001 Game Creator Guide

Maps

Maps for 001 Game Creator

Overview Maps are areas where you can place Tile-Sets, Actors, Timers, Doors, Items, Lights and Speakers for the player to explore and sometimes interact with. General Pointer – moves Actors, Timers, Doors, Items, Lights, Speakers and Zones around Maps easily. The pointer tool can also be used to resize Light/Speaker radius’s as well as Zones/Blocking. … Read moreMaps

Actors

Actors for 001 Game Creator

Overview Actors are objects the player can interact with. The “Pick Actor Template” window allows you to choose from one of several pre-made templates: “Character” (normally Actors like heroes, NPCs, enemies), “Dynamic Object” (things like dynamic lights) or “Vehicle” (for Actors like cars and boats). Players can also choose to create their own Actor Templates. … Read moreActors

Sprites

Sprites for 001 Game Creator

Overview Sprites include anything used for Actors, such as characters, vehicles, turrets and parts of clothing such as hats, shirts, pants, etc. Sprites can also be used for menu buttons, banners, etc. for your Interfaces. General Display Name – is used to identify the Sprite in the editor. Scripting ID – is used to identify … Read moreSprites

Tile-Sets

Tile-Sets for 001 Game Creator

Overview Tile-Sets include flooring, furniture (like tables and chairs), wall decorations (like pictures and windows) and walls themselves. General Display Name – is used to identify the Tile-Set in the editor. Scripting ID – is used to identify the Tile-Set through scripting. Editable Selection – sets the graphic of the selected tile. Tile Name – … Read moreTile-Sets

Import

Import for 001 Game Creator

Overview Import 001 Game Creator compatible resource files, sounds, music and even RPG Maker assets (like Tile-Sets and charactersets) General By going to Resources > Import Resources, you can import your own files into your project. You can drag and drop or click “Browse” to import 001 Game Creator compatible resource files into this window. … Read moreImport

3D

3D for 001 Game Creator

Overview Tips and recommendations for creating appropriate 3D assets/animations for use in 001 Game Creator. Recommended 3D Applications Below is a list of recommended 3D applications for creating 3D assets for use in 001 Game Creator: Blender License: Free Bone Based Animation Support: Yes Scale: 1 Blender Unit (Within the dimensions portion) = 1 pixel … Read more3D

Script Editor

Script Editor for 001 Game Creator

Overview 001 Game Creator uses “Event-Driven Programming”, which is a form of coding where pre-written pieces of code (or “Events”) are used to build scripts in a visually orientated way, rather than typing lines of code. General In 001 Game Creator, all scripts have a root which is the “Start” event. Events connected to “Start” … Read moreScript Editor

Debug

Debug for 001 Game Creator

Overview The Debugger and Script Debugger are very powerful tools that allow you to retrieve and edit certain values in-game for tracking down problems and errors that are occurring in your project. Cheats No Damage – when ticked, this will make the main player invincible. No Lighting – when ticked, this will turn off all … Read moreDebug

Cutscenes: Beginner’s Guide

Cutscenes: Beginner's Guide for 001 Game Creator

Overview Cutscenes are short, non-interactive sequences that momentarily interrupt gameplay to present the player with storytelling, cause-and-effect actions, or information. By the end of this tutorial, you should understand how to create them yourself. Setting up the Map 1. Create a new project called cutsceneTutorial, with the Action / RPG template selected. 2. Using the … Read moreCutscenes: Beginner’s Guide

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