Half-Life + Decay | Complete Guide
Intro & Story
is an Action First-Person Shooter developed by Valve and released November 19th, 1998. Half-Life runs on GoldSrce - A modified version of the Quake Engine, idTech.
Story
Theoretical Physicist Gordon Freeman arrives late to Sector C to perform an experiment in Anomalous Materials. An explosion during a failed experiment at the Black Mesa Research Facility rips open a portal to an alien world. Gordon Freeman survives, but must now battle both aliens and government forces to save humankind before the Earth is overrun.
History
Originally a side project to Prospero - Valves first project. Quiver, Triphammer and Belly of The Beast were working titles before Valve eventually settled on Half-Life.
Most of the assets being made for Prospero eventually found its way in Half-Life as Valve had shifted focus on that instead. A few of the sound files are still labeled Prospero even.
Set for a December 1997 release date, Valve restarted development and would remake Half-Life in under a year pushing the game back to November 19th, 1998 to critical acclaim and massive success earning Game of The Year.
After the launch and success of Half-Life, and the death of Prospero, alot of mods and conversions were made in the community. Some of these stood out to Valve so much that they hired the modders and made the mods official titles such as Team Fortress Classic, Day of Defeat and the famous Counter-Strike. One of which would launch in 1999, the same year Half-Life's first expansion Opposing Force. Valve would have 3 major titles in just the span of 3 years.
Another notable mod that released only 2 months after Half-Life called Sven Co-op would become one of the biggest mods for the game and eventually would get a standalone release with Valves blessing and engine access to GoldSrce for further development.
From 1999 to 2004 Valve would develop the eventual massive success known as Half-Life 2.
Full Walkthrough
SOON™
25 Years of Half-Life
Half-Life is officially 25 years old. Time flies. I remember playing HL1 when i was 3 years old and loving it. Now its a life defining game for me and i cherish it thanks to my Dad.
Half-Life's 25th Anniversary has brought tons of new things to the table including WON features, QoL stuff and more.Heres some videos for your viewing pleasure featuring my Year of the Lambda Series.
Half-Life's 25th Anniversary has brought tons of new things to the table including WON features, QoL stuff and more.Heres some videos for your viewing pleasure featuring my Year of the Lambda Series.
25th Anniversary Documentary
Valve and Noclip made a Half-Life Documentary for its 25th Anniversary. Check it out
25th Anniversary Update
The same game you played in 1998 - restored, augmented, and revitalized
For its 25th Birthday Valve did the unthinkable and released its first major update for Half-Life 1 with a plethora of new stuff, fixes and even old stuff such as the WON menu, startup movie, Alpha Playermodels and more.
You can view the entire thing here at the Half-Life 25th Site[www.half-life.com]
RememberFreeman
August 14th, 2022 a Half-Life event took place called RememberFreeman[rememberfreeman.lambdageneration.com] in which the community came together and broke the all time player count on Half-Life 1. You can view the event here
Developer Playthrough
Dario Casali, a legendary Level Designer who worked on the Half-Life series, has uploaded their own playthrough of HL1 with commentary and insight into the history of development. For your viewing pleasure you can see it here all in one.
https://www.youtube.com/watch?v=naWgflzwwTc&list=PLk5gaNp4x_AVIJviyHueHizonrIhAAtdj&index=1&t=115s
https://www.youtube.com/watch?v=naWgflzwwTc&list=PLk5gaNp4x_AVIJviyHueHizonrIhAAtdj&index=1&t=115s
For Valve - To Be Fixed
Half-Life as a whole is a complete experience and after the 25th Anniversary Update Valve added and changed things to make it even better but the game is still far from being the absolute best it can ~ It's not alot, but there are quite a few things that would make the game just that much better. For new and for old vets like myself.
- Half-Life Complete
With Half-Life 2 being complete as Episode One & Two have been merged into one product, it would make alot of sense for Opposing Force & Blue Shift to be merged into Half-Life 1 for a complete product. Add Decay aswell for Co-op as Remote Play Together would work wonders for 2-player or Steam Networking making Half-Life 1 a complete package. - Fixed Maps, Models & Weapon Animations + Flashlight & HUD
Most of the maps have some real glaring issues like missing textures, Zfighting and more. There's a Vanilla Map Pack Fix you can actually download that fixes most of this but Isn't perfect. An official fix from Valve would be awesome. BSPguy works wonders
Some of the Models in the game are old and outdated such as the HEV Suit with no gloves. The weapon animations are pretty broke and random including the Crowbar not playing its idle animations at all and some other guns looping the animation rapidly. The viewmodels of some guns aren't fixed for modern systems including the Shotgun that has no stock, the RPG and crossbow with no backing and more. The NPC Revitalization and Vanilla Weapon Fixes by Brusstrigger solve this really well and having them officially would do wonders. The Flashlight really needs updated as mods such as The Last Goodbye run on the 25th Update Branch and has a massively improved FL. The HUD and Crosshairs are really low-res and make it hard to aim. Thankfully modders have made better ones that could be easily implemented. - Chapter Select + Subtitles
Being able to select chapters would be incredibly great and a massive QoL change for Half-Life as plenty of mods in the community have been able to do this and use the VGUI2 chapter select from HL2. Another big thing missing is proper subtitles for NPC's. Both HL: Extended and The Last Goodbye use both of these really well - Achievements + Workshop
Having some achievements for Half-Life 1 would be nice to have a completion ribbon next to its sequels. Workshop would also be great for modding and ease of access given mods such as Legacy and Zombie Panic! support both Workshop and achievements. - Coop
DOOM + DOOM 2, Quake and Quake 2 have Co-op Campaign so why not Half-Life? Utilizing the new Steam Networking feature and Deathmatch as a base for the maps, implementing co-op for story would be a cakewalk. So easy that there's a mod for it! - Cut Trading Cards & Point Shop Items
Back when Trading Cards and Emotes were added to steam and debuted with Half-Life 2, Valve had ones planned for Half-Life 1. They were obviously cut but would be really cool to have again and have a HL1 badge, profile background etc.
Half-Life is one of the greatest FPS ever made and stands next to Quake and Doom but could be improved for a modern experience. This isn't early 2000s anymore and the game could be seen in a rough light. With all of this, it would improve the game more than anyone realizes. I adore HL and want to see it as the best it can possibly be and I think Valve should too.
Half-Life Soundtracks
Produced by Kelly Bailey[www.discogs.com] the Half-Life Soundtrack[www.discogs.com] is a 90s techno, electronic drum & bass collection of tracks made to compliment the backdrop of Black Mesa that saw their inclusion in future Half-Life titles.
https://store.steampowered.com/app/323130/HalfLife_Soundtrack
Alongside the Official Soundtrack, Sierra also released an entirely separate Soundtrack not officially featured in any of the games.
You can download it here
https://store.steampowered.com/app/323130/HalfLife_Soundtrack
Alongside the Official Soundtrack, Sierra also released an entirely separate Soundtrack not officially featured in any of the games.
You can download it here
Half-Life: Decay
Released alongside the PlayStation 2 version of Half-Life as a bonus mode,
Decay is a full length coop campaign during the events of Half-Life
You play as Dr. Gina Cross/Dr. Colette Green as you help Dr. Keller and Rosenberg with a series of tasks during the Resonance Cascade.
