How to remove all commanders in Tuning Mod (Modding Tools)
Video
Step 1: Update the Modding Tools
Step 2: Basic remove all commanders
Go to: Categories (Up left on the bar) > Left-Click the 'Army' to add this bar page > Right-Click and Left-Click 'Clone..' > Left-Click to 'OK' button (Clone All the factions) > open the: army_bag > abilities > Left-Click at abilities > Left-Click 'Remove All Items'.
• attributes\abilities\british\modal_ability\dispatch_ability\brit_hq_engineer_call_in
• attributes\abilities\german\always_on_ability\german_hq_pioneer_call_in
• attributes\abilities\soviet\always_on_ability\soviet_hq_engineer_call_in
• attributes\abilities\west_german\modal_ability\dispatch_ability\wg_hq_pioneer_call_in
• attributes\abilities\west_german\modal_ability\dispatch_ability\king_tiger_dispatch
If remove this abilities, you can't to call in King Tiger, and Engineers to rebuilt the HQ, or if you want it to remove this abilities.
Step 3: Some commander abilities cannot be removed
Some commander abilities cannot be removed even if you delete all abilities from the faction, because if you select any British commander for example, it will still add abilities. So there’s a trick to doing that.
• abilities\aef\modal_ability\commander_ability\m26_pershing_dispatch
• abilities\aef\modal_ability\commander_ability\off_map_smoke_artillery
• abilities\aef\modal_ability\dispatch_ability\rangers_dispatch
• abilities\aef\modal_ability\dispatch_ability\sherman_calliope_dispatch
• abilities\aef\timed_ability\commander_ability\combined_arms
• abilities\aef\modal_ability\commander_ability\passive_ability\mechanized_group_mp
• abilities\aef\modal_ability\commander_ability\passive_ability\sherman_urban_assault_package
• abilities\aef\modal_ability\commander_ability\passive_ability\urban_assault_kit
• abilities\british\modal_ability\commander_ability\passive_ability\command_vehicle
• abilities\british\modal_ability\commander_ability\passive_ability\reinforced_structures
• abilities\british\modal_ability\commander_ability\passive_ability\reinforced_structures_cmd_mp
• abilities\british\modal_ability\commander_ability\allied_strategic_bombing
• abilities\british\modal_ability\commander_ability\artillery_cover
• abilities\british\modal_ability\commander_ability\command_hq
• abilities\british\modal_ability\commander_ability\early_warning_targeted_mp
• abilities\british\modal_ability\commander_ability\glider_commandos_only
• abilities\british\modal_ability\commander_ability\mortar_artillery
• abilities\british\modal_ability\commander_ability\mortar_fire_artillery
• abilities\british\modal_ability\commander_ability\pepper_pot
• abilities\british\modal_ability\commander_ability\percision_barrage
• abilities\british\modal_ability\commander_ability\smoke_assault
• abilities\british\modal_ability\commander_ability\strafing_run
• abilities\british\modal_ability\commander_ability\tank_hunter
• abilities\british\modal_ability\dispatch_ability\assault_sections
• abilities\british\modal_ability\dispatch_ability\at_gun_airdrop
• abilities\british\modal_ability\dispatch_ability\breakthrough_operation
• abilities\british\modal_ability\dispatch_ability\churchill_avre
• abilities\british\modal_ability\dispatch_ability\churchill_crocodile
• abilities\british\modal_ability\dispatch_ability\direct_barrage
• abilities\british\modal_ability\dispatch_ability\field_recovery
• abilities\british\modal_ability\dispatch_ability\fire_support_team
• abilities\british\modal_ability\dispatch_ability\glider_headquarters
• abilities\british\modal_ability\dispatch_ability\infiltration_commandos
• abilities\british\modal_ability\dispatch_ability\land_mattress
• abilities\british\modal_ability\dispatch_ability\m1_81mm_mortar_dispatch_brits_mp
• abilities\british\modal_ability\dispatch_ability\m5_quad_halftrack_british_dispatch
• abilities\british\modal_ability\dispatch_ability\raid_section_mp
• abilities\british\modal_ability\dispatch_ability\sexton_dispatch_british
• abilities\british\modal_ability\dispatch_ability\super_overwatch_test
• abilities\british\modal_ability\dispatch_ability\vickers_airdrop
• abilities\british\passive_ability\advanced_assembly
• abilities\british\passive_ability\counter_battery
• abilities\british\passive_ability\defensive_operations
• abilities\british\passive_ability\improved_fortifcations
• abilities\british\timed_ability\commander_ability\advanced_cover_combat
• abilities\british\timed_ability\commander_ability\assault
• abilities\british\timed_ability\commander_ability\british_hold_the_line
• abilities\british\timed_ability\commander_ability\crew_repair_operation
• abilities\british\timed_ability\commander_ability\crew_repair_operation_cmd_mp
• abilities\british\timed_ability\commander_ability\fortify_our_position
• abilities\british\timed_ability\commander_ability\reinforce_the_front
• abilities\british\timed_ability\commander_ability\stand_fast
• abilities\british\timed_ability\rapid_advance
• abilities\german\modal_ability\commander_ability\air_dropped_munitions
• abilities\german\modal_ability\commander_ability\forward_repair_station_mp
• abilities\german\modal_ability\commander_ability\luftwaffe_field_officer_mp
• abilities\german\modal_ability\commander_ability\strategic_bombing_mp
• abilities\german\modal_ability\dispatch\stormtroopers
• abilities\german\timed_ability\commander_ability\vehicle_critical_repair_german_unlock_mp
• abilities\soviet\modal_ability\commander_ability\air_dropped_supplies_soviet_mp
• abilities\soviet\modal_ability\commander_ability\shock_152_artillery_offmap_mp
• abilities\soviet\modal_ability\commander_ability\soviet_supply_truck_mp
• abilities\soviet\modal_ability\dispatch\commissar_officer_squad_mp
• abilities\soviet\timed_ability\throw_away_hack_ui\assault_guard_troops_mp
• abilities\soviet\timed_ability\throw_away_hack_ui\cmd_conscript_repair_kit
• abilities\soviet\timed_ability\throw_away_hack_ui\cmd_isu-152
• abilities\soviet\timed_ability\throw_away_hack_ui\cmd_t34_85_medium_tank
Go to for all commander abilities: ability_bag > requirements > Right-Click > Left-Click: Add... > Left-Click: required_resources > change the option: reason: usage_and_display (So that it doesn't show up in the game.) > go to: resource > and change the command number to 9999 or higher (3,402823E+38)
Step 4: Disabled passive commander abilities or upgrades
Some passive commander abilities or upgrades are still there, clone a unit for example:
• sbps\races\german\vehicles\halftrack_squad\sdkfz_251_halftrack_squad_mp
Go to: extensions > squad_ability_ext > abilities and remove the ability:
• attributes\abilities\german\toggle_ability\radio_setup_251_correct_mp
Now do that for all units that have passive commander abilities or upgrades.
Clone the: upgrade\soviet\commander\passive\radio_intercept > go to: upgrade_bag > actions > and remove the: apply_modifiers_action
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