ссылка<<[vk.com]
(requires Portal 2)
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Soon in Steam
Another small digression, these modifications have not yet been released on Steam.▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Portal: Revolution
This is a very interesting modification, judging by the screenshots, video and description. In this mod, one of the personality modules awakens you to finally destroy GlaDOS, well, apparently they didn’t succeed ... The developer promises that not only interesting maps will be in the mod, but also new mechanics, he wants return some cut content: riddles with pneumatic pipes, purple gel, which is very sticky and allows you to walk on the walls and ceiling, as well as a not very clear thing called a schloedenger cube, don't ask what it is, I didn't quite understand it myself) Well, I I really look forward to the release of this mod, because the author continues his work on the mod and the release was scheduled for 2022, well, let's hope that there will be no transfers)
Thank you, the author of the modification, for personally providing me with information for the guide! Tewan thanks for the info!
The link to the mod itself, where you can find out the details of the description of the mod, is below
https://store.steampowered.com/app/601360/Portal_Revolution/
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Aperture: Salt Mines
According to the plot, our main character signed up for the Aperture testing program. Now he has to undergo tests in the old Aperture complex. All this takes place in 1998, a little after the death of Cave Johnson. The whole story will stretch over 5 chapters. They promise 4 new characters, many new mechanics and new locations! I really liked the concepts, screens and videos, the developers did their best with new models. I think it will be a cool mod, it's a pity that it will be released only in 2024. Here is a link to the mod page at Moddb Salt Minehttps://store.steampowered.com/app/1810070/Aperture_Salt_Mines/
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Portal 2: Community Edition
A modification that promises to return the cut content from Portal 2, they want to add multi-colored lasers, cubes that can teleport a laser, reflective and sticky gels and much more, I think that there will also be a lot of puzzles so that we can try out all the new mechanics and wonder why the developers cut it out?https://store.steampowered.com/app/440000/Portal_2_Community_Edition/
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Destroyed Aperture
The plot of the mod is that we wake up in the Apertur complex number 7, this complex is not needed by GlaDOS and it has abandoned it, one of the modules named Neado awakens us, we must help him regain control over the complex in order to get out. Link to the mod page at Moddb Destroyed ApertureAnd here is the steam page, uh, no one knows when it's not very soon...
https://store.steampowered.com/app/433970/Destroyed_Aperture/
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Portal: BAGLEY
https://store.steampowered.com/app/2420570/Portal_BAGLEY/▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Mods from Greenlight
▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰Maybe you've heard, or maybe you haven't heard, about such a promotion as GreenLight. Once upon a time, Valve paid attention to projects that wanted to go to Steam and were supported by the community, such projects entered GreenLight, and with the support of Valve came out shared on Steam. Also in GreenLight various modifications for our beloved Portal took part, both for parts 1 and 2, but out of 9 only 4 were released and another mod is being prepared for release, which I have already talked about in the previous paragraph, now I will tell you about those that were never released on Steam, and believe me, we missed a lot...
(Links to mod pages on GreenLight are inserted in mod titles)
Portal 2: Desolation
(requires Portal 2)
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Portal Remake Mod
(requires Portal 2)
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Portal: Outside Influence
This mod has a very cool design, everything is so neon, very mesmerizing, I just wanted to play it because of the screenshots of this mod) on the old complex Apertur, I didn’t learn more about the plot, but the author promises that the history of the mod will consist of two parts, well, let’s hope that at least the first part he will do)▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Portal 2: Abyss
(requires Portal 2)
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Portal 2: Isolation
(requires Portal 2)
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Mods from Workshop
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F-stop | Project Capture
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Spherical Testing
Moddb Spherical Testinghttps://steamcommunity.com/sharedfiles/filedetails/?id=740161832
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Complex puzzles, a bunch of scripted events that diversify the transitions between levels, the atmosphere of the abandoned complex is well maintained, and the battle with GlaDos is generally something unusual, but ends where it started.
