All ghosts quick guide | The Phasma Files
Disclaimer
The Phasma Files (this and mine magazine) originally was written in Russian. I know English on +-C1, so, with the help of Wiki, I have tried to translate it as correctly as possible. I hope you appreciate my efforts
Mandatory evidence
Some ghosts in Phasmobhobia have a mandatory evidence: Goryo (D.O.T.S Projector), Obake (ultraviolet), and Moroi (Spirit Box). This means that if you're playing without one or two of evidences and you don't have any of them, you can safely eliminate the ghost who must have that one
For example:
You're playing on a nightmare, the ghost walks on salt, you use ultraviolet light and see that there are no traces. Obake will definitely have them, so you can immediately remove him from the journal
For example:
You're playing on a nightmare, the ghost walks on salt, you use ultraviolet light and see that there are no traces. Obake will definitely have them, so you can immediately remove him from the journal
Spirit
Wraith
Phantom
Poltergeist
Banshee
Jinn
Mare
Revenant
Shade
- Not active, doesn't even start a hunt, as long as there's at least one player in it room
- Does not make singing ghost events. More likely to make a mist form or shadow ghost event
- Shade can't blow out the firelight while it's following you during the hunt
- The average sanity to attempt to start a hunt is 35%
Demon
Yurei
- Since recently, all ghosts can close doors to the end, but only it does it always and can even slam the front door without a ghost event
- Yurei doesn't leave the room for a minute and a half after using the incense. Place salt pile or set a motion sensor at the entrance(s) to his room and watch: if there were no ghost events in other rooms after which he could have returned, and he did leave, then it's not Yurei.
Oni
Yokai
- When a player speaks near it, the limit of sanity to attempt a hunt increases to 80%
- During hunt, it can hear players only at a distance of 2.5 meters
Strategy:
Wait for the ghost to get away from you and start shouting into the microphone. If it doesn't pay attention and doesn't approach you, it's a Yokai
Hantu
Goryo
Myling
Onryo
- Every third extinguished firelight will lead to an attempt to start hunt regardless of sanity level
- For Onryo, the fire source takes precedence over the crucifix, so if a ghost burns the crucifix without blowing out the firelight, it is not an Onryo. Important: The radius of the firelight is 4m
- The average sanity to attempt a hunt is 60%
- It seems that the other ghosts can't extinguish multiple firelights in a row, but Onryō can, according to the attached video
Strategy:Onryo puts out three firelight in a row in the video
Take a crucifix, a firelight and a igniter. Place the crucifix, light the firelight and keep an eye on it. If the ghost blows out the firelight for a third time and attempts to start a hunt within six seconds, it is an Onryo
The Twins
- There is a main ghost who lives in his room and behaves like other ghosts, and a fake ghost who lives in a 16-meter radius, interacts and can attempt to start a hunt, but does not give any evidences. If you have two long-distance interactions at the same time, it means that you have the Twins
- The speed of one ghost is 10% more than normal, and the speed of the other ghost is 10% less
Strategy:
If you have any suspicions about the Twins, just listen:
- If there is interaction in the ghost's room and at a great distance, and there is very little time between them - this is the Twins
- If the ghost starts hunts in different rooms - this is the Twins
- If the ghost's speed is different in different hunts - this is the Twins
Raiju
Obake
The Mimic
- The Mimic's ability is to copy any ghost, including itself. In this case, it will stop showing any activity for 2 minutes. It never copies anyone in the first minute of the game.
- The Ghost has 3 evidences: a spirit box, freezing temperatures, and ultraviolet. If you notice another evidence besides these - ghost orb, it's a Mimic. Even if you play without any evidences, it will always show you ghost orb
Moroi
- The lower players sanity, the higher Moroi's speed
- Has a binding evidence - spirit box
- He can curse you through a radio receiver or a parabolic microphone, and your sanity will drain twice as fast. Use sanity medication to break the curse.
Strategy:
During the hunt, you can use a cursed item to make your sanity lower, or take a sanity medication to make rise it. If the ghost's speed changes, it is Moroi
Deogen
Thaye
Thanks for reading!
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