You can download a PC port of the mod to play with a friend if interested to experience Gina and Colette's side of the Cascade.
The 25th Anniversary Update made playing the PC Fan Port alot easier without the hassle of Port Forwarding. You can download Half-Life: Decay here Just download the zip, and drag the "decay" folder into Steam/Steamapps/Common/HalfLife and restart Steam
Additionally, there's a few addons for Decay that can make the experience much better with a Patch and Classic Pack
Alternatively, there's a Remastered Decay by Mr. Floyd to play Decay in Singleplayer coming sometime in the future.
https://store.steampowered.com/app/1874090/HalfLife_Decay_Solo_Mission/
Half-Life Alpha
One of the more interesting things about Half-Life is its Alpha and Beta content such as the 97' Builds and Alpha 0.52.
While alot of it is still unreleased and lost unfortunately, some of it has been recovered and even remade that's available to download.
Alpha 0.52, Net Test 1+2, Absolute Zero and more are just a few ways to experience the early days of Half-Lffe 1. Some stuff such as Quiver and Triphammer are fan recreations aiming for accuracy that are still being cooked.
List of the available Alpha Beta Content
Alpha 0.52[hl2-beta.ru]
Absolute Zero
Triphammer
Net Test 1[hl2-beta.ru]
Net Test 2[hl2-beta.ru]
While alot of it is still unreleased and lost unfortunately, some of it has been recovered and even remade that's available to download.
Alpha 0.52, Net Test 1+2, Absolute Zero and more are just a few ways to experience the early days of Half-Lffe 1. Some stuff such as Quiver and Triphammer are fan recreations aiming for accuracy that are still being cooked.
List of the available Alpha Beta Content
Alpha 0.52[hl2-beta.ru]
Absolute Zero
Triphammer
Net Test 1[hl2-beta.ru]
Net Test 2[hl2-beta.ru]
Half-Life: Signal Lost - Alpha Made Good
Alpha is a notorious subject in the Half-Life community as its a very sought after build from 97. While we do have some stuff like 0.52, Net Test 1 and 2 we dont have the complete picture. There are community projects such as Absolute Zero and Triphammer that recreate it as accurate as possible
Enter Signal Lost by Jane Thrace.
A complete original take on the Half-Life Alpha as a standalone experience that's fleshed out into a full game with creative liberties and unique changes. You're thrown right into action as you play as Gordon Freeman as he must escape Black Mesa due to an experiment gone wrong in classic alpha style.
Enter Signal Lost by Jane Thrace.
A complete original take on the Half-Life Alpha as a standalone experience that's fleshed out into a full game with creative liberties and unique changes. You're thrown right into action as you play as Gordon Freeman as he must escape Black Mesa due to an experiment gone wrong in classic alpha style.
Half-Life: Spyro The Dragon
Besides Half-Life releasing in 98', another great game featuring a cool purple dragon released for PlayStation. Spyro The Dragon.
But what if you took Spyro and put him in an HEV suit within the confines of the Black Mesa Research Facility?
Magic Nipples wondered the same thing and has made Half-Life: Year of the Dragon
Half-Life: Year of the Dragon allows you to play through Half-Life (to some extent) as Spyro with its own unique gameplay and level design compliments. Running on Xash3D so you can just drag and drop and enjoy
But what if you took Spyro and put him in an HEV suit within the confines of the Black Mesa Research Facility?
Magic Nipples wondered the same thing and has made Half-Life: Year of the Dragon
Half-Life: Year of the Dragon allows you to play through Half-Life (to some extent) as Spyro with its own unique gameplay and level design compliments. Running on Xash3D so you can just drag and drop and enjoy
Half-Life: MMod
As of now there's lots of ways to play Half-Life. Mods, conversions, addons etc. One definitive way to play is the brilliant overhaul mod MMod. Developed by Gunship MK 2, MMod is a free, fan made modification for Half-Life aiming to refine player's arsenal and further expand player's combat options. Featuring AI tweaks, VFX and SFX overhaul in spirit of original, additional weapon functionality and bug fixes, while keeping most changes optional
https://store.steampowered.com/app/1761270/HalfLife_MMod/
https://store.steampowered.com/app/1761270/HalfLife_MMod/
Half-Life: Extended
If you've been longing for a more extended and enhanced way to play Half-Life 1, well that's been solved with Half-Life: Extended.
Hard-Life
Half-Life as it was in 1998 might've been a challenge for some but today it's a cakewalk. Except on Hard cause its really unbalanced on Hard. Enter: Hard-Life. A complete rework and remake of Half-Life 1 that ups the ante 10x fold making the game significantly more difficult. And it features Co-op so you dont have to suffer alone.
https://store.steampowered.com/app/850870/HardLife/
https://store.steampowered.com/app/850870/HardLife/
Half-Life Reimagined
If you've completed Half-Life and are looking for something fresh and new, you can check out the full re-imagining of Half-Life - Black Mesa. Developed by Crowbar Collective and licensed by Valve, Black Mesa is a complete Remake of the legendary title on the Source Engine featuring all new features and modern technology. With built-in Multiplayer and Workshop support offering extra hours of fun. With more fleshed out levels and chapters such as controversial Xen now with extra flair and design. Now is the best time to return to Half-Life.
https://store.steampowered.com/app/362890/Black_Mesa/
https://store.steampowered.com/app/362890/Black_Mesa/
Half-Life: Remake-Demake
What if you took Black Mesa and demade it for GoldSrce? Well thats exactly what Black Mesa Classic is.
Black Mesa: Classic takes the maps and level of detail of Black Mesa and puts it right back into Half-Life on GoldSrce.
If you're a fan of Half-Life and Black Mesa then this is for you.
Black Mesa: Classic takes the maps and level of detail of Black Mesa and puts it right back into Half-Life on GoldSrce.
If you're a fan of Half-Life and Black Mesa then this is for you.
Half-Life Ray Traced
While not official like Half-Life 2 RTX Remix, someone has made a pretty decent Ray Traced HL1 mod on Xash3D that runs well and looks great
Half-Life VR
If you're looking to experience Gordon's journey in VR then you're in luck as theres actually a VR version of the game on Steam and even features achievements! NOTE: Its still in Beta and does have some glaring issues as its not the Source VR team and instead a solo dev.
https://store.steampowered.com/app/1908720/HalfLife_VR_Mod/
https://store.steampowered.com/app/1908720/HalfLife_VR_Mod/
A Place in the West - Interlude Comic
The events between Half-Life and Half-Life 2 is a 20 Year period of mystery that's yet to be explained by Valve. Enter - A Place In The West. A comic written and made to be an Epilogue to HL1 and a Prelude to HL2. An Interlude if you will
Written by Ross Joseph A Place in the West takes place in between both games featuring an original story, characters, setting and more giving a brand new lore friendly entry in the Half-Life Series. With the first Chapter free and 15 in total
A Place in the West is a great entry and a must for Half-Life fans
https://store.steampowered.com/app/466270/HalfLife_A_Place_in_the_West/
Written by Ross Joseph A Place in the West takes place in between both games featuring an original story, characters, setting and more giving a brand new lore friendly entry in the Half-Life Series. With the first Chapter free and 15 in total
A Place in the West is a great entry and a must for Half-Life fans
https://store.steampowered.com/app/466270/HalfLife_A_Place_in_the_West/
Codename Loop - Roguelike Half-Life
If you're feeling venturous and want to try something different, then let me introduce you to a friend of mine PinkyDev/Almanara's super cool title - Codename Loop. The Half-Life Roguelike (or Rogue-Life)
Play Half-Life or custom maps in a top-down twin-stick Roguelike. Select from a variety of skins, play or make custom BPS's as a custom campaign. But be aware, if you die, you will restart.
