How to create the Reaper MK1
Basics
This is the required things for the Reaper to function and do it's job. First, you NEED the Assist Hull. Then, you'll need a fast-rotating turret like the Shark, Box, or Sputnik. Place All 4 supports as Stealth. Then, depending on your level of wealth, you MUST have either Spider or Beetle legs, to reach the sniper spots and kill them. But no flea legs, it moves too slow to catch even a sniper with flea legs. Finally, the centerpiece is the weapon. You need a weapon that fires fairly fast (flamethrower/scavenger is very much recommended) or is a monster at doing damage. Then, you can get to customizing your very own Reaper.
Changeable Things/Variations
These are the things by preference that you can change. Of course, you can change the hull to Twin and have a flamethrower and other weapon, because all you need are 4 stealth supports and a weapon with insect legs and a turret to run this thing, but I do not like this particular build for the Reaper because to regain your lost armor to not be one-shot by snipers when hunting them, you have to sacrifice turret turning speed, which undermines the playstyle. You can also change the weapon to anything you want, but high firerate or huge burst damage (like the shotgun, don't traitor to the snipers) is recommended so you can dispatch snipers and other enemies fast. Third, you can change the movement type, but Insect Legs/Slimeball is recommended so you can stick to walls to get to the sniping spots. Finally, of course, you can change your Reaper's paint job and Cosmetics. No recommendations here, go wild with cosmetics!
End/Feedback or Mods
I hope you like this build, it eliminates other tanks very fast! If you comment any feedback/improvements, it will be posted below!
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