Start Biases - Updated for Gathering Storm

Sid Meier's Civilization VI4 · 28 ratings3.9k views28 favorites1 min readby sonk20View on Steam ↗

Gathering Storm Start Biases

Start biases are taken from the game's xml files.

Low numbers mean higher priority, e.g. Tier 1 River bias is more likely to get you a river than Tier 3.

All Civs not listed do not have start biases.

Australia
Tier 3 Coast
Tier 5 Horses/Cattle/Sheep

Brazil
Tier 2 Jungle

Canada
Tier 1 Tundra/Tundra Hills
Tier 5 Snow/Snow Hills

Egypt
Tier 2 Floodplains
Tier 5 River

England
Tier 3 Coast
Tier 5 Coal/Iron

Greece
Tier 3 Grassland Hills/Plains Hills/Desert Hills/Tundra Hills

Hungary
Tier 3 River
Tier 5 Geothermal Fissure

Inca
Tier 3 Grassland Mountain/Plains Mountain/Desert Mountain
Tier 5 Tundra Mountain/Snow Mountain

Indonesia
Tier 2 Coast

Khmer
Tier 3 River

Korea
Tier 3 Grassland Hills/Plains Hills/Desert Hills/Tundra Hills

Kongo
Tier 2 Woods/Rainforest

Mali
Tier 2 Desert/Desert Hills
Tier 5 Copper/Diamonds/Salt/Jade/Silver/Mercury/Iron/Niter/Coal/Aluminium

Mapuche
Tier 3 Grassland Mountain/Plains Mountain/Desert Mountain/Tundra Mountain

Mongolia
Tier 2 Horses

Netherlands
Tier 2 River
Tier 4 Coast

Norway
Tier 3 Coast
Tier 5 Forest

Nubia
Tier 1 Desert/Desert Hills
Tier 5 Copper/Diamonds/Salt/Jade/Silver/Mercury/Iron/Niter/Coal/Aluminium/Uranium

Phoenicia
Tier 2 Coast

Russia
Tier 3 Tundra/Tundra Hills

Scythia
Tier 2 Horses
Tier 5 Grassland/Plains

Spain
Tier 3 Coast

Sumeria
Tier 3 River

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