You can currently download the Demo and Campaign Template here
A planned Steam release was confirmed but the status on that is unknown as Pinky is developing Rogue Mansion and another Indie project. Previously the game was called Half-Life: Loop before Valve had them change it for approval on Steam. Go give them some love and check out Rogue Mansion!
Some useful console commands if you want to mess around
- sv_cheats 1
- Impulse 101
- god
- noclip
- map "map name"
- cam_view 0 (Default)
- cam_view 1 (Third Person)
- cam_view 2 (First Person
- hud_draw (0 disables, 1 enables)
Gunman Chronicles
Gunman Chronicles has a long and interesting history that ended as a retail GoldSrce game for Half-Life 1. While you can find retail big boxes and CD's for it, its planned and even marketed Steam release never came to be. Luckily the community did what they do best and made a Steam port for Half-Life 1 that even runs with the 25th Anniversary Edition + you can get a patch for the WON menu.
Simply download it here
Drag the folder into your HL1 directory: steam/steamapps/common/Half-Life
and restart steam.
It's a very unique game and one that deserves a remaster and steam release finally
PLEASE NIGHTDIVE MAKE IT HAPPEN
Saving Every Scientist & Guard
Normally, in Half-Life, you can't save most of the Scientists or Security Guards from their inevitable doom due to limitations. With Half-Life: Source, that becomes a reality.
Welcome to Lemmings
Half-Life: Lemmings is a HL:S mod that allows you to save and travel with every Scientist and Guard on your journey. Minus ones that die for Lore reasons of course.
Lemmings has custom animations and features that will make your journey through Black Mesa again alot different this time around. You'll have to Run. Think. Shoot. Live to not only save yourself but also your colleagues because if one goes down and you have no Medic...it's over.
I didn't want to make a Guide for Half-Life: Source because who does really so I'm putting it here instead, so enjoy! :)
Half-Likes
While almost if not all of the Boomer Shooter/Retro FPS scene is Doom inspired shooters and sometimes Quake like WRATH, DUSK and HROT, there are a couple that are heavily inspired by Half-Life. We call these Half-Likes
Abiotic Factor (Kinda)
Taking heavy inspiration from Half-Life, Abiotic Factor is a 1-8 survival crafting imsim set within a Research Facility in the Australian Outback. You play as hopeless Scientists trying to escape the GATE Cascade Facility as its crumbling and being invaded by Aliens and the Army. The game's survival aspects are those of Project Zomboid, ImSim like Deus Ex andeverything else is Half-Life 1 inspired down to the graphics and little references. Not exactly a Half-Like, but if you want more of that kinda world then AF is the perfect choice.
https://store.steampowered.com/app/427410/Abiotic_Factor/
Eiskalt
I have nothing to share at this time about my game. It is very much primarily inspired by Half-Life. Its been a dream to make a Half-Like set in the Snowy Tundra as a love letter to Half-Life and in dedication to my Dad for getting me into Half-Life, Valve and gaming overall. No ETA but I strive to make this a standout for the Half-Like scene.
Skarven
Following in the hallowed footsteps of Half-Life is Skarven, a story-based adventure where everything plays out in real time and the game never takes away control, aka, a true Half-Like.
https://store.steampowered.com/app/3309550/Skarven/
Kvark
Set in a fictional version of the 80s Czech Republic, Kvark is heavily Half-Life inspired FPS.
https://store.steampowered.com/app/2319390/Kvark/
Shelf Life
Developed by a friend, Shelf Life is a small indie fps inspired by Half-Life
https://store.steampowered.com/app/2814000/Shelf_Life/
Abiotic Factor (Kinda)
Taking heavy inspiration from Half-Life, Abiotic Factor is a 1-8 survival crafting imsim set within a Research Facility in the Australian Outback. You play as hopeless Scientists trying to escape the GATE Cascade Facility as its crumbling and being invaded by Aliens and the Army. The game's survival aspects are those of Project Zomboid, ImSim like Deus Ex andeverything else is Half-Life 1 inspired down to the graphics and little references. Not exactly a Half-Like, but if you want more of that kinda world then AF is the perfect choice.
https://store.steampowered.com/app/427410/Abiotic_Factor/
Eiskalt
I have nothing to share at this time about my game. It is very much primarily inspired by Half-Life. Its been a dream to make a Half-Like set in the Snowy Tundra as a love letter to Half-Life and in dedication to my Dad for getting me into Half-Life, Valve and gaming overall. No ETA but I strive to make this a standout for the Half-Like scene.
Skarven
Following in the hallowed footsteps of Half-Life is Skarven, a story-based adventure where everything plays out in real time and the game never takes away control, aka, a true Half-Like.
https://store.steampowered.com/app/3309550/Skarven/
Kvark
Set in a fictional version of the 80s Czech Republic, Kvark is heavily Half-Life inspired FPS.
https://store.steampowered.com/app/2319390/Kvark/
Shelf Life
Developed by a friend, Shelf Life is a small indie fps inspired by Half-Life
https://store.steampowered.com/app/2814000/Shelf_Life/
FreeHL
FreeHL[github.com] is a clean-room reimplementation of the WON versions of Half-Life, running on the FTE source port for Quake, using QuakeC.
Commands & Cheats
Open the Developer Console with "~" and then type sv_cheats 1 before entering any commands. If the dev console doesn't open by default, locate the config file and make sure BIND "~" toggleconsole is there or add it to launch options.
- sv_cheats 1 - Enables Cheats
- God - Invincibility
- Noclip - Fly through walls
- Impulse 76 - Spawns a HECU Grunt
- Impulse 101 - Gives all weapons
- Impulse 102 - Gives the HEV Suit
- Impulse 107 - Tells you what texture you're looking at
- Impulse 200 - Removes Items
- Notarget - NPC's ignore you
- Maps * - Shows list of maps
- map "map name" - loads the desired map *Note you will load with no weapons or suit*
- Restart - restarts the current map
- Volume - Set the desired game volume
- MP3Volume - Set the desired music volume
- GL_clear 1 - disables the hall of mirrors outside the map
- Disconnect - Ends your SP or MP session
- Developer 1 - Enables Dev mode / 0 disables
- Dev_overview 1 - Enables top down view of the current map / 0 disables
- fps_override 1 - Overrides the FPS limit / 0 disables
- fps_max - Lets you set the FPS limit
- give weapon_ - Gives weapon of choice
- give item_ - Gives item of choice
- Chase active_1 - Thirdperson over the shoulder / 0 disables
- Thirdperson - Play in Thirdperson!
