Pet Cemetery (Dungeon Mod) Official Guide
PC Add-On Mod: In Progress: Coming Eventually
The PC Add-On Mod finishes the story of Professor Adelinne Carnarvon. New quest boss maps with a new Portal mechanic (that offers a chance to teleport to near the boss on new quest maps), new bosses, 3 new background room art panels, 1 new trap, 1 new obstacle, 1 new curio, new items, trinkets, quirks, and more!
Something Wicked Stirs ...
Just outside the hamlet, unholy creatures stir in the local Pet Cemetery. This burial ground is home to more than just the remains of the villagers’ beloved animal companions; shadowy creatures, haunted skeletons, and fierce animals claim dominion. But powerful treasures may be discovered at archaeozoological expedition dig sites: search for Pet Keepsakes (rumored to possess wild, unpredictable power), find rare and curious remains from a Bone Collection, or experiment with foul Forbidden Baubles. Gather your party and prepare to explore this twisted, gated place.
Compatibility + Load Order + Fixes
As this is a large mod, recommend a NEW save.
Both COM and CC are REQUIRED. Pet Cemetery is compatible with Sunward Isles and Verimtide (Dungeon Mods).
ON TOP OF LOAD ORDER
Game changing mods above Pet Cemetery (CQS, extra firewood, faster walking, lower Crimson Curse chance, etc.)
IN MIDDLE
Dungeons (like Pet Cemetery)
Monster Mods
BOTTOM
Class Mods
1 Report of conflict with Nightmare Mod (mod reports may conflict) -status unconfirmed
1 Report of conflict with Fallen Heroes, (removing FH fixed for that player) -status unconfirmed
1 Report of conflict with Dimensional Havoc -status unconfirmed
https://www.techpowerup.com/forums/attachments/laa_2_0_4-zip.34392/
Languages
As of DEC 2021
English
Chinese by NBB54
Russian by Magic
KoreanA by WhiteKnight
Spanish by Nanyu Borcloy
French by _Methusiel_. Edited by Albertine_Crowley.
Other Languages show English
Thank you Translators!
Translators wanted. Chat with us on PC Discord[discord.gg]
Locked Gates + Figurines and One-Way Gates
The graveyard tries to keep its secrets!
Figurines and One-Way Gates only appear on Quest/Plot maps, they do not appear in random dungeons.
Cemetery Explorers ...
Journals & Notes
Items
Charred Flower Bouquet
Dead Flower Bouquet
Dark Delicious Apple
Crowbar
Essence Dust
Bacon
Soul Bondings + Soul Stones
There is a slim chance to find a Soul Stone.
Users assume ALL RISKS when experimenting with souls! Soul manipulation should only be undertaken by qualified Bishops, Witches, Holy Women, or Medicine Men, who possess an advanced understanding of metaphysical and spiritual concepts like Ātman
If NOT used in a dungeon, the Stone will return to the Hamlet and can be selected for the next dungeon like a provision, to then use on the hero of your choosing. When used, it will start a Soul Bonding. You may gain enhancements from this process. To change a Bonding that has just started, remove it quickly in the Medical Ward. You CAN'T REPLACE a bonding in progress by using another Stone! Remove a bonding FIRST, then apply a new one.
A Hero with a Soul Bonding cannot become a Disciple of the Forbidden.
Sacred Armaments
Equipping any 2 of the 7 will activate the Anointed Light matched set bonus with extra critical against Nightmares and Vampires and lower stress received if Afflicted.
Note: Currently "Jinx will heal" on the crowns mostly works. a few times another hero in the party may gain the healing.
Added in Mod update 1.3.4
Forbidden Baubles
Forbidden Baubles may grant a Forbidden Devotion level if equipped. Devotion is an evolving quirk with four stages = Forbidden Deacon, Forbidden Priest, Forbidden Bishop, and Forbidden Cardinal. Overall, Devotion levels lower the users HP, but in exchange adds progressive bonuses with each higher devotion level.
Examples of some things it does: increase CRIT, increase DMG, add protection if stunned, add dodge if blighted, and can turn Holy Water into a Dark Grenade (that also evolves). In addition the higher your devotion level additional bonuses become active as your current HP level is low, so it makes the hero stronger when he is closer to death. Unlike the 6 unique Soul Bondings, there is only one Forbidden Devotional path. So any of the 5 Baubles can start the process by making any kills with the trinket equipped (does not have to the monster listed on the trinket). After acquiring the first level the others will evolve at random intervals and can't be replaced by other random quirks.(At least they shouldn't be!). With power comes the risk! Lower HP can be a challenge but it more easily triggers the low health bonuses as well.
