A quicker method to beat the achievement "Shadows Blur Together"(速刷人影迷蒙)

Darkest Dungeon®279 views3 favorites4 min readby Kuan2333Updated May 25, 2021View on Steam ↗

Mechanism

This method means to change the behavior pattern of heroes who owned a Crimson Curse.
We down-regulate the rate of their other acts and let them focus on attacking a friendly target, so cursed heroes would always attack a friendly target at the beginning of their turn.

Important:

  1. Although I didn't meet any problem when applying this method, it is still a good habit to backup the original files before changing any core data. After complete the achievement, it would be easy for you to restore the file.
  2. If you are editing the file while the game is on, you need to restart the game to apply your setting.
  3. Again, if you hate changing the local files, don't use this method and go to the guide I listed in the abstract. This method is only for the people who don't want to waste too much time to get the achievement.

Changing the target file

  1. Find the file

When you entered your steam-library, you can find the a Json file through the below address:

Steamlibrary\steamapps\common\DarkestDungeon\dlc\580100_crimson_court\
features\crimson_court\shared\quirk\crimson_court.quirk_act_outs.json

Or you can directly search "act_outs" to find it, which may take you some times.

After that, use the Notepad and open it.

  1. Change some numbers.

2.1 Find the title of the Phase
As you may know, there are several phases of the Crimson Curse: passive, crave, wasting and lust

In that file, you can see several different titles like: "quirk_id": "disease_vampire_passive", which includes all the behavior that may possibly happen in this phase ("passive" as the example) . And if you change some data under this title, it would only affect the behavior in the current phase. That is to say, if you want all the stages of the crimson curse to have the same pattern, you have to change the number four times. Anyway, to get the achievement, you could only change the first three phases or the current Curse phase of your hero. In fact, the number I changed is just 7 or 8 for all stages, the work is not as hard as it sounds. (1 for passive, 2-3 for crave and wasting, I think)

2.2 Find the IDs of behavior
You might see the behavior event ids separately under each Phase title, like:
{ "id": "nothing", "data": ......

Turn the number of useless events after "chances" into 0, so the useless behavior may not happen. To prevent any bug happens, you could still let the behavior "nothing" have 1 value. However, you don't have to change all of the useless event, but some useless events with a great possibility.

Here is an exampe(See the fontbold):
{ "id": "bark_stress", "data": { "number_value": 0.0, "string_value": "BarkStress" }, "chance": 1→0 },

And turn the chances of event_id "attack_friendly" into 99. A huge number could help your hero ignore other tiny possibilities, or you can also turn the tiny possibilities into 0 as aforementioned (Wasting time, not recommended). As I tested, you don't have to change all the numbers regarding to different "valid_hero_class_ids", and just change one of the target hero classes. If you don't have the target hero class, it seems it would attack other friendly units randomly.

After doing so, you will have a wild cursed hero who can always attack the friendly units and would easily help your other heroes pass their death door check.

  1. Some useful tips

Other steps are similar to the brilliant guide mentioned in the abstract.
A "rat carcass" is necessary to prevent your crazy hero died from wasting, and prepare some bandages to heal bleeding.

Hope you guys can beat the achievement successfully. Thanks.

中文版翻译:
找上述地址,改“攻击”和其他事件数值,其余按简介的指南来,祝好。

What if you don't have the trinket "rat carcass"

  1. Find the file

The file must be at the same position as mentioned, and it is called,

crimson_court.quirk_library.json

  1. Open it with Notepad and change some values

2.1 Scroll down, or just use Ctrl+F to find the Phase name:

"id" : "disease_vampire_wasting"

(so you won't change the behavior of heroes in another phase)

2.2 Scroll down again, find the event id, and turn the "true" into "false"

"evolution_causes_death" : true→false

Or,

increase the value of both "evolution_duration_min" and "evolution_duration_max" into a huge number, like 999.

Then your heroes won't die from wasting during a battle.

🏆

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