Moddb Dilapidation
https://steamcommunity.com/sharedfiles/filedetails/?id=101728847
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Designed for Danger
I recommend just a pack of cards for passing, which does not offer something new, but is simply wonderful, with interesting puzzles, which has a good funny, albeit tiny, plot.Moddb Designed for Danger
https://steamcommunity.com/sharedfiles/filedetails/?id=104612418
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Cosmogony: Packed
The beginning is made in the same design as the first part of the Portal, turning into a pleasant blue fog, there is some kind of plot that I did not really understand, and not very obvious puzzles, but most likely I'm stupid and the puzzles are ok...Moddb Cosmogony: Packed
https://steamcommunity.com/sharedfiles/filedetails/?id=240766601
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Portal: After Hours
A big map pack with a probably cool, but incomprehensible plot for me, how many times have I already written that I don’t know English well, well, I really liked it, there are a lot of different things there, I even felt uncomfortable from what I saw in some maps, although in some places there is a very strange mapping with impassable places, but I still recommend at least flying in the noclip.Moddb Portal: After Hours
https://steamcommunity.com/sharedfiles/filedetails/?id=1336492508
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TWP Competition Pack
Moddb TWP Competition Pack▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
The Cave Johnson Rehabilitation Center for Scientific Success
Moddb The Cave Johnson Rehabilitation Center for Scientific Success▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Colours
This is a rather interesting series of co-op maps, it looks very unusual because of its color scheme, a very diverse range on each map, and at the end it was not clear at all, Glados, turrets, my friend and I did not understand anything, here is a link to the first map https://steamcommunity.com/sharedfiles/filedetails/?id=89697162 links to 2 3 4 5Page Moddb Colours
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THE CORE: Reloaded
Moddb THE CORE: Reloaded▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
DeJa Vu
The cards in this map pack almost completely repeat the puzzles from Portal 1 this is not even deja vu, but nostalgia) it is very interesting to look at such cards, they are created in the usual style of Portal 2, you definitely like it)Moddb DeJa Vu
https://steamcommunity.com/sharedfiles/filedetails/?id=74568369
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Salvation
The usual pack of cards with interesting puzzles in a ruined complex, that's all...Moddb Salvation
https://steamcommunity.com/sharedfiles/filedetails/?id=514666541
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Portal 2: Maps for story
Moddb Portal 2: Maps for storyhttps://steamcommunity.com/sharedfiles/filedetails/?id=738136838&searchtext=Maps+for+story
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Special attention
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I'll decipher it: the name of the mod is Chel goes home. This mod was made by my old friend, he tried very hard on this mod, in fact this mod is the illegitimate child of Portal and Half Life, oh these jokes, in this mod we will run on the surface and run away from Combines, there is even a little variability , which encourages you to go through the mod a second time, you can see the details yourself by downloading the mod, here is the link Moddb CWTH
I warn you, the mod is not easy)
(requires Portal)
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This mod for Half-Life 2 deserves special attention, it may seem to you that mods for Half Life are not the topic for this guide, BUT this mod is the same puzzle as the Portal, only here the place of the portal gun is the gravity gun, but there is also a mysterious plot with which both Apertur and Black Mesa are connected, in general, I could not tell you about this mod, especially since it was created by Russian people and for this mod is partially in Russian, it reminded me of the mod Chell goes home, from -due to the constant lack of HP)
Link[www.runthinkshootlive.com] to the fixed version of the mod.
