Achievements How-To [6.2]
Overview
In this guide I've done the best I can to condense the process of unlocking all X4:Foundations achievements (sorted by type and in alphabetical order) and have provided links to other guides where a summary is insufficient and tried not to simply plug my own guides except where there are no other guides that I'm aware of.
Additionally, some of these achievements may have changed since I achieved them or I may have simply forgotten how I did it, please let me know what I've gotten wrong. :)
6.0 Achievements are a bit of a WIP, some of them I've been testing and they aren't working as anticipated or described so the stated methods may not be the most effective or work
Miscellaneous (A-E)
Join a Trade Guild
Intimidate a pilot into dropping some of their cargo
Sign up for a war subscription
Have a ship return from a successful venture (Not Currently Possible)
- Online login with Egosoft forums
- Constructed S/M Venture Dock and Venture Module at a station
- S/M Ship to send on a venture
Apply a paint mod to your ship
Build a module of each type on one station
X4 has several module types, these are:
- Production
- Build
- Storage
- Other
- Habitation
- Welfare
- Defence
- Venture (may not count due to ventures being disabled)
Destroy a Kha'ak ship
Destroy 100 Turrets
Destroy a capital ship
Achieve trade rank Entrepreneur
Recycle 100 objects
Achieve fight rank Colonel.
Give the "Start Position Defence" order to a carrier
All that is required is a carrier with subordinates to enable giving the instruction.
Pass the flight school
Acquire a blueprint through hacking
- The hacking research relevant to the module you aim to hack
- A ship that can escape quickly
- EMP bomb (can be bought from some traders on stations or crafted)
Sign up for a war on opposing sides
Miscellaneous (E-P)
Discover all sectors
Claim 50 ships
Reach the highest reputation with a faction
Gain access to the black market
Black markets can be unlocked by scanning for signal leaks on a station which offers criminal missions. The missions to complete are those with the reward listed as "access to new markets".
Build a station
Find all timeline entries by accessing data vaults.
Send a ship on a venture (Currently Impossible)
- Online login with Egosoft forums
- Constructed S/M Venture Dock and Venture Module at a station
- S/M Ship to send on a venture
Pick up 99 Containers in space
Join the Scale Plate Pact
Claim 10 Ships
Mine the most valuable crystal node
Destroy the engines of a capital ship
Get one billion credits in your account
Destroy a storage module of a Duke's Lost Property Office station
Destroy a ship with a single shot (excluding mass traffic)
Cannot be a ship you own that you're destroying, the Asgard beam (and presumably other beam weapons) don't count as "single shots".
Dock at a ship that is docked to another ship
Miscellaneous (R-Z)
Licence the biggest available plot for your station
Destroy all surface elements on a capital ship
Own at least 20 ships
Travel through a superhighway in your space suit
Finish 20 passenger transport missions
Claim any sector
Seize a sector by being the only faction with administration modules. Good options are nopileos fortune, heretics end and silent witness which start and remain unclaimed without player intervention.
Apply a modification to your ship at a workbench
- Basic Weapons/Shield/Engines Modifications research completed
- Enough materials to craft a modification (see requirements in workbench menu)
Find and open 33 lock-boxes
Complete 20 war missions for a faction
Achieve fight rank X-TREME
Headquarters Plot
Finish a research item
Help investigate the strange readings
Discover the mysterious installation
Hatikvah Free League Plot
Receive an uninvited guest at one of your stations.
Paranid Civil War Plot
Learn about the Paranid Civil War and pave the path for change.
Complete the Duke's Buccaneers Storyline.
Side with the Duke's Buccaneers by destroying the apotheosis, build their requested fleet and construct the new "Duke's Haven" Supershipyard.
Complete the Paranid Unification storyline
End the Paranid Civil war by protecting the apotheosis, building a fleet for the Realm of the Trinity and finally construct the "Sacrosanct Conclave" faction capital. Throughout this plot fanatics from both the HOP and PAR will attempt to attack your ships and the "Sacrosanct Conclave".
Cut the Paranid peace celebrations short.
Following the Unification of the Paranid, return to your headquarters and speak to Dal Busta, he will give you the option to cause TRI to go to war with a specific faction or all factions. Making any choice will unlock the achievement.
Terraforming
- Player headquarters
- High-mass teleportation level 2 unlocked
- At least one S/M ship fabrication module attached to the headquarters
- A terraforming mission accepted
- The headquarters in the correct system for the mission
- A lot of resources. How much resources? More than what you think you need.
For more information on terraforming "error name" has a great guide https://steamcommunity.com/sharedfiles/filedetails/?id=2418599766&searchtext=terraforming
Complete 7 terraforming missions
Complete a terraforming mission
Complete a terraforming project
Split Gamestart (SV)
Enact revenge and restore your honour
Destroy the majority of Zyarth's War Fleet, allowing the Xenon to destroy the fleet will not count. For a walkthrough on how to complete this plot have a look at my guide https://steamcommunity.com/sharedfiles/filedetails/?id=2596371075
Free Families Conflict Plot (SV)
Complete the Split storyline and side against the Patriarchy
After being inducted into the Court of Curbs deliver their fleet and complete their subsequent missions to complete the Curbs Branch.
