Corvette Basics/First Corvette
Corvette - Basics
how to build a (first) corvette
one needs:
corvette parts
EITHER salvage salvagable scrap on planets
OR buy at the corvette workshop on a spacestation
teleport or dock at a spacestation
look for
turn around to the left
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minimum required parts for a corvette are
(buy if required):
-landing gear (1 is minimum, i suggest to use 2, looks better)
-habitation module (1 is minimum)
-cockpit (1 is minimum)
-access module (1 is minimum)
-weapon system/guns (1 is minimum)
-reactor (1 is minimum)
-main engine (1 is minimum)
finalise design
everything beyond/above that is a matter of taste, needs, available parts,...
important to know,
-part limit (NOT includiing interieur) 100 parts
-game will "tell", if for example a reactor or engine will not give performance improvements and as a result will only be cosmetical
-some corvette parts are "tech modules" at the same time
filling precious tech inventory slots
usually with a limit "counting as tech"/beng tech at the same time
like
max 3x habitation (can have more habitations so)
max 3x main engines
,...
one can still use more of those parts so
(that might be a better choice as upgrades!)
see
at the moment the corvette has the same max 60 techmodules 120 storage slots limit for s class as the standard one player ships
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