- Firstperson - Play the default perspective
- Default_fov - Set Viewmodel Distance (Default is 90)
- r_drawviewmodel 0 - Disables the weapon viewmodel
- hud_draw 0 - Turns off HUD
- violence_agibs 1
- violence_ablood 1
- violence_hblood 1
- violence_hgibs 1
These 4 can enable the Violence and Blood for NPC's. 0 Disables it
Launch Options
If you wish to have stuff automatically set for you you can add them to the launch options parameters instead.
- Locate the game in your library
- Right click and goto Properties
- In Launch Options enter the desired commands
Windowed Fullscreen: -noborder -windowed
Disable Sierra Intro: -nosierra
Preset Field of view: +default_fov
Disable Mouse Acceleration: -noforcemaccel
Dev Mode: -developer1
Play a Mod: -game "mod folder name"
Change Resolution: -w 2560 -h 1440 / -w 1920 -h 1080
- Locate the game in your library
- Right click and goto Properties
- In Launch Options enter the desired commands
Windowed Fullscreen: -noborder -windowed
Disable Sierra Intro: -nosierra
Preset Field of view: +default_fov
Disable Mouse Acceleration: -noforcemaccel
Dev Mode: -developer1
Play a Mod: -game "mod folder name"
Change Resolution: -w 2560 -h 1440 / -w 1920 -h 1080
Windowed Borderless
To play Half-Life in Windowed Borderless it works the same for other GoldSrce and Source games.
Library > Half-Life > Properties > Launch Options
This also works for all GoldSrce and Source games like Sven Co-op or Team Fortress 2.
Library > Half-Life > Properties > Launch Options
-windowed -noborder
After this, launch the game and enjoy!This also works for all GoldSrce and Source games like Sven Co-op or Team Fortress 2.
FOV
As of November 17th, 2023 Valve has fixed FOV for the 25th Anniversary Update. The game now has the Widescreen FOV option that you can just use instead.
Half-Life's FOV by Default is 90. So keep it at 90 if you have the Widescreen option enabled
If you want a higher FOV of 110 then make sure to disable it. Alternitavely you can add it as a launch option by adding: "+default_fov ###" and enter the desired value.
To maintain identical vertical FOV to the 4:3 FOV at other aspect ratios, here's a list of recommended values:
5:4 - 86.3
25:16 - 99.07
16:10 - 100.39
15:9 - 102.68
16:9 - 106.26
1.85:1 - 108.44
21:9 (2560x1080) - 121.28
21:9 (3440x1440) - 121.66
43:18 - 121.66
2.39:1 - 121.68
21:9 (3840x1600) - 121.89
2.76:1 - 128.43
32:10 - 134.76
32:9 - 138.89
15:4 - 140.85
12:3 - 143.13
48:10 - 148.95
45:9 - 150.14
48:9 - 151.93
Half-Life's FOV by Default is 90. So keep it at 90 if you have the Widescreen option enabled
If you want a higher FOV of 110 then make sure to disable it. Alternitavely you can add it as a launch option by adding: "+default_fov ###" and enter the desired value.
To maintain identical vertical FOV to the 4:3 FOV at other aspect ratios, here's a list of recommended values:
5:4 - 86.3
25:16 - 99.07
16:10 - 100.39
15:9 - 102.68
16:9 - 106.26
1.85:1 - 108.44
21:9 (2560x1080) - 121.28
21:9 (3440x1440) - 121.66
43:18 - 121.66
2.39:1 - 121.68
21:9 (3840x1600) - 121.89
2.76:1 - 128.43
32:10 - 134.76
32:9 - 138.89
15:4 - 140.85
12:3 - 143.13
48:10 - 148.95
45:9 - 150.14
48:9 - 151.93
Change Game Option
Normally in the menu the option to change your game appears allowing you to switch to a mod, TFC, CS or Day of Defeat for ex. For whatever reason it dissapears but through a small code edit you can bring this back.
Step 1: Locate your Half-Life directory
Step 2: inside valve/resource you should find "GameMenu.res" edit this with notepad
Step 3: Find line "14" and delete "notsteam" "notsingle" "notmulti" keyvalues
Step 4: Restart the game and you should see the change game option
Step 1: Locate your Half-Life directory
Step 2: inside valve/resource you should find "GameMenu.res" edit this with notepad
Step 3: Find line "14" and delete "notsteam" "notsingle" "notmulti" keyvalues
Step 4: Restart the game and you should see the change game option
Custom Game Menu
Within Half-Life's files you'll find GameMenu. This txt doc in particular will let you change how the main menu appears depending on what you want changed. Whether it be extra buttons, an option that launches a specific map, re-adding the change game option or anything else you might want/need for modding.
Locate it in
If you want your main menu to resemble WON even further with the 25th Update, you can use this custom GameMenu code
Locate it in
steamapps/common/Half-Life/Valve/Resource/GameMenu
If you want your main menu to resemble WON even further with the 25th Update, you can use this custom GameMenu code
{
"1"
{
"label" "#GameUI_GameMenu_ResumeGame"
"command" "ResumeGame"
"OnlyInGame" "1"
}
"5"
{
"label" "#GameUI_GameMenu_PlayerList"
"command" "OpenPlayerListDialog"
"OnlyInGame" "1"
"notsingle" "1"
}
"7"
{
"label" "#GameUI_GameMenu_NewGame"
"command" "OpenNewGameDialog"
"notmulti" "1"
"notsingle" "1"
"HelpText" "#GameUI_MainMenu_Hint_NewGame"
}
"8"
{
"label" "Hazard course"
"command" "engine map t0a0"
"HelpText" "Learn how to play Half-Life."
}
"18"
{
"label" "Configuration"
"command" "OpenOptionsDialog"
"HelpText" "#GameUI_MainMenu_Hint_Configuration"
}
"10"
{
"label" "#GameUI_GameMenu_SaveGame"
"command" "OpenSaveGameDialog"
"notmulti" "1"
"OnlyInGame" "1"
}
"11"
{
"label" "#GameUI_GameMenu_LoadGame"
"command" "OpenLoadGameDialog"
"notmulti" "1"
"HelpText" "#GameUI_MainMenu_Hint_LoadGame"
}
"14"
{
"label" "#GameUI_GameMenu_FindServers"
"command" "OpenServerBrowser"
"notsingle" "1"
"HelpText" "#GameUI_MainMenu_Hint_FindServer"
}
"15"
{
"label" "#GameUI_GameMenu_CreateServer"
"command" "OpenCreateMultiplayerGameDialog"
"notsingle" "1"
"HelpText" "#GameUI_MainMenu_Hint_CreateServer"
}
"17"
{
"label" "Custom game"
"command" "OpenChangeGameDialog"
"notsingle" "1"
"notmulti" "1"
"HelpText" "Select a custom game, search the internet for custom games."
