Inverted Trigger Conditions (Simple Switch) Part 2 (Scenario Design)
Overview Want more?Inverted Trigger Switchhttp://xbumis.freeforums.net/thread/4/inverted-switch-1In a 3×3 square put a sheep in the middle squareVariables (For reading Syntax)if not = trigger is invertedvar x = Center area of 3×3 square==================================Trigger0 (Loop-Yes) (Start On=Yes)(Condition (If Not Object In Area X)) Then(Effect (SendChat (“Switch Activated”))(Effect (Task Sheep to X))==================================This will fire the switch whenever a sheep is … Read moreInverted Trigger Conditions (Simple Switch) Part 2 (Scenario Design)