Note: if another mod affects any of the monsters listed in the Baubles it may affect or remove the ON CRIT kill of those monsters.
Besides as a rare quest reward, very rarely a Bauble can be found in the remains of a Zombie!
Treasured Keepsake Trinket Collection
These trinkets summon soul memories of animals that were laid to rest inside the Pet Cemetery. They represent love and loss. On certain conditions they trigger “Untamed Power,” a form of wild magic. Untamed Powers have a chance to target a wide radius, usually the enemies. According to a Report, over 80% of the time, Untamed Power is a blessing, while less than 15% of the time, adds some “complications”. By its nature, Untamed Power is unfocused, unpredictable and random! Stealing keepsakes from graveyards involves a level of risk; use at your own peril!
Keepsakes have further sub-classifications that give a general idea of how they function.
15 Burst Trinkets: Trigger On Criticals: Affect an entire group
5 Surge Trinkets: Can Trigger On Riposte Hit: Affects a target
5 Cycle Trinkets: Can Trigger on Melee or Ranged: Has Intermittent effects
Bone Collection Trinkets
Strange bones (and more) were being catalogued by the University before the expedition vanished. These bones feel warm to the touch. Unlike most trinkets, these bones appear to offer a perk only in one REGION or DUNGEON. A working theory postulates the power is conected to where the creature perished, but how the remains ended up in the Pet Cemetery is not clear.
So far the bones have been shown to have effects in 10 regions, including: the Pet Cemetery, Weald, Warrens, Cove, Ruins, Hamlet, Crimson Court, Farmstead, Sunward Isle, and Warpstone Mines (now open!). 19i is Immunity to Blight in Warpstone Mines (picture shows previous effect)
JAN 2021 included updates to the COM and CC sets due to light level always at 100% in the dungeons.
Primitive Sigil Trinkets
.
Curios
Your key to understanding what's what inside Pet Cemetery
NOT PICTURED: The Single Sconce very rare curio: Place a Nightmare Flower into the Sconce to manually summon Tindalo. {Note: there's a few minor changes from when below graphics were created; one day I hope to update; the video is most up-to-date currently}
Trophies
Monster Factions
Pet Cemetery is built with compatibility with Level 2+4 Dungeons for maximum flexibility (patch coming soon). So, in Pet Cemetery monsters have 5 levels. However, playing with Level 2+4 Dungeons is OPTIONAL. Below is how Pet Cemetery monster levels match up to base game monster levels. This is also used with select summoning where only a lower level monster could be summoned in certain cases.
Base Game = Pet Cemetery Monster Levels
A = A
n/a = B
B = C
n/a = D
C = E
(Note: for 6 Levels of Dungeons you can install Arduous Cemetery Patch and the Arduous Edition Mod: very challenging!)
Bosses
The Wicked Mare
This is psychological battle in the mind that can be a real nail-biter! A stress based battle. You will very likely encounter multiple virute/afflication checks. Stress healers can help stay alive. Laudanum can only cure 50% of his stress but can be useful still. Virtue trinkets can help. He can also enter stealth, so save those Dark Delicious Apples or have one team member or trinket that can bypass Stealth. The Mare can't be marked. Watch a video with stress-healing focused party fight him. This team is below the recommended level for this battle.
The Hat Man
Can Stun a party member for 2 rounds. He can also break and bypass guard. So your party member should function well from any position and can be flexible. Taking out his orbs first will stop them from guarding him and is one option for the fight. Both the Hat Man and the Orbs ignore riposte since they are in your mind and can anticipate that reaction! Watch the Hat Mat enter this party's minds.
The Gorgon
A bleed based battle. Bring all bandages or risk bleeding to death. She also will riposte. She will hide and move around stone pillars that can't easily be destroyed so you can safely ignore them.
Tindalo
This beast is a powerhouse. Go for him with all your might. Usually your first encounter with him is only a test battle where he will get the scents of the party and may appear later. Use any protection items or the crowbar if you have one in your inventory at this time!
