Shark and Weapon Statistics

Depth4 · 172 ratings6.1k views126 favorites3 min readby SinopiaUpdated Jan 31, 2019View on Steam ↗

Statistics Last Updated 2018 10 29 (WIP)

Shark species
HP
Stabs to kill
Stab damage
Mako
110
08
15
Thresher
150
10
15
Tiger
200
10
20
Bull
250
10
25
Bull raging at max rage
400
Hammerhead
330
11
33
Great White
350
12
30
Goblin
Oceanic Whitetip
220
WIP
WIP
Blue
Lemon
Mako: 110 HP
- It takes 8 stabs total to kill the Mako, doing 15 damage per hit.
Thresher: 150 HP
- It takes 10 stabs to kill the Thresher, doing 15 damage per hit.
Tiger: 200 HP
- It takes 10 stabs to kill the Tiger, doing 20 damage per hit.
Bull: 250 HP
- It takes 10 stabs to kill the Bull, doing 25 damage per hit.
- With its ability on at max rage, the Bull can reach a max of 400 health.
Hammerhead: 330 HP
- It takes 11 stabs to kill the Hammerhead, doing 30 damage per hit.
Great White: 350 HP
- It takes 12 stabs to kill the Great White, doing 30 damage per hit.

***If a shark is hit on the tail by a ranged weapon (excludes knife/bangstick), it will take half damage.

***Note that no weapons have damage reductions for Tranquilizing, Tagging, Drag, or Sonar rounds.

***Note that all spear weapons but the Volleyjet no longer have damage reductions for Bleed or Toxic rounds.

SPP-1: 50 damage per bullet, 200 damage per clip.
- Splitting Rounds: 35 damage per bullet, 140 damage per clip.
- Bleed Rounds: 40 damage per bullet, 160 damage per clip.
- Neurotoxin Rounds: 40 damage per bullet, 160 damage per clip.
P-11: 50 damage per bullet, 250 damage per clip.
- Splitting Rounds: 35 damage per bullet, 175 damage per clip.
- Bleed Rounds: 40 damage per bullet, 200 damage per clip.
- Neurotoxin Rounds: 40 damage per bullet, 200 damage per clip.
Spear Pistol: 100 damage per spear.
- Bleed Rounds: 100 damage per spear.
- Neurotoxin Rounds: 100 damage per spear.
AAP-8 Pistol: WIP damage per bullet, WIP damage per clip.
- Splitting Rounds: WIP damage per bullet, WIP damage per clip.
- Bleed Rounds: WIP damage per bullet, WIP damage per clip.
- Neurotoxin Rounds: WIP damage per bullet, WIP damage per clip.
Bangstick: 300 damage per powerhead.

SCR-UMP: WIP damage per bullet, WIP damage per clip.
- Splitting Rounds: WIP damage per bullet, WIP damage per clip.
- Bleed Rounds: WIP damage per bullet, WIP damage per clip.
- Neurotoxin Rounds: WIP damage per bullet, WIP damage per clip.
- Extended Magazine: WIP damage per bullet, WIP damage per clip.
APS Rifle: 35 damage per bullet, 1050 damage per clip.
- Splitting Rounds: 24 damage per bullet, 720 damage per clip.
- Bleed Rounds: 28 damage per bullet, 840 damage per clip.
- Neurotoxin Rounds: 28 damage per bullet, 840 damage per clip.

***Note that the only difference between these two rifles is the higher rate of fire of the ADS.

ADS Rifle: 35 damage per bullet, 1050 damage per clip.
- Splitting Rounds: 24 damage per bullet, 720 damage per clip.
- Bleed Rounds: 28 damage per bullet, 840 damage per clip.
- Neurotoxin Rounds: 28 damage per bullet, 840 damage per clip.
UPR-17 Gyro Rifle: WIP damage per Microjet, WIP damage per clip.
- Penetrating Ammo: WIP damage per Microjet, WIP damage per clip.
- Extended Magazine: WIP damage per Microjet, WIP damage per clip.
? Penetrating Ammo and Extended Magazine: WIP damage per Microjet, WIP damage per clip.
Spear Gun: 200 damage per spear.
- Bleed Rounds: 200 damage per spear.
- Neurotoxin Rounds: 200 damage per spear.
LJ-10 Volleyjet: 50 damage per spear, 500 damage if all spears hit.
- Bleed Rounds: 40 damage per spear, 400 damage if all spears hit.
- Neurotoxin Rounds: 40 damage per spear, 400 damage if all spears hit.
Harpoon: 300 damage per spear.
- Bleed Rounds: 300 damage per spear.
- Neurotoxin Rounds: 300 damage per spear.
- Penetrating Rounds: 420 damage per spear.
- Explosive Rounds: 300 damage per spear.
Sea Mine: 500 damage per mine.

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