Neon Faction by FoundCrab (Me :3)
Introduction
Unit 1. Rookie
The Rookie is a newly hired dude who barely knows anything about fighting. Rookies are weak fighters, dying in mainly 1 to 2 hits. They carry a neon sword that can slice through regular beings, but struggle to slice through more powerful beings. Rookies are generally placed in the front as a way to kill the frontline defenses, not useful for range enemies since their health is really low though.
Unit 2. Obstructor
Unit 3. Bouncer
The Bouncer is a more suffisticated fighter, using the neon bouncer guns that ricochets off of enemies. The Bouncers have less health than the Rookies, but them being range units makes them as a matter of fact better than rookies in terms of fighting. These guys are generally placed in in the back, to make sure they're safe from enemies.
Unit 4. Assassin
Unit 5. Warrior
The Warrior is a dumb fighter trained by the local rookies and forced to fight at war without consent, but still he does enjoy fighting even though he is dumb as a brick. Best placed middle or front. Beware that again, he is dumb, like pretty dumb, doesn't know how to swing his weapon good, just swings it like a madlad.
Unit 6. Blaster
The Blaster is an experienced shooter, being in the Neon Empire for more than 2 years. The Blaster has a neon splinter storm pack on his back, incredibly useful for groups of enemies. And he has neon bolt blasters too. The Blasters are mostly placed in the back and middle, don't put them at front, it's practically a death sentence for them due to low health.
Unit 7. Eliminator
The Eliminator was prisoned, tortured and trained for 5 years in the Neon Empire prison, but then he got freed to fight in the neon army. The Eliminator carries a large neon sword that can slash groups of enemies at once with ease. Best used in the middle or front as a heavy hitter against groups of enemies. Some folks say that the Eliminator isn't a human anymore, but that he is now a ruthless beast after being shackled in the Neon Empire prison.
Unit 8. Solar Heater
The Solar Heater is a wizard that has the power to harvest solar energy from the sun with his mind and use the energy with his solar gun to laser his enemy with extreme pain. Recommend to place the Solar Heaters in the back or middle, since they can only laser one enemy at a time, making them vulnerable against groups of enemies.
Unit 9. Annihilator
Unit 10. Striker
Unit 11. Vibrant Gladiator
The Vibrant Gladiator is a gladiator who likes to "stand out" by being very colorful and vibrant! And he dual wields swords! Even though it makes him fall over almost every time he swings his weapon. Can be placed anywhere really, since he can charge towards enemies, but it's not recommended placing the gladiator at the back.
Unit 12. Tesla Soldier
The Tesla Soldier is a soldier who uses the most finest tesla equipment to his advantage. His favorite color is blue, hence why he is the only one blue in the entirety of Neon Empire. Mostly good to place in the middle, but the back is way superior, I mean that's the case for any range unit I guess.
Unit 13. Stasis Engineer
The Stasis Engineer is an engineer who's job is literally to work with stasis related things. He can charge multiple enemies at once with his bright stasis charger and shock them for a few seconds, incredibly useful for stopping a big threat getting/attacking your units. Place him at the back or middle, not at the front, though you can place it at the front depending on your situation.
Unit 14. Behemoth
The Behemoth is a heavy beast, gunning down entire armies by himself without needing any help. He carries a large charging carnage gun, the most powerful gun in the entirety of Neon Empire, made from the deepest resource found in the Neon Trenches. The Behemoths can be placed anywhere, as they have high health, but still best placed in the back or middle, the front isn't too bad of a place though. The Behemoths guard and defend the Neon Lord at all times, and around the Neon Empire to make sure that no intruders can go inside the Neon Empire.
Unit 15. Neon Giant - BOSS (NOTE: POTENTIALLY DOESNT WORK)
Unit 16. Neon Lord - BOSS
Updates/Patch Notes list
V1.0 - Released the Neon Faction with 8 Units
- Rookie- Bouncer
- Blaster
- Eliminator
- Solar Heater
- Striker
- Behemoth
- Neon Lord
V1.1 - Beginner Fighters update
- 3 New Units- Obstructor
- Assassin
- Warrior
- Some balance tweaking to Bouncer and Blaster.
V1.2 - Experienced Duo update
- 2 New Units- Annihilator
- Tesla Soldier
V1.3 - Elites of the Dawn update
- 3 New Units- Vibrant Gladiator
- Stasis Engineer
- Neon Giant
- more balancing fixes
Comment down below suggestions or balancing issues :v
If you wanna use my Neon Faction, search up on workshop in the factions section "Neon Faction (FoundCrab)" and the faction should pop up. I might update this faction to have more units and balancing, possibly I might make a map sometime in the future too.
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