You may also rarely find an altar to summon his main battle. To summon you need to place a Nightmare Flower in the altar (like Shambler battle). Watch a video of of a healing-based party challenge this three-headed beast
Quirks
Lucid Dreamer
Dreamcatcher
Nightmare Eater
Stress Absorber
Pet Cemetery Explorer
Zombie Slayer
Blessing of an Endless Life
Recurring Nightmares
Nightmare Disorder
Sleepwalker
Stress Conduit
Day Dreamer
Coimetrophobia
Fear of Zombies
Curse of a Quick Death
If you are "Scent Locked" by Tindalo, you can manually remove this quirk in the Medical Ward. The quirk can also be removed by defeating Tindalo and using a Three-Headed Medal (before leaving the dungeon!).
New District
Quest Maps
Figurines and One-Way Gates only appear on Quest/Plot maps, they do not appear in random dungeons. In many of the plot quests, the first key you receive will determine which main path you will take for this map; it is not usually possible to get to all the areas. Chance will play a factor in your exploration. Different paths may offer different rewards.
Note: Maps included below are merely a guide. Even with the random nature of key, it can be helpful to show paths to make partially informed choices.Although some things are subject to change!
Note: The first Pet Cemetery Quest "Pet Cemetery is Open" map (Map Zero) is NOT shown below.
Tips (out of game)
OUTFITTER TIPS:
You won't regret it! Always buy ALL shovels, ALL food, and ALL Laudanum
If money is no issue, and you don't like darkness: ALL bandages. ALL torches.
Holy Water and Medicinal can be useful in certain cases.
Keys & Antivenom are not "required" in Pet Cemetery but you never know
And packs can only carry so much gear ...
LONGER BATTLES:
Consider the impact of longer battles. Defensive skills can be a key survival factor. Examples of skills that can be useful depending on party configuration:
Man at Arms Bolster or Bellow
Grave Robber's Toxic Trickery
Hellion's Adrenaline Rush
Arbalest's Suppressing Fire
Vestal's Hand of Light and Illumination skills are very useful in Pet Cemetery.
Highwayman's Tracking Shot that De-stealths also can also be strategically used.
Crusader's Bulwark of Faith
Shieldbreaker's Serpent Sway
Some monsters groups your group may be great at while others encounters may be a challenge, so sometimes adapt strategies and skills mid dungeon. Use of secondary and minor healing skills, and item usage can also be life-saving!
LONGER QUESTS:
You may run out supplies near the end of a longer dungeon and may be fighting in the dark. Keep calm and carry on. Use everything. Even when a map looks extra long, you may not have to go to all the rooms, but generally, random maps may force you to the extreme. Casual players may only wish to adventure in the Pet Cemetery now and then.
ECONOMY:
You likely wont find as much general loot, however Dark Diamonds can be more profitable (on the average) and also take up less inventory space to promote item usage. It's up to you to risk trying to find them. On non quest maps, all Pedestal Chests are optional (random chance for Dark Diamonds or battles)
SKILL TIPS:
Consider each selected skill and party synergy carefully
Grave Robbers can shine in Pet Cemetery
Teams that work together to Mark also perform very well here!
AID:
Map items can reward you with select supplies. New Quirks and Trinkets and other secrets will also aid you after earning them. Even the most challenging map may reveal help in unlikely places.
RANDOM EVENTS:
Expect the unexpected.
LESS GENERAL TREASURE:
But chance at much higher than usual gold overall if you find Dark Diamonds. On non-quest maps it's your choice to open Pedestals Chests or not, if you are near death, skip opening them to finish the quest.
Feedback / Future Ideas / Mod Integrations
Pet Cemetery Dungeon ID = 15
Pet Cemetery Wave Dungeon ID = 55 (should never show)
Want to contribute or have ideas? Found a bug? Chat with us on PC Discord[discord.gg] is the best way.
*PC had planned to have a few new custom pets, but got removed, add those still?
*new map and quest and mashes if also have Pets installed?
*new map and quest and mashes if also have Spider Nests installed?
*Nightmare version of Doomsday as new mini-boss?
*statue mod for some integration?
We welcome mod integration support.
will be making a secondary Steam collection for PC-only-related mods that can be confirmed to all work together correctly without issues.
This guide was created by its original author on the Steam Community. Are you the author and want it removed? Request removal.