DAYBREAK complete guide

Call of Duty: Black Ops III4 · 41 ratings6.6k views107 favorites4 min readby IweZixView on Steam ↗

Electricity

To activate the current you must go to the bottom right of the map in the hut.

Crafting Tables

Two crafting tables exist. A first at the reception of the garage.
A second in the dinner.

Thruster

To create the thruster you will need to collect 4 parts which each have 3 slots.
1. Grid
The grid is in the garage of Speed ​​Cola.
2. Flag
The flag is behind Jugger Soda.
3. Blower
The blower can be found around Jugger Soda.
4. Engine
The engien is in the diner.
Now you can craft the thruster with one of the crafting tables.

Shield

To recover the shield pieces you will have to use the thruster to go to the areas that are separated with the trench. A first piece is next to Double Tap.
The other is across from the Jugge Soda area

Pack-a-punch

To access the Pack-a-Punch you must return to the spawn with the thruster.

Wunderwaffe

To get the Wunderwaffe for free you will have to find a dynamite in the map, it has 5 slots.
A first next to the spawn exit.
A second at the back of the bus.
Another in front of the garage reception exit.
A following there at the propellant flag location.
A last one next to the electric cabin.
Then you can go to the garage counter to put the dynamite on a chest. The chest will explode and you will have to retrieve the key.
Go to the Electric Shack to open the chest and retrieve the Wunderwaffe.

Spectral fire grenade

To get the spectral grenades you will have to throw large ones into 5 basketball baskets that are outside the map. If the grenade enters the basket, you will be entitled to a fireworks display.
A first is between the diner and the garage.
A second in the garage looking towards the electrical cabin.
Another to the left of the electric cabin looking towards the freight trains.
The next next to Double Tap.
The last in front of Jugge Soda's area.
The grenades are on the table in the electric cabins

Cherryfiz

To recover this asset you must kill 30 electric zombies. Then the trump will drop to the ground.

Ray Gun MK2

First you need to finish the main Easter Egg.
In the electric cabins you will have a symbol that you will have to replace on 4 televisions.
One in the garage.
One next to the Pack-a-Punch.
One between the Diner and the spawn exit.
One last at the flag area.
You can then go to the electrical cabin a crate will open and you can retrieve the Ray Gun.

200 Rounds

To get directly to round 200 you will first have to do the main Easter Egg.
You will have to press 3 bells.
One is next to Speed ​​Cola.
One at the reception of the garage.
One at the diner checkout.
Then you will have to press the button located between the 2 garage doors.

Main Easter Egg

To make the main Easter Egg you will need to have the Wunderwaffe and the Thruster.
1. orbs
Shoot 3 orbs with the wunderwaffe.
One behind the Pack-a-punch.
One second in the thruster area behind the Jugge Soda area.
A third visible from Double Tap.
2. The Summoning Key
It appears in the middle of the map. To retrieve it, wait for it to discharge.
Go and put it in the Diner on the hotplates.
Interact with it and a special 150 second round will start.
3. Generator
You will have to kill an electric zombie next to 3 generators.
A first on the left of the current hut.
A second to Double Tap.
The last to the area in the back of Jugge Soda.
If you did this the generators will be loaded.
4. The Summoning Key
The summoning key will be loaded, you must collect it and pass by barrels in this order to finish and put it in the pack-a-punch.
5. Final
The pack-a-punch will turn into a soul chest. Once the chest is full, the final phase will launch. The key will move across the map and stop at 2 locations. Be sure to stay in the area and kill the zombies in order to load the key.
Once the key has returned to spawn you can end the game.
Congratulations, you have finished the secret of DAYBREAK!

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