}
"19"
{
"label" "#GameUI_GameMenu_Disconnect"
"command" "Disconnect"
"OnlyInGame" "1"
"notsingle" "1"
}
"20"
{
"label" "#GameUI_GameMenu_LeaveGame"
"command" "Disconnect"
"OnlyInGame" "1"
"notmulti" "1"
}
"21"
{
"label" "#GameUI_GameMenu_Quit"
"command" "Quit"
"HelpText" "#GameUI_MainMenu_Hint_QuitGame"
}
}
Command Menu
If you want a command menu like in Sven Co-op but for Half-Life 1, Opposing Force or Blue Shift then follow one of these guides, not written by me but are very good for creating a custom command menu to use in-game. Shout out to them!
https://steamcommunity.com/sharedfiles/filedetails/?id=1877508712&insideModal=0
https://steamcommunity.com/sharedfiles/filedetails/?id=3036771444
https://steamcommunity.com/sharedfiles/filedetails/?id=1877508712&insideModal=0
https://steamcommunity.com/sharedfiles/filedetails/?id=3036771444
Software Vs OpenGL Mode
As of Nov 17th, 2023 Valve has fixed Software mode with the 25th Anniversary Update.
In Half-Life and its expansions there are 2 different video modes. Software Renderer and OpenGL.
Both have its perks and downfalls, but each provide a unique way to play the game.
SOFTWARE
Software Mode is the Original Video mode that launched with WON in 1998 and the intended mode featuring the animated water, unfiltered textures and other features.
OPENGL
OpenGL is the new Default rendering mode that is widely known and used today. While its vastly improved, it has some cons that SR offer like better water, the 1998 visual pixelated visual and more
In Half-Life and its expansions there are 2 different video modes. Software Renderer and OpenGL.
Both have its perks and downfalls, but each provide a unique way to play the game.
SOFTWARE
Software Mode is the Original Video mode that launched with WON in 1998 and the intended mode featuring the animated water, unfiltered textures and other features.
OPENGL
OpenGL is the new Default rendering mode that is widely known and used today. While its vastly improved, it has some cons that SR offer like better water, the 1998 visual pixelated visual and more
WON (Non-Steam Version)
Valve has re-implemented WON features into Steam with the 25th Anniversary Update such as the menu, viewroll and viewbob, better default settings and Software Render-er working now.
WON (World Opponent Network) is the original retail version of Half-Life before steam and came on a CD-ROM.
WON HL features many things that Steam HL does not. If you want to access the WON version you have a few ways of doing so.
1) Own a physical copy of Half-Life
2) Download an archived version of the CD-ROM
3) Play the game through Xash3D - a reverse-engineered GoldSrce engine
Whichever way you choose should allow you to experience the original version of Half-Life.
WON (World Opponent Network) is the original retail version of Half-Life before steam and came on a CD-ROM.
WON HL features many things that Steam HL does not. If you want to access the WON version you have a few ways of doing so.
1) Own a physical copy of Half-Life
2) Download an archived version of the CD-ROM
3) Play the game through Xash3D - a reverse-engineered GoldSrce engine
Whichever way you choose should allow you to experience the original version of Half-Life.
SAVE
If you're looking to wipe your saves and start a fresh playthrough or even backup saves, its super easy and not hard to find.
First, go to your library and the game. Open the properties on it and browse local files. From there you want to locate the "valve" folder then "SAVE". Within this folder is all your local saves that you can do with as you please.
NOTE: Steam Cloud will also save them so if you don't want them pre-saved disable the Cloud until you wipe the folder and then re-enable it.
Hope this helps!
First, go to your library and the game. Open the properties on it and browse local files. From there you want to locate the "valve" folder then "SAVE". Within this folder is all your local saves that you can do with as you please.
NOTE: Steam Cloud will also save them so if you don't want them pre-saved disable the Cloud until you wipe the folder and then re-enable it.
Hope this helps!
Secrets & Easter Eggs
The Black Mesa Research Facility holds secrets. Many unseen and many reachable for the eyes. If you happen to stumble upon them on your journey then bravo. If not, well, here you go.
Video Soon™
G-Man Sightings
In Half-Life throughout the game you'll notice the mysterious G-Man watching over you at several points of interest and disappearing before you can reach him (without noclip).
In the case you do reach him, you cannot hurt or kill him instead inflicting negative damage and sometimes stopping his pathing making him stop in his tracks (We've Got Hostiles, Apprehension). These are all the Sightings from beginning to end in order.
BLACK MESA INBOUND
As the Tram goes downward and you come to the last room before you get off, you'll see a Tram that's stopped across from you with G-Man starring at you.
ANOMALOUS MATERIALS
In one of the office rooms G-Man can be seen talking with a fellow scientist
UNFORESEEN CONSEQUENCES
Right after you get the Glock and exit the airlock you'll turn left and look up to see G-Man on the balcony above you.
OFFICE COMPLEX
Right before you jump the gap to the Ladder in the shaft, a dark door next to the staircase will feature G-Man starring at you before walking away
WE'VE GOT HOSTILES
Just after the slippery floor with turrets, G-Man can be seen at the top railing before walking away
POWER UP
As you enter the room with the Garg, G-Man can be seen at the Track Controls
APPREHENSION
Across the 3 giant crushers is G-Man
LAMBDA CORE
Can be seen entering a Portal
ENDING
I don't count the ending cause regardless you see him but this is the last time we see him until Opposing Force and Blue Shift
In the case you do reach him, you cannot hurt or kill him instead inflicting negative damage and sometimes stopping his pathing making him stop in his tracks (We've Got Hostiles, Apprehension). These are all the Sightings from beginning to end in order.
BLACK MESA INBOUND
As the Tram goes downward and you come to the last room before you get off, you'll see a Tram that's stopped across from you with G-Man starring at you.
ANOMALOUS MATERIALS
In one of the office rooms G-Man can be seen talking with a fellow scientist
UNFORESEEN CONSEQUENCES
Right after you get the Glock and exit the airlock you'll turn left and look up to see G-Man on the balcony above you.
OFFICE COMPLEX
Right before you jump the gap to the Ladder in the shaft, a dark door next to the staircase will feature G-Man starring at you before walking away
WE'VE GOT HOSTILES
Just after the slippery floor with turrets, G-Man can be seen at the top railing before walking away
POWER UP
As you enter the room with the Garg, G-Man can be seen at the Track Controls
APPREHENSION
Across the 3 giant crushers is G-Man
LAMBDA CORE
Can be seen entering a Portal
ENDING
I don't count the ending cause regardless you see him but this is the last time we see him until Opposing Force and Blue Shift
Field Guide
Welcome to the Black Mesa Field Guide or BMFG for short. In this short and detailed guide you'll learn the inns and outs of the dangers of the Field while in your Hazardous Environment Suit and how to avoid them. Before we begin reading further you acknowledge that Black Mesa is not reliable for any injuries, or worse, death and that the HEV Suit is your responsibility.
- Headcrab - Small, Low HP but can jump at you forward and backward so keep an eye for them in small spots as they will surprise you. Keep that Crowbar or Handgun handy.
- Heacrab Zombie - Slow and can be taken out with 3-4 crowbar wacks or 3 pistol headshots. Don't let them overwhelm you otherwise you'll be taking a beating. Headcrab Zombies might not look threatening but when distracted they'll take their chance
- Snark - Tiny, 1HP bouncing snarks that are the weakest thing but do alot of damage in groups. 1 Snark does 10HP so shoot these or blow them up at once at all costs.
- Barnacle - Least concerning enemy you can encounter but can pull you upwards and negate all movement for other enemies to shoot you. Just magnum them or Crowbar them at close range.
