How to run a mod when it is not up-to date
Method
Hello, I hope you doing well.
MCC update of yesterday broke every mod at all.
And I found workaround for the run mods.
If you go to the mod folder on steamapps/workshop/content/976730/Mod number
you can figure out mod number on the address of steam workshop link panel on the top or browser,
than there is a modinfo.json
if you open with the notepad, then
"MaxAppVersion": {
"Major": 1(this number may different with mods),
"Minor": number,
"Patch": 0
will be shown. you need to change this "number" as new one.
latest before yeterday's patch is 3385, then update of yeterday's number is 3495
so you need to change it as
"MaxAppVersion": {
"Major": 1,
"Minor": 3495,
"Patch": 0
and save it, and restart MCC
then the old mods will be shown
I am not good with steam modinfo numbers so, I hope someone figure out
algorhythm how it goes,
seems like steamapp's depot number but i did not confirmed it.
I run ODST:Tactical with this method, although that mod is still not updated.
Disclaimer : I am not expert of UE4 so I cannot guarantee mods will work as 100%.
Thanks for reading my post, have a good day
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