Learn about the Split and pave the path for change
Complete the Split storyline and side with the Patriarchy
After being inducted into the Court of Curbs and being asked to build their fleet have a chat with Dal Busta and opt to sabotage the vessels for Zyarth. This choice selects the Patriarchy Branch and competing the resultant plot unlocks the achievement.
Work with the Patriarchy Police during the Split storyline
This achievement has to be the most well hidden in the game with several egosoft forum threads digging into just how to unlock the achievement. In addition to the prerequisites mentioned here[forum.egosoft.com] it is also necessary to complete most of the Patriarchy branch.
Terran Gamestart (CoH)
Miscellaneous Terran (CoH)
Enter the Earth Sector without permission
Yaki Investigation Plot (CoH)
Save the Yaki Against their will
Rid the Yaki of their greatest asset
Conclude your investigation and uncover a threat to humanity
Risk your life in the defence of Sol
After informing the Terran fleet, see a potential threat to Sol annihilated
Conclude your investigation and find nothing out of the Ordinary
Go along with Orcanic's plan and guide the Xenon to greener pastures
Covert Operations Plot (CoH)
Decide that the Status Quo reigns supreme
Sow discord between two allied Factions without them realising
Almost give the game away
Blow the whistle on the whole operation
Segaris Terraforming Plot (CoH)
Help Boso observe the Great Reef Nebula
Unlock advanced Terraforming Projects developed from Segarian research and data from Terran archives
Tides of Avarice Gamestart (ToA)
Escape from prison without help
Break yourself out of prison by opening the grated panel according to Axiom's instructions but once out, instead of returning to free Axiom ditch him and leave independently. Mutually exclusive with "Something of a Predicament"
Escape the Syndicate Enforcers
Deviate from the Vigour Syndicate's trade run and make a break for it. Once sufficiently off-course the enforcers will give verbal warnings before attempting to attack. The achievement is unlocked once you fly to a different sector (Black Hole Sun IV or Windfall III). Mutually exclusive with "With Due Diligence".
Escape from Prison
Break yourself out of prison by opening the grated panel according to Axiom's instructions and then free him and make an escape together.
Miscellaneous Tides of Avarice (ToA)
Locate the Erlking and gain possession of it
Be safely docked at a station when the wave hits
Fully upgrade the Erlking
Empyrean Curs Plot Achievements (ToA)
Aid the authorities' efforts to apprehend dangerous criminals
Betray the Curs and deliver the Axiom, Lu t'Cca and the Raven Prototype to Mellard. After the betrayal, destroy the engines of the Arcadian endeavour.
Leave the Ministry Science Division Hangar with newly acquired technology
Store illicit goods in your cheek pouch
- Deliver spaceweed for the Maestro
- Attack a trader for Ace
- Hack a station storage for the Axiom
Successfully complete the heist and get everyone out alive
Successfully break Lu t'Cca out from "Woodworm Scrubs" during the final heist against the Ministry of Finance. Subsequently, drop him and the Axiom at the Arcadian Endeavour and disable the engines of Mellerd's flagship.
Northriver Plot Achievements (ToA)
Make a friend before the Tide comes in
Fall in line with the Northriver Company
After exploring the Astrid during the confrontation with the Northriver Company in Leap of Faith, opt to side with Northriver
Leave the Jump Gate network
Acquire a uniquely luxurious yacht
Northriver Branch Approach
After subduing the Vigour Syndicate purchase an Astrid from the Syndicate wharf.
New Way Forward Branch Approach
After resisting Northriver's pressure and Boso Ta announces that the Astrid's systems can be compromised attack an Astrid until it bails, from there it is a matter of claiming it as if it were any other ship.
Help the Riptide Rakers out of a tough spot
Sell Protectyon below average price 4 times(mutually exclusive with "The Freest of Markets")
Guide your partner successfully through trading negotiations
Resist the Northriver Company's overtures
After exploring the Astrid during the confrontation with the Northriver Company in Leap of Faith, opt to side against Northriver and steal their blueprints for the protectyon storage module.
Give the people what they need, but at a price
Sell Protectyon at above average price 2 times. (mutually exclusive with "Market Regulation")
Kingdom End (KE)
Complete a royal errand
Complete all royal errands
- Construct an outreach station in Teladi Company space
- Deliver BoFu to Boso Ta
- Provision the Hatikvah Free League with a delivery of fighters
- Rescue a Paranid Diplomat
- Deliver Nishalan water sample to the Terran Protectorate (Requires CoH DLC)
- Deliver 20,000 units of water to Riptide Rakers (Requires ToA DLC)
Complete a very special delivery
Discover all points of interest in Sanctuary of Darkness
- Xenon Station (SW of the Great Reef JG)
- Xenon Wreckage (Centrally located in hazardous region)
- Xenon Wreckage (N of the Kingdom End JG)
- 3x Xenon Asteroid (Located near Kha'ak Installations and in a spur of the "safe asteroids")
Find the Boron
Obtain a royal mandate from the Queen
Negotiate an entirely satisfactory outcome
Help Boso make a stellar discovery
Complete the High Road mission
Beat X4: Foundations's achievements?
Flex it — let your friends know you pulled it off.
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