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Very interesting mod, but very difficult to understand the plot, I started Head hurt while trying to figure out what's going on! Parallel universes, some modules, campaign Sarma and much more... And I also bombed from the final boss, literally and figuratively sense) I think it will be very interesting for you to go through, at least take a superficial look at the mod, here is a link to the mod page at Moddb Mind Escape, link to original mod Moddb Conversion
(requires Portal 2)
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Very interesting mod. Largely due to the fact that there are many forks here, and all tests are interesting in their own way, there are boring ones, but there are also unusual ones. There are also two endings, only the ending with the boss fight disappointed me, the fight was boring, and for some reason the AI of the turrets was turned off ... But despite this, I went through the mod more than once. The environment in the mod is very well designed, the bts elements are very cool built, and how many easter eggs are here, too much for a regular mod :P I was very interested and I hope you enjoy this mod, here is a link to the page Moddb Aperture : Déjà vu[https//www.+moddb.com]
(requires Portal)
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BEE2 or Better Extended Editor is a mod that many times expands the capabilities of the usual built-in in Portal 2 map editor called PeTI. I think those who always wanted to do something unusual for the portal lacked the functionality of an internal editor, and studying Hammer is more expensive for themselves, although it is still much more functional, but the functions of BEE2 will be enough for you with your head.
Note: this is not exactly a mod in the usual sense, it is a program that will modify the original Portal 2, or to be more precise, it modifies PeTI, because of the many limitations of this editor, the mod has to work on crutches, but it works.
Link to mod GitHub: https://github.com/BEEmod/BEE2.4/releases
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CWTH
I warn you, the mod is not easy)
(requires Portal)
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CUBE
Link[www.runthinkshootlive.com] to the fixed version of the mod.
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Mind Escape
(requires Portal 2)
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Aperture : Déjà vu
(requires Portal)
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BEE2
Note: this is not exactly a mod in the usual sense, it is a program that will modify the original Portal 2, or to be more precise, it modifies PeTI, because of the many limitations of this editor, the mod has to work on crutches, but it works.
Link to mod GitHub: https://github.com/BEEmod/BEE2.4/releases
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Portal Mods from Moddb
▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰For those who do not know what Moddb is - stands for mod data base, translated into Russian it is the Mods Information Base, this is the site where various modifications for different games, for example for Half life, Portal, and for their next parts, etc.
Most of the mods have to be downloaded from Moddb, which is not very easy and a bit of a chore, but the huge scope of mods compensates for this lack, although I still don’t mess with the files like it.
Portal: Still Alive
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Gamma Energy
(requires Portal)
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Anti-Gravity Portal
Link to the mod's page
Moddb Anti-Gravity Portal
(requires Portal)
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Blue Portals
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Portal: Project Alpha
Well, it's just a mod that provides an opportunity to play the alpha version of Portal 2009. That's it... Here is the link to Moddb Project Alpha(requires Portal)
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Portal: Prospect
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Factum Solus
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ERROR
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Portal: Unity
(requires Portal)
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Portal Taste The Cake
Well, in general, I recommend passing if you want to look at something out of the ordinary. Here is the link to Moddb Portal Taste
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Cloned Cube
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Portal 2 Mods from Moddb
You may not be surprised that there are few mods in this category. It's just that most Portal 2 mods are in other categories.▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Portal: Memories
(requires Portal 2)
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Wake up
(requires Portal 2)
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Portal: Unity Reboot
(requires Portal 2)
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Hard Mods
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I have very mixed feelings about this mod, it's cool, the locations are interesting, the people are well implemented, BUT it's stupid obstacle course, you you need to react quickly and move around the level, the puzzles are very simple, and usually there are none, so it's hard for me to call this mod good, but it's not bad. And I also have a question, where did the manheks come from, when we launched Glados, it feels like she sent them to us, but how ?! Here is the download link from Moddb Prelude
Suddenly you like it)
(requires Portal)
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This mod is quite unusual. The mod decided to create puzzles closer to those in Half-Life, adding the ability to run, as well as adding fields that slow down time. Because of this, the mod turned out to be quite complicated, because you don’t need to think much here, the main thing is to jump correctly, have time to run, etc. But on the other hand, there are normal such plot pieces and cutscenes in fashion, I will not spoil it. And there are even collectibles, so look for secrets :P And the visual style is interesting, it looks beautiful and unusual. But as I understand the mod is not completed and I did not see the normal end ...
