How to win at mgo3

METAL GEAR SOLID V: THE PHANTOM PAIN739 views5 favorites2 min readby DeathscareUpdated May 7, 2021View on Steam ↗

Lethal

Always pop the fulton balloons of your teammates.

Always kill the enemy team's fultoners.

Always back up the people on your team who are stunning enemy players and fultoning them.

If your fultoning team member died and his stunned target is lying there, DO NOT KILL THE STUNNED PLAYER.

If the stunned enemy player is there under a surface that will pop the balloon then or you don't have wormhole available and the fultoning teammates are too far away then this is the only scenario which is ok to kill the stunned enemy player.

Getting a high bounty is a bad thing, this is not a third person cod this is metal gear online.
By getting a high bounty, you become a liability for your team and increase the rate of losing by alot.

Ask yourself if it's really worth getting a lethal secondary over the wu zzz pistol.

Some bullets go through certain surfaces.

The RASP sawed off rifle is great at popping balloons

It's ok to knife the enemy if the enemy player's balloon was popped and they are recovering and you feel that no other players near you are going to help.

If you have a mic, it's nice to let your teammates know that there is a stunned enemy player and if you don't have a wormhole.

Non-lethal

Do not waste your wormhole on 0 or 1+ bounty stunned enemy players. This is a waste as wormholes take a while to be used again.

The wu zzz pistol may feel like rng to get a headshot out of, due to factors like lag and the bad netcode and the zzz bullet being slow, but it is worth more than going for a high bounty.

Do not be surprised if people teabag you for using the highly unbalanced stun grenades and isando.

Try diving out of a high ground to hit a player on a lower surface that is close to you to stun them.

Interrogate level 3 is great at helping your teammates know where the enemy is.

If you don't know any players are coming to help a player you have grabbed, it is recommended choking them or letting them go and wu zzz headshot them.

The plushies lock your enemies for a while, leaving them vulnerable to headshots.

But just like isando and stun grenades, making a minefield of plushies and camping all day will transform you into an unlikeable player and prone to getting teabagged.

If you have a mic, it's nice to let your teammates know that there is a stunned enemy player and if you don't have a wormhole.

Conclusion

Hopefully this guide helps you to not get stuck in the noob trap of only having lethal options or only non lethal.

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