- Houndeye - Small, cute, bazillion eyed puppers that will blow your eardrums and drain your health in seconds if not dealt with. Anything will take them out quickly aslong as you have ammo...or crowbar
- Bullsquid - Big and Chonky, the Bullsquid will shoot at you from long distances but are fairly weak against the Magnum and glock unless you Shotgun them up close. Dodging their projectiles is quite easy aslong as you know how to WASD
- Vortigaunt - Enslaved Xenians that shoot green electric beams of energy to sap your suit and energy. You can easily dodge their beams by jumping, crouching or moving right before their beam constructs.
- HECU - The Military Force. They can pack a punch if you aren't properly equipped. Grenades, MP5 and explosives work like a charm for these guys. They throw grenades so stay on your feet!
- Black Ops - Fast, Agile Female Assassins that will take you out quickly if you don't keep an eye out. Carry MP5 Grenades or Satchels for quick elimination. Don't let their sex appeal distract you!
- Apache - HECU Apache Helicopter that will shoot rockets at you. So? shoot rockets back! or Gauss/Gluon the hell out of it until it EXPLODES It has some weak points too
- Xentacle - Big green tentacles you'll only see a few times but stay away. The only way to kill them is in Blast Pit. Use grenades to delay them.
- Alien Grunt - Beefy Alien Grunts with an auto-aim Hivehand that will take you down if you don't act fast. Magnum, Crossbow and Gauss can take them out relatively fast
- Controller - Floating Heads that have little health but will zap you fast. Aim for their cranium, it's not hard to miss honestly, and they'll go down.
- Gargantua - While you'll only deal with them twice, they really only are effected by explosives. OR the Gluon Gun
- Gonarch - Armored Testicle that spews its babies. Shoot for the hanging sack, it's only encountered once during a scripted fight so really, you're either bad or you can skip this.
- Nihilanth - The Xen God. Ruler and Final Boss of the game. Weakspot is the forehead and once their head opens, shoot their brain crystal with everything you got! Gluon Gun is the best weapon for killing this giant space fetus
That concludes the Field Guide to the Enemies of Black Mesa. Run. Think. Shoot. Live
Chapter Select
CH0 - Hazard Course
CH1 - Black Mesa Inbound
CH2 - Anomalous Materials
CH3 - Unforseen Consequences
CH5 - "We've Got Hostiles"
CH6 - Blast Pit
CH7 - Power Up
CH8 - On A Rail
CH9 - Apprehension
CH10 - Residue Processing
CH11 - Questionable Ethics
CH12 - Surface Tension
CH13 - "Forget About Freeman!"
CH14 - Lambda Core
CH15 - Xen
CH16 - Gonarch's Lair
CH17 - Interloper
CH18 - Nihilanth
CH19 - Endgame
- t0a0
- t0a0a
- t0a0b
- t0a0b1
- t0a0b2
- t0a0c
- t0a0d
CH1 - Black Mesa Inbound
- c0a0
- c0a0a
- c0a0b
- c0a0c
- c0a0d
- c0a0e
CH2 - Anomalous Materials
- c1a0
- c1a0d
- c1a0a
- c1a0b
- c1a0e
CH3 - Unforseen Consequences
- c1a1a
- c1a1f
- c1a1b
- c1a1c
- c1a1d
- c1a2
- c1a2a
- c1a2b
- c1a2c
- c1a2d
CH5 - "We've Got Hostiles"
- c1a3
- c1a3a
- c1a3b
- c1a3c
- c1a3d
CH6 - Blast Pit
- c1a4
- c1a4k
- c1a4b
- c1a4f
- c1a4d
- c1a4e
- c1a4i
- c1a4g
- c1a4j
CH7 - Power Up
- c2a1
- c2a1a
- c2a1b
CH8 - On A Rail
- c2a2
- c2a2a
- c2a2b1
- c2a2b2
- c2a2c
- c2a2d
- c2a2e
- c2a2f
- c2a2g
- c2a2h
CH9 - Apprehension
- c2a3
- c2a3a
- c2a3b
- c2a3c
- c2a3d
- c2a3e
CH10 - Residue Processing
- c2a4
- c2a4a
- c2a4b
- c2a4c
CH11 - Questionable Ethics
- c2a4d
- c2a4e
- c2a4f
- c2a4g
CH12 - Surface Tension
- c2a5
- c2a5w
- c2a5x
- c2a5a
- c2a5b
- c2a5c
- c2a5d
- c2a5e
- c2a5f
- c2a5g
CH13 - "Forget About Freeman!"
- c3a1
- c3a1a
- c3a1b
CH14 - Lambda Core
- c3a2e
- c3a2
- c3a2a
- c3a2b
- c3a2c
- c3a2d
- c3a2f
CH15 - Xen
- c4a1
CH16 - Gonarch's Lair
- c4a2
- c4a2a
- c4a2b
CH17 - Interloper
- c4a1a
- c4a1b
- c4a1c
- c4a1d
- c4a1e
- c4a1f
CH18 - Nihilanth
- c4a3
CH19 - Endgame
- c5a1
Weapons & Items
Weapons
- Crowbar - give weapon_crowbar
- Glock - give weapon_glock
- Revolver - give weapon_357
- MP5 - give weapon_mp5
- Shotgun - give weapon_shotgun
- Crossbow - give weapon_crossbow
- RPG - give weapon_rpg
- Gauss Rifle - give weapon_gauss
- Gluon Gun - give weapon_egon
- Hive Hand - give weapon_hornetgun
- Grenade - give weapon_handgrenade
- Satchel Charge - give weapon_satchel
- Tripwire Grenade - give weapon_tripmine
- Snark - give weapon_snark
- give ammo_9mmclip
- give ammo_357
- give ammo_glockclip
- give ammo_9mmbox
- give ammo_crossbow
- give ammo_Egonclip
- give ammo_gaussclip
- give ammo_9mmAR
- give ammo_RPGclip
- give ammo_buckshot
- give ammo_ARgrenades
- give ammo_mp5grenades
- HEV Suit - give item_suit
- HEV Health - give item_healthkit
- HEV Battery - give item_battery
- HEV Long Jump Module - give item_longjump
- Antidote - give item_antidote
- Oxygen - item_airtank
- Passport - item_security
- SODA - item_sodacan
Spawning NPC
You can spawn a few of the NPC you find throughout the game including Grunts, Scientists, Zombies, etc.
Before you go and spawn NPC's you'll want to precache them by entering the command, restarting the map and then entering it again. NOTE: Make sure you have Noclip and Notarget enabled to avoid dying and getting stuck by typing sv_cheats 1 and notarget. Then type give and the NPC you want
List of NPC
Before you go and spawn NPC's you'll want to precache them by entering the command, restarting the map and then entering it again. NOTE: Make sure you have Noclip and Notarget enabled to avoid dying and getting stuck by typing sv_cheats 1 and notarget. Then type give and the NPC you want
List of NPC
- monster_human_grunt
- monster_alien_slave
- monster_scientist
- monster_barney
- monster_headcrab
- monster_zombie
- monster_alien_grunt
- monster_houndeye
Co-op
Half-Life is built as a Singleplayer Linear Experience but there are 3 ways to play in a Cooperative way with friends or others online
SVEN CO-OP
Released in 1999 only 2 months after HL1, Sven Co-op is a multiplayer/coop "mod" designed to allow you and other people to play through the Half-Life campaign and even other custom maps. Its free to own and doesn't require anything to play
COOP MOD
Half-Life also has a coop mod for playing through the campaign with multiple people. There are also some servers that run coop if you just want to join others.
