Maximizing Attack Speed With Thickets

Loop Hero5 · 540 ratings23k views1.3k favorites2 min readby kaijupilledUpdated 2 Sep, 2025View on Steam ↗

Basics

Area
So, let's say you just started a new expedition and your map looks something like this. The important thing to note is the fact that you have 5 tiles of horizontal space on each side of the loop. This is critical if you want to get the most value out of your landscape tiles. The difference between 4x12 setups and 5x12 setups is about 58% attack speed, or 116% if you do the same thing on both sides of the map.
Cards

Thicket
Each thicket provides 2% attack speed base. We'll be boosting that up to much higher numbers, by combo'ing them with rivers.
River
Each river doubles the effects of every landscape tile adjacent to it. This effect stacks with multiple rivers, which means generally you want to surround landscape tiles with as many rivers as possible.
Forest
Unless you're trying to spawn the boss as quickly as possible, don't place forests. They simply don't give enough attack speed to be worth taking up a tile that could be a thicket.
Interactions

Thickets are doubled once for every river tile adjacent to them, up to a maximum of 4 times. This means we can get one thicket to be equal to 8 thickets, while only using 5 tiles of space. Naturally, any optimal setup would make use of this as much as possible.

5x12 Optimal Layout


Info
This layout, in total, gives an extra 234% attack speed, using only 22 thickets and 38 rivers. Since rivers can only start on the outermost tiles of the map, you'll need to place the first river tile at the 5th row of the 1st column. This does only cover one side of the map, and could be mirrored if you continued the river.

4x12 Optimal Layout


Info
Since you don't always want to reset until you get a 5x12 map space, this layout provides 176% attack speed using 14 thickets and 34 rivers. On this one the river has to start on the third tile down in the first column. You could also swap out the thickets for meadows or something, I suppose. For the sake of keeping things concise though, I'll leave it at that.

Info Sources
All graphics in this guide were made using /u/code_chris' web app for testing layouts, which can be found here.[loopherolayout.xyz]
(ok that website's down now but bro just trust me this guide is kinda old)

This specific layout was posted by /u/claustrophobie in this thread.

None of this stuff is my work, I'm just sharing it on Steam. Thanks to /r/loophero for all the information in this guide.

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