But what was enough for me, if you also want, without really thinking, to play something unusual, then download the mod, here is a link to the page Moddb Chell's Legend
(requires Portal)
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Quite difficult mod, but interesting! The puzzles are hard, but not tricky, you don't have to build a three-story puzzle solution to complete it on the fifth try, they're just hard puzzles that you have to figure out. Although "Bonus Cards" did not succumb to me, what can I say, I still need to try to open them. But I think wasted time well, stretched my brain well and found out where the field came from, which gives a signal when passing through it in BEE mode :3
If you want to stretch your brain like me, then here is a link to the page ModDB Portal Pro
(requires Portal)
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Oh my god, I don't even want to touch this difficulty performance, otherwise my ass will burn, sorry casual :3
The author is so tired of the mod that I can’t briefly talk about fashion.
Link to the mod itself at ModDB Portal: Epic Edition
(requires Portal)
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this mod is a parody of SUPER HOT, only now we fight turrets. But it's such a hardcore mod that I flashed out at the 20th minute of the game, so the time dilation still doesn't work correctly, but it's very interesting, the idea is not ordinary, but it's too complicated, think I can't play it? well then try it yourself, here's the mod page at Moddb PORTALHOT
(requires Portal 2)
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Portal: Prelude
Suddenly you like it)
(requires Portal)
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Chell's Legend
But what was enough for me, if you also want, without really thinking, to play something unusual, then download the mod, here is a link to the page Moddb Chell's Legend
(requires Portal)
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Portal Pro
If you want to stretch your brain like me, then here is a link to the page ModDB Portal Pro
(requires Portal)
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Portal: Epic Edition
The author is so tired of the mod that I can’t briefly talk about fashion.
Link to the mod itself at ModDB Portal: Epic Edition
(requires Portal)
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PORTALHOT
(requires Portal 2)
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Abstract Mods
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This is a very unusual mod for Portal 2, it has a very simple and strange design, but this is its feature. Also, the puzzles are not difficult, no new mechanics, but still unusual. I even managed to skip one puzzle) And at the end you need to compose a melody using lasers and this is just a very cool feature, I highly recommend downloading it, this is the best example of abstract puzzle mods. Here is the link Moddb Eidolon
(requires Portal 2)
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I really liked the mod, though it's not a puzzle. The author of the mod collected all the abstract cards of his friend and explained the meaning of these cards, it was very interesting for me to follow the author’s reasoning, albeit in a hurry to read subtitles, by the way there is a patch for Russian translation, plus the author got hold of cards that his friend never put it in the workshop, exclusive!, here is a link to the page Moddb Draw me a World
(requires Portal 2)
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another abstract mod, the whole world is white and you can paint it with black paint to understand the outlines of the environment, I think the author wanted to show how some people with mental disorders see the world, since fashion comes out of the fools(psychiatric hospital). I think it's worth supporting the author in the development of the mod, here is a link to the page Moddb Head
(requires Portal 2)
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Although this is a demo, I still put this mod here, because it is abstract. Yes, the mod is drug addiction, but it's cool, funny and sometimes boring, because there are conversations of the off-screen announcer for half an hour, there are also no subtitles, but there is a reference to MINECRAFT and something else, and there is even an initial screensaver with a man with valve was replaced. Well, in general, an amateur mod, if you are interested, then here is a link to the page Moddb We Haven't Met
(requires Portal 2)
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A very unusual mod, because to pass you don’t need to solve puzzles, but explore the location. And therefore, because of the uniqueness of this modification, I advise you to go through it. By the way, about the installation, this modification is not installed like all the others, but I will not explain how to install it, just read the text file in the mod archive, it will be like one of the tests for you :P
Well, here's a link to Moddb A Minuted Millions
(requires Portal 2)
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Eidolon
(requires Portal 2)
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Draw me a World
(requires Portal 2)
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Head
(requires Portal 2)
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We Haven't Met
(requires Portal 2)
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A Minuted Millions
Well, here's a link to Moddb A Minuted Millions
(requires Portal 2)
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Tech Mods
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This mod adds funcking multiplayer for Portal, not for Portal 2, but for the first part. Well, in fact this mod, even by the name it’s clear, is hide and seek, it’s better not to use portals, as they work crookedly and break the game, but as an experiment to create something like this, it’s cool.
