Reassembly Guide

Custom Shapes 自定义方块形状

Custom Shapes 自定义方块形状 for Reassembly

Overview 简单介绍如何在游戏中加入玩家自定义的方块形状。 自定义形状 您可以在游戏的本地文件中找到游戏自动生成的shapes.lua(Windows7操作系统下位于C:Users[Your user name]Saved GamesReassemblydata)(如果您找不到这个文件,请在cvars.txt里设置kWriteBlocks = 1,重启游戏即会生成该文件), 您可以用Notepad++等软件打开它来查看官方原版方块使用的大部分形状。它们的格式例如: — RECT/长方形 (官方默认形状) {5, {{verts={{5, -1.464}, {-5, -1.464}, {-5, 1.464}, {5, 1.464}}, ports={{3, 0.5}, {0, 0.5}, {1, 0.5}, {2, 0.5}}}, {verts={{5, -2.5}, {-5, -2.5}, {-5, 2.5}, {5, 2.5}}, ports={{3, 0.5}, {0, 0.5}, {1, 0.5}, {2, 0.5}}}, {verts={{5, -3.536}, {-5, -3.536}, {-5, 3.536}, {5, 3.536}}, ports={{3, … Read moreCustom Shapes 自定义方块形状

A Rough Guide to Shapes.lua

A Rough Guide to Shapes.lua for Reassembly

Overview Want to make your own shapes, but feel intimidated by shapes.lua’s lack of readability? I’ll help you break it down Intro Reassembly’s May 20th update gave modders the ability to create their own custom shapes to use within a mod, rather than create blocks using only pre-existing shapes already defined within the internal files. … Read moreA Rough Guide to Shapes.lua

[Modding] Custom block shapes

[Modding] Custom block shapes for Reassembly

Overview This guide will teach you how to create your own Reassembly block shapes with LUA code and the shapes.lua file. Introduction I’m pretty sure we’ve all seen the modding tutorials here. I was suprised to see however that not a single one of those (there apparently are many that I overlooked, sorry for that. … Read more[Modding] Custom block shapes

How to – Buildings

How to - Buildings for Reassembly

Overview How to construct anchored buildings in various scenarios. 1 – Non-Launched This works for the vanilla Bees and similar factions that generate buildings via worldgen and that can’t be planted. This one is quite simple. Grab a blueprint from the buildings using command mode and edit the building into whatever you want. Then regenerate … Read moreHow to – Buildings

Step-by-Step Mod Making Tutorial

Step-by-Step Mod Making Tutorial for Reassembly

Overview This is a step-by-step guide to starting your first mod. To start, some preparations. First off, decide what editor you like to use. For this guide I’ll be using notepad++ because of the organizational benefits, and as such it is step one of this guide: Download Notepad++[notepad-plus-plus.org] Install Notepad++ then continue. Open your computer … Read moreStep-by-Step Mod Making Tutorial

DEMISTIFYING THE CANNON: A GUIDE TO CANNONS AND CANNON MODDING IN REASSEMBLY

DEMISTIFYING THE CANNON: A GUIDE TO CANNONS AND CANNON MODDING IN REASSEMBLY for Reassembly

Overview DEMISTIFYING THE CANNON: A GUIDE TO CANNONS AND CANNON MODDING IN REASSEMBLYThis guide covers everything a Reassembly player could ever want to know about cannons including: detailed descriptions of each cannon stat within the cannon stat block, step by step formulas to calculate your cannon’s rate of fire, and a series of formulas designed … Read moreDEMISTIFYING THE CANNON: A GUIDE TO CANNONS AND CANNON MODDING IN REASSEMBLY

Как разбогатеть?!

Как разбогатеть?! for Reassembly

Overview Как же разбогатеть в игре Reassembly? Да очень просто. Всё интересующее вас будет в этом руководстве. Начало и основы. Всем игрокам в игру Reassembly известно, что игровая валюта, которая присутствует в игре, называется “Кредиты“(“C“). Для чего нужны вообще эти самые “кредиты“? Думаю, вам и так ясно, но я все же расскажу. Кредиты. Как описано … Read moreКак разбогатеть?!

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