Overview of the available doors
Overview of the available doors
Doors and their types. Doors are impenetrable barriers to enemies that connect rooms. When a door is destroyed by an attack, nearby enemies are stunned.
Wooden doors.The most common port type. They open with the help of interaction, after a few seconds they close again. The door can be broken with an attack or rolled, stunning enemies behind it;
Collector's Door. A blue door connecting Collector rooms to others. Opens by spending all cells or breaking through attacks.
Metal doors. Locked blue-gray metal doors that open with buttons in the floor (located near the door, just press once to open). Required to pass the location. Also opened with keys. Have unique content.
Golden doors. Yellow and paid to open the door. They store a scroll, skill, weapon, or night light. You can break them, but the player will receive a curse. The more expensive the door, the more enemies you have to kill. Three curses are hung for 7,500 gold.
Sublease Doors. Passages at mini-locations that contain additional or necessary items for the passage. Found in the cemetery and in the village on stilts. Items are guarded by enemies.
Stem cell gates. There are special doors that open when stem cells are present, indicated by the blue glow of the rune on the door. There may be enemies, but there will be certain content at the end of these sub-locations. These doors are not found in Prison Cells, Royal Castle, Astrolab and boss locations (except for Hand of the King). There is a door with 5 cells in the Throne Room, which leads to the Astrolab.
Premium ports. Reward Gates can be divided into Temporary Gates and Superiority Gates. Both types of ports are closed by default and require certain conditions to be opened.
Exclusive doors. Doors meeting in one place. There are currently three unique ports:
Daily Race Door;
Large door at the beginning of the prison cells. It is destroyed after 1 King's Hand kill, after which there is a gap leading to the room for the caves key;
A door with dialogue. After dialogue, food sometimes drops, restoring 50% health. He randomly appears in different locations.
Features of temporary doors. To open them, you must not exceed the time limit for the race (each door has its own specific time limit). If you run into the port exactly one second per second, the port is still accessible. Time spent between levels, in the shop and in treasure zones is not counted. There are usually several gems and a vial of cells behind the temporary door. Some doors contain plants, as well as altars with 2-3 items to choose from.
Characteristics of doors of excellence. They are divided into 2 types:
Some require killing a certain number of monsters to open without taking consecutive damage (from 30 to 60);
The latter requires that in the previous level you defeat the boss without taking damage.
Killing monsters that do not reduce the curse counter does not increase the kill counter, but such monsters can reset the kill counter when dealing damage. The second type of door (clear boss victory) has a different set of rewards: they only contain 1 legendary item instead of the conventional 3 to choose from.
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