Here is a link to Moddb Portal: Hide and Seek
(requires Portal)
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https://steamcommunity.com/sharedfiles/filedetails/?id=2458260280
Not far from the checkout! Another co-op related mod. This mod allows you to play Portal 2 co-op with up to 33 people. Unusual? Of course! Although where to get so many friends? ... It doesn’t matter, the main thing is that there is a mod and you should definitely try it if you didn’t have enough vanilla co-op or you have more than one friend :P Where to download, how to install and use you will learn from this guide, link on it is higher.
(requires Portal 2)
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And another mod related to co-op. This time, the mod allows you to go through a single company in a cooperative. I think the description is exhaustive, but perhaps this mod can be combined with the previous one... I think I have already thrown you a problem for the evening. Here is a link to the page Moddb Campaign In Portal 2 Co-op
(requires Portal 2)
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Did you think you could only play multiplayer in Portal 2? Well, yes, but no. But you can complete the first Portal in multiplayer with this mod! Do not delay, take a friend and remember the classics! Here is a link to the page Moddb Portal 1 Multiplayer In Portal 2 Co-op
(requires Portal 2)
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✧゚・: *ヽ(◕ヮ◕ヽ)
Cool graphics mods. Yes, it's beautiful, yes, they lie. I basically have nothing more to say.
Here is a link to the page Moddb Ultra Graphics Mod 2020 and Moddb Aperture Reshade[http//%3Dhttps]
(requires Portal 2)
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I have some deja vu. But the mod is prettier and slower.
Here is a link to the page Moddb Ultra Graphics Mod
(requires Portal 2)
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And now let's move on from the advanced graphon to optimization. This mod makes most of the textures monotonous, and generally smoothes everything that is possible, simplifying the models and textures, you can see in the screenshot. As for me, it doesn’t look so bad, it can even be called cityized. If you are interested in the mod, then here is a link to the page Moddb Portal 2: Flat
(requires Portal 2)
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Didn't it seem strange to you that the style of test chambers in Portal is so different from Portal 2? To be honest, no, but if this bothers you, then here is a mod that will replace a lot of textures and models in Portal with analogues from Portal 2. In fact, that's it, it was actually unusual to run in the good old test chambers, but with new surroundings, the same feeling I experienced when going through Gamma Energy. By the way, you can additionally recolor the portals and the portal gun, just like the Atlas. If you are interested in the mod, here is a link to the page Moddb Portal 2 SkinPack for Portal 1 v1 .5
(requires Portal)
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(requires Portal 2)
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Portal: Hide and Seek
Here is a link to Moddb Portal: Hide and Seek
(requires Portal)
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Portal 2: Multiplayer Mod (32 Players)
Not far from the checkout! Another co-op related mod. This mod allows you to play Portal 2 co-op with up to 33 people. Unusual? Of course! Although where to get so many friends? ... It doesn’t matter, the main thing is that there is a mod and you should definitely try it if you didn’t have enough vanilla co-op or you have more than one friend :P Where to download, how to install and use you will learn from this guide, link on it is higher.
(requires Portal 2)
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Campaign In Portal 2 Co-op
(requires Portal 2)
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Portal 1 Multiplayer In Portal 2 Co-op
(requires Portal 2)
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Portal 2: Coop Mod Template
This mod is just a template for creating a co-op mod. I think it will come in handy for someone, here is a link to the page Moddb Coop Mod Template▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Portal 2 - Ultra Graphics Mod 2020 и Aperture Reshade
Cool graphics mods. Yes, it's beautiful, yes, they lie. I basically have nothing more to say.
