001 Game Creator Guide

Game Recipe #6 – Stamina HUD

Game Recipe #6 - Stamina HUD for 001 Game Creator

Overview In this recipe, we will add a stamina display to an interface for use with the sprint system previously implemented in Recipe #5 – Sprint with Stamina (Using Statistics).https://steamcommunity.com/sharedfiles/filedetails/?id=2383632299 Requirements A stamina system, as previously described in Recipe #5. An interface for your HUD elements. (Optional) An icon for your Sprint statistic. Setup After … Read moreGame Recipe #6 – Stamina HUD

Performance

Performance for 001 Game Creator

Overview Getting the most performance out of your games is essential to ensuring your game runs at a decent frame rate. Below are some general tips to help developers get the most out of their 001 Game Creator games. General These are general optimisations that improve your games performance overall: Disable Object Shadows – in … Read morePerformance

Quest Journal System

Quest Journal System for 001 Game Creator

Overview Tired to lose days to make a decent quest journal? Your problems shall not stand after using this complex and easy to implement quest journal system. With a few steps and downloading the right custom events you’ll be able to implement in your quest system a very huge upgrade. Introduction If you grabbed your … Read moreQuest Journal System

Variables/Switches/Collections/Tables

Variables/Switches/Collections/Tables for 001 Game Creator

Overview Variables, Switches, Collections and Tables are all important in 001 Game Creator, and the development of your games, when it comes to storing and manipulating information/data. Their initial state can be set in the Variables/Switches/Collections/Tables window, but more useful is that they can be manipulated with scripting events in your game. Global Variables Variables … Read moreVariables/Switches/Collections/Tables

Online Multiplayer

Online Multiplayer for 001 Game Creator

Overview An online game generally consists of multiple instances of a game running at the same time, where one instance of the game is considered the server whom hosts the game, and the rest of the instances of the game are considered the clients whom connect to the server. The mechanism used for network communication … Read moreOnline Multiplayer

Steam API

Steam API for 001 Game Creator

Overview The Steam API is a requirement for distributing your games on Steam. Developers will first need to fill out the Steam Direct digital paperwork in order to gain access to the Steamworks SDK and its relevant documentation, which is essential for new users. Build Once you have access to, and have downloaded, the Steamworks … Read moreSteam API

SteamSolo.com