Which Expeditions Should I (Actually) Play?

No Man's Sky1.4k views57 favorites6 min readby ShazzaUpdated 20 AprView on Steam ↗

Wait, I can really Replay Expeditions?

Hold yer horses! If you're seeing this on any site other than Steam, feel free to report them, as it's been reuploaded without my permission.

Yes, but.
Some things to note up front, before you even start reading further.

Hello Games has a very relaxed stance on using mods: as long as it isn't disruptive (or negatively impactful) to other players, you're fine to do as you wish, from bugfixing, to cosmetic mods, to unlocking old rewards with save editing.

I'll say it again: you won't get banned for using mods.

What may get you banned is exploiting those tools against other players.

Easy enough, right? Don't be a stick up others people's exhaust pipes? Great, let's continue!

Expedition Generator Tool

The Key to Adventure
https://cwmonkey.github.io/nms-expeditions/
(That's "cwmonkey NMS Expeditions" on Google if this link breaks!)

This gem of a website allows you to select any Expedition previously released, and create a CACHE.JSON file to slap into your directory, that tricks the game into believing you have access to that specific Expedition.

It's a great answer to "earning" Expedition rewards without the straight string cheese of save editing.

Extremely Important Notes
  • Make a BACKUP of your save(s)! This is in %APPDATA%\HelloGames\NMS\
  • (You'll need to Show Hidden folders if you can't see it, Google is friend!)

  • You MUST be in OFFLINE Mode (both Steam and Network > Multiplayer: OFF in-game)

  • You CAN swap to Online to continue playing any NON-Expedition Saves, BUT

  • You need to reinject the right CACHE.JSON file BEFORE loading the Expedition Save again!

Otherwise, the website is pretty self-explanatory, featuring 3 steps on creating and pasting in the created .JSON file.
By default, difficulty presets are tuned to Easy Mode (with a warning for Expedition #3!), but you can trim and add the fat as much as you like before scrolling down Step 3 to download.

Save Editing (work stinky, gib rewards)

If you have a gander a little lower in this guide, you'll see that quite a few Expeditions are on my Personally Recommended Against list for one reason or another - either an unreasonable amount of grind, unsatisfying (or otherwise meaningless) gameplay, whatever.

That's where Save Editing comes in!

My Recommended Editor Choices
  • GoatFungus (goatfungus), Github
  • NO MAN'S SAVE EDITOR (vectorcmdr), GitHub
I personally don't use NomNom from Nexus due to some incomplete features. I find Vector's is the most consistently updated today! It's a pretty simple, self-explanatory process (thank Atlas), though to break it down into steps:
  • Close No Man's Sky (duh)
  • Make a Backup of this folder: %APPDATA%\HelloGames\NMS\
  • Install your Editor of choice, then run it
  • Make sure the Editor is reading from the Core Save Directory (Appdata, NOT your backup)
  • Load up your save into the Editor
  • Navigate to Account Rewards
  • Under Season Rewards, you can then check "Unlocked on Account" for what you wish!
  • Save the changes to that Save Slot

The Tier List

"Time to Beat" is an average based on both my personal experience and those shared online.
It's based on you already being relatively experienced with No Man's Sky (so, no time lost in learning mechanics)!


Expedition
Last Released
Time to Beat
Should I Play It?
Thoughts
#1 Pioneers
November 2021
4~10hrs
NO
Even as its Redux, while the numbers grind was cut down, it's still incredibly time consuming, with no lore or story.
#2 Beachhead
November 2025
3~7hrs
NO
Plays alright, but the wow factor was when it was launched the very first time (due to active community teamwork required), otherwise it has no story.
#3 Cartographers
December 2023
4~10hrs
NO
No story, but offers a strong survival challenge, more for a niche audience (grounded survival).
#4 Emergence
January 2022
4~6hrs
YES
Unique story and lore to experience, though does have some early design hiccups still.
#5 Exobiology
November 2022
4~10hrs
NO!
Very disjointed for content, bland progression, no story at all.
#6 The Blighted
December 2022
4~8hrs
YES!
Fun lil' pirate adventure, good story, hopping entire systems to chase after, though 'meh' rewards, play for the experience.
#7 Leviathan
December 2022
6~12hrs
YES!
Challenging permadeath-centered story, very cool lore, obviously with cwmonkey you can opt out, but it's recommended for the 'true' (and story-accurate!) experience. WARNING: there have been reports where dying on this Expedition DELETES your main save! So BACK IT UP!
#8 Polestar
January 2023
5~8hrs
YES!
Really good introduction to Freighters as a gameplay system, and some cherry-on-top story as company.
#9 Utopia
December 2023
3~6hrs
NO
The grind kills it for many, but as a new player onboarding experience it's.. okay. Mid at best. I'd sooner suggest Polestar if you're a Returner!
#10 Singularity
December 2023
4~8hrs
YES?
Widely devicive, while the launch bugs are no longer a problem to note, the grind seems pretty tedious compared to better story-driven Expeditions. However, it does offer an interesting story!
#11 Voyagers
December 2023
4~8hrs
NO
Extremely repetitive goals, no real payoff to speak of (so, nonexistent story).
#12 Omega
November 2024
3~6hrs
MAYBE
Stock standard learning-the-game-again Expedition, no story to speak of. Again, would sooner suggest Polestar.
#13 Adrift
December 2024
3~6hrs
MAYBE
An isolated experience where the impact's obviously detracted from a lack of multiplayer. In terms of being worth it for the vibes, it's a big maybe - it hits similar notes that 11 and 12 do for gameplay.
#14 Liquidators
December 2024
3~6hrs
NO
A purely combat-focused Expedition, where NMS has an unfortunately lackluster combat system.
#15 Aquarius
January 2025
3~5hrs
MAYBE
While a nice intro to fishing, it does outstay its welcome quite quickly. Not as bad as Remnant for redundancy or timewasting, but some of the milestones on rare catches can potentially be points of frustration.
#16 The Cursed
January 2025
4~6hrs
YES
[Pending own thoughts..]
#17 Titan
November 2025
3~7hrs
YES
[Pending own thoughts..]
#18 Relics
December 2025
3~6hrs
NO!
Very basic fetch-quest centric design, fossils as a mechanic are so superficial that they don't need an Expedition to explain how they work - you find thing and dig up, you can cook them down into Bone Broth, and there are Living Stone enemies.
#19 Corvette
December 2025
3~5hrs
MAYBE
Hard to outight recommend. It's an easy intro to Corvettes (especially if you're in early-midgame without the moolah to try it out), but it falls within the usual "Do your Playthrough" Expedition goals outside of that. A little bit of story, though not enough to carry it to a Yes.
#20 Breach
December 2025
3~5hrs
YES*
*For new players and Returners who are massively lost, Breach is the perfect "rundown of everything" type of Expedition to get back into NMS. If you're familiar with the game, you can skip it, as it doesn't feature any new lore or story.
#21 Remnant
February 2026
3~4hrs
NO!
Fun for the first half-hour, then it's mindless back and forth for 5-15 stretches of driving, many having had to resort to savescumming for Toxic Waste (because of abysmal spawnrates), ew.

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