Here is a link to the page Moddb Ultra Graphics Mod 2020 and Moddb Aperture Reshade[http//%3Dhttps]
(requires Portal 2)
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Portal 2 - Ultra Graphics Mod
Here is a link to the page Moddb Ultra Graphics Mod
(requires Portal 2)
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Portal 2: Flat
(requires Portal 2)
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Portal 2 SkinPack for Portal 1 v1.5
(requires Portal)
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Portal 2: Google Translate Edition
A mod that changes the text in the game to translated many times into different languages. The result is some kind of mess. Here is a link to the page Moddb Google Translate Edition(requires Portal 2)
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Good Demo
These mods cannot be called full-fledged, but they are not bad and I gladly passed them!▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Name of the "Demo" rather conditionally.
The Projex
(requires Portal)
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Portal Hope
(requires Portal)
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HALF - ALIVE
(requires Portal)
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Hazmat's Portal Map Pack
(requires Portal)
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Trapped
(requires Portal 2)
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Portal: Asit
(requires Portal)
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PHLING
(requires Portal 2)
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Portal 2: Displacement
(requires Portal 2)
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CHRONOPORT
(requires Portal)
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Bad Mods
I must say right away that I tried to objectively judge these mods, but in my opinion they are bad, this is my opinion, and it may not coincide with yours, so if a mod is in this category, this does not mean that it is not worth reading anyway.▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Portal : Smile
(requires Portal)
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Aperture Ireland
(requires Portal 2)
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Project {DELTA}
(requires Portal)
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In active development
Such mods have not yet been released and are being actively developed by the authors, since I did not manage to play these mods for an obvious reason, I went to different Discord channels of the author of the modifications and asked them to knock out the right bit of information. It seems to me that there are some people who are sitting on all active servers of mod developers and I think that this Russian is walking around here and beating mod developers)▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
(I already talked about Portal Revolution earlier, because this mod has a page on Steam and a release date, I'm waiting for 2022)
Portal: Relocation
And also you can check out the initial setting of the mod by going through this map, here is the link
https://steamcommunity.com/sharedfiles/filedetails/?id=2645478950
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Thoughts
The author of the mod even created a map in the community, you can try it and see the wonderful design, here is the link
https://steamcommunity.com/sharedfiles/filedetails/?id=2565963267
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Portal: Singularity Collapse
provided Aperture with a large black hole. But this universe was not bypassed by the tragedy with Glados and its neurotoxin, because of this there is no one to monitor the big black hole and soon it will collapse. And it seems like our heroine or hero should prevent this from happening. The mod is interesting, reminded me of Abyss with its gloomy atmosphere. In general, it seems to me that this mod and the Portal: Relocation mod are in the same universe, and here and there the collaboration of Black Mesa and Aperture Science, it seems there should be mutual references. If you are interested, please visit the page
Moddb Singularity Collap
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Portal: Catalyst
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Test Shaft 06
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Portal: Virus Outbreak
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Project Lunacy
Here is the link to the mod page on Moddb Project Lunacy
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Portal: Ambition
Unreleased Mods
These mods, unlike the previous ones, are not actively developed, the development of some is frozen, and some are completely abandoned and may never come out at all, but I will hope that the developers will succeed!▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Project Aperture
Here is a link to the page Moddb Project Aperture
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Repercussions
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Portal: Alive & Kicking
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Backstock
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Portal 2:TFV [REDUX]
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Portal: Subservient
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The Enceladus Initiative
Here is the link to the Moddb The Enceladus Initiative
https://steamcommunity.com/sharedfiles/filedetails/?id=269845529