GARRY'S MOD
On the workshop is a "Half-Life Co-op" gamemode that will let you play through the campaign with Half-Life: Source maps mounted. It's not perfect but is a way to play it
SVEN CO-OP
Released in 1999 only 2 months after HL1, Sven Co-op is a multiplayer/coop "mod" designed to allow you and other people to play through the Half-Life campaign and even other custom maps. Its free to own and doesn't require anything to play
COOP MOD
Half-Life also has a coop mod for playing through the campaign with multiple people. There are also some servers that run coop if you just want to join others.
GARRY'S MOD
On the workshop is a "Half-Life Co-op" gamemode that will let you play through the campaign with Half-Life: Source maps mounted. It's not perfect but is a way to play it
Deathmatch + Custom Playermodels
Half-Life features Deathmatch and Team Deathmatch on various maps aswell as thousands of custom ones straight from the server browser. With the 25th Anniversary Update you can enable Steam Networking for easy-setup and people can just join flawlessly. Or set a password for private sessions. Just click create game on the menu to get started
If you want to play on custom maps you'll need to either manually install them or get em from servers hosting it. Alternatively you can just load a specific MP map from the console like campaign if you choose. Below is the list of Vanilla maps included with the game including the new Further Data Pack with the 25th Update
If you want to play on custom maps you'll need to either manually install them or get em from servers hosting it. Alternatively you can just load a specific MP map from the console like campaign if you choose. Below is the list of Vanilla maps included with the game including the new Further Data Pack with the 25th Update
- Bootcamp
- Bounce
- Contamination
- Crossfire
- Datacore
- Disposal
- Doublecross
- Frenzy
- Gasworks
- The Hill
- Lambda_Bunker
- Pool_Party
- Rapidcore
- Rocket_Frenzy
- Rustmill
- Subtransit
- Stalkyard
- Snark_Pit
- Team9
- Undertow
- Xen_DM
Player Customization
In multiplayer you can change your playermodel, color, spray and your display name (NOT STEAM NAME). In Options just goto the last tab and choose as you wishCustom Playermodels
HL1 does support custom playermodels and you can view a huge database here[wootguy.github.io]
Dedicated Server
If you wish to setup a Dedicated Server you can follow this guide Valve has made
https://help.steampowered.com/en/faqs/view/081A-106F-B906-1A7A
https://help.steampowered.com/en/faqs/view/081A-106F-B906-1A7A
Achievements
Half-Life doesn't have any achievements unlike its two sequels (not counting the 1 on the website) so I took the liberty and made a few as close to what Valve would do if the game did eventually get some. These are pretty simple and can be done in a single playthrough. I may or may not add more.
1. HEV CERTIFIED
Complete the Hazard Course
2. FURTHER DATA
Complete Half-Life: Uplink
3. RUN. THINK. SHOOT. LIVE
Complete Half-Life
4. DEBACLE
Ruin the Microwave Casserole
5. SIGHTSEER
Catch all G-Man sightings
6. THEORETICAL DIABETIC
Drink from every Soda Machine
7. HIGHLY TRAINED PROFESSIONAL
Cause a Resonance Cascade and find Trusty Hardware
8. BLAST PIT BOSS
Scorch the Tentacles in Blast Pit
9. POWERED UP
Restore power and kill the Gargantua
10. IT'S A TRAP!
Get apprehended
11. DON'T LET IT OVERCHARGE
Acquire the Tau Cannon
12. SURFACE TENSION
Go head to head with the HECU
13. LAMBDA CORE
Reach the Lambda Complex
14. BORDERWORLD
Enter Xen
15. BIG MOMMA
Defeat the Gonarch
16. NIHILANTH CHAMBER
Slay Nihilanth
1. HEV CERTIFIED
Complete the Hazard Course
2. FURTHER DATA
Complete Half-Life: Uplink
3. RUN. THINK. SHOOT. LIVE
Complete Half-Life
4. DEBACLE
Ruin the Microwave Casserole
5. SIGHTSEER
Catch all G-Man sightings
6. THEORETICAL DIABETIC
Drink from every Soda Machine
7. HIGHLY TRAINED PROFESSIONAL
Cause a Resonance Cascade and find Trusty Hardware
8. BLAST PIT BOSS
Scorch the Tentacles in Blast Pit
9. POWERED UP
Restore power and kill the Gargantua
10. IT'S A TRAP!
Get apprehended
11. DON'T LET IT OVERCHARGE
Acquire the Tau Cannon
12. SURFACE TENSION
Go head to head with the HECU
13. LAMBDA CORE
Reach the Lambda Complex
14. BORDERWORLD
Enter Xen
15. BIG MOMMA
Defeat the Gonarch
16. NIHILANTH CHAMBER
Slay Nihilanth
Mapping for Half-Life
If you're like me whose been in the modding scene for years and want to make maps or develop a mod as I do there's some tools you'll need to start.
1. JACK - For creating levels
2. VHLT - For exporting and compiling
3. HLAM - For viewing models
4. Wally - For browsing and creating .wads
5. Blender - For making custom models
The Whole Half-Life[twhl.info] is an excellent site for learning and gathering all the stuff you need
I also recommend checking these out.
https://steamcommunity.com/sharedfiles/filedetails/?id=1278840021
1. JACK - For creating levels
2. VHLT - For exporting and compiling
3. HLAM - For viewing models
4. Wally - For browsing and creating .wads
5. Blender - For making custom models
The Whole Half-Life[twhl.info] is an excellent site for learning and gathering all the stuff you need
I also recommend checking these out.
https://steamcommunity.com/sharedfiles/filedetails/?id=1278840021
Installing Addons & Mods + Tracking Mod Hours
Half-Life has a vast range of Add-ons, Mods and Total Conversions but they're installed differently depending on what you want. So lets go over how to install each one in the simplest way. First lets clarify the difference.
> Mods - are custom created content such as Campaigns, Multiplayer modes or total conversions such as Cry of Fear, Starlight or Afraid of Monsters.
> Addons - can be weapon or model replacements, or overhauls such as maps/custom maps.
Some are even on Steam for your convenience such as Caged and Decay Solo Mission while others like Signal Lost and Year of the Dragon run on Xash meaning you don't need Steam or Half-Life to run it.
Mods
> Find the mod you want from ModDB and download it
> Locate your Half-Life directory. Normally it's in steam/steamapps/common/Half-Life
(If you can't find it, rick click on the game in your library and browse files)
> If its a folder such as rewolf for example, just drag the folder into the directory
> Restart steam and enjoy
Addons
For add-ons, GameBanana and ModDB host tons of stuff to find.
> Find the addon you want
> Download it
> If its a models, sound, maps etc then drop it into the valve_addons folder
> restart the game
Most mods/addons have a README.txt so its worth reading that aswell incase there are specific instructions.
