DOOM Eternal | Prowler
UAC Details
Class: Teleporting Hunter
Enemy Rank: Heavy

According to the Codex entry, Prowlers are believed to be descendants of the Imp breed, which would explain their similar hunched appearance, the spikes jutting out from their back, and overall body structure. However, they are notably larger and bulkier than Imps, and are a dull purple color as opposed to the Imps more brownish-orange shade. The Prowler also has three, closely-knit red eyes and a tri-segmented jaw. Portions of the body are covered in jagged chitinous armor, and the hands end in four dagger-like claws including an opposable thumb.
CODEX ENTRY
Enemy Rank: Heavy
According to the Codex entry, Prowlers are believed to be descendants of the Imp breed, which would explain their similar hunched appearance, the spikes jutting out from their back, and overall body structure. However, they are notably larger and bulkier than Imps, and are a dull purple color as opposed to the Imps more brownish-orange shade. The Prowler also has three, closely-knit red eyes and a tri-segmented jaw. Portions of the body are covered in jagged chitinous armor, and the hands end in four dagger-like claws including an opposable thumb.
CODEX ENTRY
A creature of darkness, the Prowler hunts from the shadows, preferring stealth and concealment to open conflict. Imbued with parietal infravision, the Prowler is able to see that which is unseen to the naked eye. Known among the Sentinels as 'the Nightstalker', the Prowler's preternatural sense of sight makes it a lethal hunter, capable of tracking its prey even in the pitchest black of dark. Believed to be peripherally descendant to the lesser Imp brooding, the Prowler is rarely seen in groups, forsaking pack-hunting for the precision of the solitary pursuit.
Combat Analysis
Prowlers will behave similarly to Imps, running around the battlefield while hurling purple fireballs at the Slayer. However, they will also regularly teleport both towards and away from the Slayer. This teleportation ability can make the Prowler hard to track, as the distance they travel with their teleportation can vary from a few feet to half of an arena.
The Prowler will frequently teleport behind the Slayer to unleash a rapid barrage of swiping attacks before teleporting away to repeat the cycle once more.
The Prowler's teleportation ability can be bypassed/neutered in a few ways. The Ice Bomb is capable of freezing the Prowler in its tracks, keeping it immobile, and preventing teleportation. The Lock-On Burst attachment for the Rocket Launcher will track it constantly, even after teleporting, and will kill it in one shot. The Super Shotgun can kill it in one place, and the Meat Hook will hold it in place. A shot from the Ballista puts it into a stagger state and one charge of the Destroyer Blade mod outright kills it.
Using a regular Ballista shot on a Prowler will instantly stagger it. Blood Punching it will also often cause it to stagger.
The Prowler will frequently teleport behind the Slayer to unleash a rapid barrage of swiping attacks before teleporting away to repeat the cycle once more.
The Prowler's teleportation ability can be bypassed/neutered in a few ways. The Ice Bomb is capable of freezing the Prowler in its tracks, keeping it immobile, and preventing teleportation. The Lock-On Burst attachment for the Rocket Launcher will track it constantly, even after teleporting, and will kill it in one shot. The Super Shotgun can kill it in one place, and the Meat Hook will hold it in place. A shot from the Ballista puts it into a stagger state and one charge of the Destroyer Blade mod outright kills it.
Using a regular Ballista shot on a Prowler will instantly stagger it. Blood Punching it will also often cause it to stagger.
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