Infinity Initialization Fix
The Issue
You need to know
To understand what we are doing and what we are working with, keep in mind that:
In my case, the game is installed on the “C” drive. If you have Steam on a different drive, the path will be different. Usually it is D:\SteamLibrary\
The folder where mods are downloaded, aka the default Steam download folder is
C:\Program Files (x86)\Steam\steamapps\workshop\content\108600
The folder where the game gets mods for the server
C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\steamapps\workshop\content\108600
C:\Users\<your-username>\Zomboid ,
you can find the coop-console.txt file, and if you open it and scroll down a bit, you can find
LOG : General> Workshop: item state CheckItemState -> DownloadPending ID=<id of the mod>
Solving the Issue
To solve the problem, you need to tell the server that the mods have already been downloaded. Then it will skip re-downloading and re-checking them and proceed directly to launch. After using this method, the “Initialization” message will still be there, but it will mean that the server has already launched with the mods and is loading the territory.
The method:
- Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\108600
- Paste the previously copied folders
The next step is the most important! This file contains the verification and loading of all mods:
- Go to C:\Program Files (x86)\Steam\steamapps\workshop
- Paste the copied appworkshop_108600.acf there
The End
If you found this guide helpful or liked it, please give it a like and 5 stars. So that many people know about this problem with the logic of the Project Zomboid!
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