> Locate Half-Life in your Library
> Properties
> Launch Options
> Enter "-game mod"
> Launch Half-Life and enjoy
For example ~ You would put "-game rewolf" if you wanted to play Gunman Chronicles. To my knowledge this works with most mods.
> Mods - are custom created content such as Campaigns, Multiplayer modes or total conversions such as Cry of Fear, Starlight or Afraid of Monsters.
> Addons - can be weapon or model replacements, or overhauls such as maps/custom maps.
Some are even on Steam for your convenience such as Caged and Decay Solo Mission while others like Signal Lost and Year of the Dragon run on Xash meaning you don't need Steam or Half-Life to run it.
Installing Mods or Add-ons for Steam
Mods
> Find the mod you want from ModDB and download it
> Locate your Half-Life directory. Normally it's in steam/steamapps/common/Half-Life
(If you can't find it, rick click on the game in your library and browse files)
> If its a folder such as rewolf for example, just drag the folder into the directory
> Restart steam and enjoy
Addons
For add-ons, GameBanana and ModDB host tons of stuff to find.
> Find the addon you want
> Download it
> If its a models, sound, maps etc then drop it into the valve_addons folder
> restart the game
Most mods/addons have a README.txt so its worth reading that aswell incase there are specific instructions.
Tracking Hours
If you play alot of Half-Life mods and have noticed that your playtime for Half-Life never increases, there's a simple fix for that.> Locate Half-Life in your Library
> Properties
> Launch Options
> Enter "-game mod"
> Launch Half-Life and enjoy
For example ~ You would put "-game rewolf" if you wanted to play Gunman Chronicles. To my knowledge this works with most mods.
Mods & Conversions
Recommended Mods
A list of mods that are above par in quality and are really well put together. Some even on SteamAvailable on Steam
Half-Life Decay: Solo MissionHalf-Life: Delta Particles
Half-Life: Caged
Half-Life: ESCAPE
Half-Life: MMod
Half-Life: Restored
Hard-Life
Half-Quake
Half-Rats: Parasomnia
Zombie Panic!
Headcrab Frenzy!
Cry of Fear
Half-Life Legacy
Half-Life Cross Product
Half-Life: Element 64
Half-Life Arena
Mods
Half-Life: Anti-ClimaxHalf-Life: Induction
Half-Life: Dark Matter
Half-Life: The Core
Half-Life: Extended
Half-Life: Signal Lost
Half-Life: Year of the Dragon
Half-Life: Echoes
Half-Life: Black Ops Ultimate Attack
Half-Life: No Hope
Half-Life: Pieces Like Us
Half-Life: Reissues
Half-Life; Residual Point
Half-Life: Residual Life (Sequel)
Half-Life: Randomizer
Half-Life: Rally
Half-Life: Reprocessing
Half-Life: Point of View
Half-Life: Poke646: Anniversary
Half-Life: Poke646 Vendetta
Half-Life: Invasion
Half-Life: Insecure
Half-Life Is Strange
Half-Life: Recovery
Half-Life: Vertigo
Half-Life: Force Equation
TWHL Tower
TWHL Tower 2
TWHL Tower 3
THWL 20th Anniversary
TWHL 25th Anniversary Deathmatch
TWHL Bring Black Mesa to Life
TWHL Cubicles
TWHL Rat Life
Team Fortress Classic in Half-Life
Vinesauce Halloween
Vinesauce Halloween Part 2
Sector Origins: Pre-Disaster
USS Darkstar
Sweet Half-Life
Brutal Half-Life
Absolute Redemption
Arctic Incident
Cold Ice Remastered
Case Closed
G-Man Invasion
Redemption
Edge of Darkness
Challenger Deep 2
Hazardous Course 2
Scientist Slaughterhouse
E7 Black Star
Action Half-Life
The Xeno Project
The Xeno Project 2
The Specialists
Heart of Evil: Napalm
Life's End
Zombie Edition
Timeline Trilogy
Visitors
Urbicide
Field Intensity
Soda Hunt
Total Conversions
The Last GoodbyeAfraid of Monsters
Diffusion
Starlight
Underworld: Bloodlines
Resident Evil Cold Blood
Natural Selection
Paranoia
They Hunger
USS Darkstar
Wanted
Crack-Life
Remaster Modpack
Being the passionate fan that I am, I've compiled a Modpack of some of the best addons I've found to enhance and remaster the experience
Revitalized NPC - By Brusstrigger[gamebanana.com]
Vanilla Weapon Fixes - By Brusstrigger[gamebanana.com]
Vanilla Map Fixes - By Marigi64[gamebanana.com]
T.R.I.P (Vanilla Map Fixes Expanded) by - Vallasight[gamebanana.com]
Fixed Credits by - Vallasight[gamebanana.com]
HD Crosshairs by - Vallasight - [gamebanana.com]
Valve HD Pack
MP5A3 - By
The pack will be updated from time to time with new stuff or removed things that don't fit or work anymore. If you happen to record/stream with the pack all i ask is you credit me and the authors that made the addons included.
With that in mind, enjoy your Resonance Cascade!
Cinematography
If you're interested in taking cool screenshots or recording background footage thats cinematic, this guide should help out. Shout out to the creator.
https://steamcommunity.com/sharedfiles/filedetails/?id=1172439308
https://steamcommunity.com/sharedfiles/filedetails/?id=1172439308
Credits & Links
Thank you for checking out this guide, I've put alot of effort and dedication into it making it the Defacto HL1 guide. Thank you to Valve for creating this masterpiece and the community for keeping it thriving for 25+ years. Below are links and other guides for your convenience.
Half-Life Website[www.half-life.com]
CombineOverWiki[combineoverwiki.net]
ModDB
TWHL[twhl.info]
LambdaGen[community.lambdageneration.com]
PCGamingWiki[www.pcgamingwiki.com]
STEAM GROUPS
LambdaGeneration
BlackMesa
MisfireSven
OTHER GUIDES
https://steamcommunity.com/sharedfiles/filedetails/?id=2491488804
https://steamcommunity.com/sharedfiles/filedetails/?id=2308135369
https://steamcommunity.com/sharedfiles/filedetails/?id=2411457446
https://steamcommunity.com/sharedfiles/filedetails/?id=3401746211
https://steamcommunity.com/sharedfiles/filedetails/?id=3491947382
https://steamcommunity.com/sharedfiles/filedetails/?id=3305563395
Half-Life Website[www.half-life.com]
CombineOverWiki[combineoverwiki.net]
ModDB
TWHL[twhl.info]
LambdaGen[community.lambdageneration.com]
PCGamingWiki[www.pcgamingwiki.com]
STEAM GROUPS
LambdaGeneration
BlackMesa
MisfireSven
OTHER GUIDES
https://steamcommunity.com/sharedfiles/filedetails/?id=2491488804
https://steamcommunity.com/sharedfiles/filedetails/?id=2308135369
https://steamcommunity.com/sharedfiles/filedetails/?id=2411457446
https://steamcommunity.com/sharedfiles/filedetails/?id=3401746211
https://steamcommunity.com/sharedfiles/filedetails/?id=3491947382
https://steamcommunity.com/sharedfiles/filedetails/?id=3305563395
This guide was created by its original author on the Steam Community. Are you the author and want it removed? Request removal.