World Wonders: Heist missions
Introduction
In each era you unlock a new raid building, you can send your raiders on a heist to steal a world wonder, you can only get one per era with the exception of Biggdrasil from the Return to Nature DLC. Heisting Biggdrasil does not prevent you from heisting another wonder from the Colonial Era.
All world wonders require 5000 raid points to steal and impose a -30 relationship debuff with the owner superpower when they arrive on your island. This relationship debuff declines over time though.
During the raid missions setback events will occur that will delay the mission. You have to resolve these setbacks first before the mission can continue, this guide is an overview over all the setbacks that occur during each wonder mission. The superpower that owned the wonder and therefore will have a worse relationship is also mentioned if the wonder does have a superpower that owns it, not every wonder has an owner though.
Colonial Era (Pirate Cove)
- Wait 720 Days
- Spend $10,000 or Deliver 280 Gold to Pirate Cove
- Delay Heist by 36 Months or Spend $10,000 or Deliver 550 Rum to Pirate Cove
- Delay Heist by 24 Months or Deliver 970 Clove to Pirate Cove
- Wait 360 Days
- Wait 720 Days
- Wait 360 Days
- Deliver 1,200 Planks to Pirate Cove
World Wars (Commando Garrison)
- Deliver 480 Steel and 1,000 Coal to Commando Garrison
- Delay Heist by 36 Months or Spend $12,000 or Deliver 340 Weapons to Commando Garrison
- Delay Heist by 36 Months or Spend $12,000 or Deliver 340 Weapons to Commando Garrison
- Deliver 500 Cheese or 440 Cigars to Commando Garrison
- Deliver 3,333 Logs to Commando Garrison
- Wait 360 Days
- Spend $12,000 or Deliver 1,800 Shellfish to Commando Garrison
- Deliver 2,130 Wool to Commando Garrison or Spend $10,000
- Wait 360 Days
- Spend $15,000 or Deliver 500 Tobacco to Commando Garrison
- Deliver 1,200 Planks or 1,200 Fish to Commando Garrison
Cold War (Spy Academy)
- Spend $10,000 or Delay Heist by 24 Months
- Spend $15,000 or Deliver 1,800 Shellfish to Spy Academy
- Spend $12,000 or Delay Heist by 24 Months
- Spend $10,000 or Delay Heist by 24 Months
- Spend $20,000 or Deliver 180 Cars to Spy Academy
- Deliver 80 Cars or 80 Boats to Spy Academy
- Spend $15,000 or Deliver 1,000 Cloth to Spy Academy
- Spend $15,000 or Deliver both 480 Steel and 200 Uranium to Spy Academy
- Spend $20,000 or Deliver 1,800 Weapons to Spy Academy
- Spend $20,000 or Deliver 180 Cars to Spy Academy
Modern Times (Cyber Operations Center)
- Spend $15,000 or Deliver 510 Electronics to Cyber Operations Center
- Spend $15,000 or Deliver 230 Pharmaceuticals to Cyber Operations Center
- Spend $20,000 or Deliver both 340 Oil and 260 Electronics to Cyber Operations Center
- Wait 540 Days
- Spend $15,000 or Delay Heist by 24 Months
- Wait 540 Days
- Double the Power required by the Cyber Operations Center until the completion of the Heist
- Spend $20,000 or Deliver 1,900 Plastics to the Cyber Operations Center
- Spend $20,000 or Deliver 420 Uranium to the Cyber Operations Center
- Spend $15,000 or Deliver 230 Pharmaceuticals to the Cyber Operations Center
- Deliver 3,000 Pharmaceuticals or 3,000 Chocolate to the Cyber Operations Center
- Double the Power required by the Cyber Operations Center until the completion of the Heist
- Deliver 2,000 Gold or 2,000 Electronics to the Cyber Operations Center
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