[EASY]How to Upload a Map to Workshop in Civilization 6 (VI) And Play Multiplayer
What You will need:
Getting Started
-Open Civilization VI Development Tools
-Select Mod Buddy
If you don't have Visual Studio 2013, you may be prompted with 800MB Install (do that).
Create a New File (FILE/New/Project.../)
Select an Empty Mod, and name It however you like (I'd advise to name it the same as your map)
Write something in there...
Delete this .xml file
Create a New Folder and name it Maps
Add existing item
Go to Documents\My games\Sid Meier's Civilization VI\Saves\WorldBuilder
and select your map file
Final steps
Open Properties of your map, right click/ properties
Go to FrontEnd Actions
Add Action, change the ID section to "AddSEAMAP" and the type to "AddWorldBuilderMap"
Go to files tab and click "ADD", then select your map (Mine is called "Global Warming" don't ask) and click OK
Add 3 Custom Properties:
- Name - "Name"
- Description - "Your description"
- Group - StandardMaps
Save the Map (CTRL+SHIFT+S) and build it to check if everything is correct (CTRL+SHIFT+B)
Upload to Steam
Go to TOOLS/ Launch Steam Uploader and click Begin
Click "Upload" Button
Then click upload and wait a few seconds
To check if your map is uploaded corectly, go to your Steam Profile/ Workshop Items
Additional info
- If your map is more complex and is written in .lua then change the type to "AddMap"
- Uploading to workshop is kinda bugged and doesnt indicate when it finished
- My map: https://steamcommunity.com/sharedfiles/filedetails/?id=1837559013
- Make sure to disable other mods you don't need when creating a map (suggested by a user)
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