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Valhalla
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Aperture 77
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Mods not for Portal
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I certainly know that this is not a mod for Portal 2, but this is a puzzle, on Source! (It says on the Moddb page that this is a mod for Half-Life 2) First of all, I was struck by an unusual visual range, it is not ordinary and because of this cool, retro-futurism is gorgeous. And what about the gameplay? We are given a new multifunctional device - E.C.H.O, with which you can do a lot of all sorts of things: jump high and far, like using a gauss gun, activate, for example, dispensers of cubes, and interact in a certain way with the cubes present. Too bad this game never came out. Here is a link to the mod's page Moddb PUNT
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It seems that this mod is a remake of PUNT, for some reason the author decided to make a mod for Half-Life, and for Alien Swarm, a strange decision for me, but not for me to decide . The mod has not yet been released, but I hope that someday it will be finished. The environment, compared to PUNT, has become more futuristic, due to the white color scheme. I can’t say for sure about the new mechanics, there is little information about fashion on the surface. If you are interested, you can visit the page Moddb Vectronic
And already this mod shows what "F-STOP" itself could be. Considering that the project has been in development for a long time, but nothing has been done yet ... Plus, there is a better analogue. Here is a link for you Moddb Filter Factor
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https://store.steampowered.com/app/1828210/Requiem_Of_Science/
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PUNT
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Vectronic
No, first Vectronic was made for Alien Swarm, and then it was remade for the leadwerks engine▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
About Alien Swarm
There are 5 iterations of the Source engine: Orange Box, Left 4 Dead, Alien Swarm, Portal 2 and CS:GO. Alien Swarm is newer than Orange Box and is open source. The other 3 iterations are not open source, they have Authoring Tools, not the SDK. That's why Alien Swarm was chosen
Filter Factor
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Requiem Of Science
It seemed to me a very interesting idea to combine Half-Life and the Portal, although it turned out that this is partially not what the mod was like. It turned out that this is another Half-LIfe mod with a very delusional plot, where there are simply locations made in the Portal style. I'm disappointed, but it's still clear that the author spent time and most likely did it all alone, the mod is ready, that is, completed, not like some mods that are thrown into the public domain half-finished. Yes, and our fellow countryman made a mod, I think that it’s still worth looking at it, although most likely you will just be bored, although maybe you can just laugh :Phttps://store.steampowered.com/app/1828210/Requiem_Of_Science/
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Abandoned but interesting
All these mods are abandoned, perhaps forever, but this is not certain. They seemed interesting to me, so I decided to show them to you.▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰▰
Scorched Earth Policy
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Portal: Missing
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Portal: Citrus
And here is another unifying detail of this mod and Thoughts, this is a map in the workshop, you can go through it and check out the style of the mod, at least something from this mod is left, here is the link https://steamcommunity.com/sharedfiles/filedetails/?id=2181569747
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Installing mods with Moddb
Sorry, I'm not from an English speaking country, so it's hard for me to find a proper video, if someone can send a link to a good video, then send them in the comments.Video that I found.
https://www.youtube.com/watch?v=tiovv4tVdEY
Conclusion
Thank you for your attention to the last part of my tutorial series! If you are interested in the previous parts of the guides, in which I talked about mods, map packs and maps, here are the links https://steamcommunity.com/sharedfiles/filedetails/?id=2921963100
https://steamcommunity.com/sharedfiles/filedetails/?id=2925292499
https://steamcommunity.com/sharedfiles/filedetails/?id=2911472656
I spent a lot of time on this guide and will continue to spend, the guide is not yet finished and will be improved, I hope you will help improve the look and content of the guide with useful criticism). Special thanks to Matthew for helping me improve the guide! He, too, has been hard at work making significant contributions to this manual, as well as translating my manuals into English. Well, if you liked this guide, then don't forget to rate, add to your favorites and share with your friends! And it will always be a pleasure for me to read your comments and respond to them) If you want to suggest a mod, map pack or map to add to the guide, or maybe something does not suit you in my guide? Write in the comments.
This guide was created by its original author on the Steam Community. Are you the author and want it removed? Request removal.