Best Army of Calradia - part 2 Heroes, Captains and Talents

Mount & Blade II: Bannerlord1.1k views30 favorites7 min readby What? Son?Updated 19 JanView on Steam ↗

Captains on the battlefield

Important note: Secret of survival for you and troops is armor and health. I'v been testing this literally hundreds of hours and prove that it works!

Formula of damage taken in this game is pretty simple - Damage from weapon against number of armor (this excluding maces, which having low damage but penetrate any armor).
If you start realism difficulty, after some time you notice how best armor could make your play much easier than on start. Let me explain - sword having 55 damage, unit hit you in the head and you have helmet 50 armor - 5 dmg come through then it doubles (bcs it's head) - you taking 10 damage. Of course against lords there is for sure working their abilities from stats (increase damage per number of skill), but basis you see.

How we creating almost immortal troops on the battlefield, which could make outstand and beat enemy army, even 1 x 10 of total numbers?
Take a look and enjoy!
Athletics means all for all heroes! It's survival on the battlefield and most important - having boost for your infantry!

What is mean "armor to all pieces", that's mean exactly what we talk about. It's literally +5 armor for every armor detail on your troops! Legionnare have 48 armor head in stock, with your captain he would have 48+5, also other his armor would be boosted.

1. Captain of Battanian Fian Champions or archer group

There is my kid, raised from zero to hero, one handed (for any of archers) and two handed (for battanians) also with athletics (this almost all you need for boost Fian champions, you can add engineering for taking extra armor, but it's very hard force your hero shooting from catapult, so we just having atleast 3 main skills)

2. Infantry commander (most with shields and polearms)


There you notice one handed, throwing skills and polearms (with athletics ofc). Take all skills which boosting hp for captain and troops, also all skils which increasing skill of weapon from troops

3. Cavalry commander


To be honest i merge all cavalry in 1 blob (bcs i'm lazy to command them alot), but you could split melee cavalry and throwing cavalry, also bow (khuzait hans) and also could split those perks between other captains.
You get the idea:
Bow + polearm and riding skills for khuzait khans
One handed + polearm + riding for melee cav (druzhinnik, vlandians, catafracts)
One handed + polearm + throwing + riding for aserai faris

Player skills and attributes

[GUIDE UPDATED since developers reduced total number of attribute points hero getting -_-]
I realize, childrens getting more points than main hero (WTF) or i have some bugs
*Now i just recommend add a mode which making Minister of Health (last perk on medicine) from personal bonus into surgeon). Since developers reduced total gained points or some of them is just bugged with getting. * - New info
If you want to lead most powerfull squad of troops, you need to have MEDICINE by your own hands maxed. It is pain, but the reward is huge
*OR use mode which changing Minister of Health into Surgery instead of Personal and feel way more comfortable with attributes. Then your build would be way easier and effective. Bcs you would only need 3 total attribute points into INT and 5 focus into Engineering+some focus into medicine (for your character), instead of 7 total attributes!*

If you want to have extra 5 armor bonus (this works also with athletics and riding skills) you gotta have engineering

Right, we know you need Medicine, Engineering, also Athletics and Riding skills for main character (you), then you choose your way from actual battle skills (one handed, two handed whatever)
I recommend maxing one handed + bow is common for any of heroes (including you). Bow is most effective range weapon in bannerlord. I'm not talk about throwing spears, bcs the numbers of spears very limited, you could increase their numbers in your stash, but we all know bow much easier to use it massively.
I can share secret tip how you could get 6 focus points in one handed and two handed instead of 5.
First - put 5 focus points into it, second - you going for smithy perk on lvl 225
After choosing "fencer smith" press done, then open and see how it works.

What about attribute points you would ask? There is not enough for all? You are right, we need them alot, but we could balancing it between Smithy and Athletics (there is literally 4 extra points for attributes, and you can redirect them from time to time in any arena).

We have very reduced number of attribute and focus points, so choose carefully.
Put 6 points into END, 5 into VIG, 3 into CTR, with maxed athletics and smithy, you would have more there, also you could reset chooses and redirect points from perks. Other points you split between INT and SOC waves (mostly for INT to maxing Medicine).
OR you could prefer SOC more, for feel more comfortable with Charm and Trade.
If you using mode which making Minister of Health into Surgery, then you just need only 3 attributes for INT, just redirect Medicine and Steward into your heroes, just need 3 ttributes in INT and 5 focus in Engineering to have enough to take 225 perk

My character at 36 lvl progression here:

Remember - there is still not redirected points from END into a VIG (i could make total 5-3 ctr and 6+2 at VIG so keep it in mind)
After redirected points + 1 lvl

DO NOT PUT ANY POINTS INTO: Steward (you could redirect this into one of your heroes and make it quartermeister), Scouting (also use your heroes for it). And tactics works only for auto battle, or battle when you died before battle ends, so basically you could skip tactic (but this is really optional, if you find free focus points for it - go)

Leadership secret - Also there is alot of very usefull perks for you, so you maxing it for sure. Maxed leadrship would boost your army size same as maxed Steward (which you could redirect to one of your heroes), so keep it in mind!

I forgot most BROKEN tree from last new DLC, there is Mariner
All private bonuses from this tree is work for all battles, not only sea. I recommend upgrade it in all battle heroes (not party leaders), just check perks and you will notice how broken they are.

Party leader heroes talents

For party leader (on the map only!), we choose very different way to upgrade
For party leader on the map, you don't need battle skills yes, only tactics would affect their battles
As you see on screenshot we putting all points into Steward, Medicine, Engineering, Tactics and Scouting, Leadership (for morale boost). Also there would be more points and you could put it into sea new perks, but there not much isefull for your hero on the map.

How to raise heroes (better from your kids)

For captains (and pretty strong warriors in future), i strongly recommend put 5 focus points from start into athletics letting them bows + one handed sword and shield. Heroes rising athletics fast with bows, the better bow - the faster progress. take a look at screen:

After you hit athletics 275+ you could switch their weapons to get more progression and also - RIDING. YOu will be surprised how fast after maxed athletics they would progress. In my game it was raised from 0 into 200 riding skills just from 3 battles!
If you want your hero raise up polearm skills much fast i recommend bring them long spear (near 205 size), 1 throwing spear + one handed sword and shield. On this screen i little bit forgot add to him more specialization and he just raising it new (polearm and throwing)

I highly recommend using crafted weapons. For sword i recommend craft Falks sword for excluding trample part of attack (it's very uneffective, cannot break shield), with this sword they would only swing get it? With falks blades your heroes would have option to fight as infantry or cavalry, breaking shield bonus like axes (but it's sword), fastest swing attacks. Just be sure you crafting around 109-110 of weapon reach. Take a look:


I would add more info in future


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