HUDS and Interfaces
Overview A simple guide to jumpstart your interface design. Preface This is just a quick guide of how to make a working HUD. First of all, there are some terms you should know: Fields[www.engine001.com]: Used to show numbers/text/graphics (can also show item/character graphics). Timers[www.engine001.com]: Used to update HUD information or Global timers. Sprites[www.engine001.com]: Used in … Read moreHUDS and Interfaces